Calaway Park Posted August 11, 2006 Share Posted August 11, 2006 Alright, so here is my latest ride and I needed help to know if this layout was good enough to salvage, or wether I should start completely over again. It's rough in some spots, but I don't know if I should even continue or not. Thunder Run.nltrack Link to comment Share on other sites More sharing options...
bleedsnomore134 Posted August 11, 2006 Share Posted August 11, 2006 its ok you should lower some of the hills though that barley make it over overall pretty good i thought Link to comment Share on other sites More sharing options...
Calaway Park Posted August 11, 2006 Author Share Posted August 11, 2006 its ok you should lower some of the hills though that barley make it over overall pretty good i thought I mean is it good enough to fix up, or should I start over again? Link to comment Share on other sites More sharing options...
coasterfan200692 Posted August 11, 2006 Share Posted August 11, 2006 I dont want to be rude but you have alot to work on. First of all you really need to work on you banking. That really effects the overall outcome of the coaster. Second try making your curves a little bit more even. For example, the turn-around at the very begginig was pointy instead of circular. Third, you need to keep the banking of you turns out of the hills. I had the same problem too but I solved it by spliting the segment and starting the banking later, or ending ot sooner. Bu the way the previous poster was right about the hills. That would scare the hell out of people in real life. lol Please dont let my post hurt you. You have potenital. Post the finishes project and i will get back to you. Link to comment Share on other sites More sharing options...
Vekoma Fan Boy Posted August 11, 2006 Share Posted August 11, 2006 put simply redo it. Link to comment Share on other sites More sharing options...
Calaway Park Posted August 11, 2006 Author Share Posted August 11, 2006 I dont want to be rude but you have alot to work on. First of all you really need to work on you banking. That really effects the overall outcome of the coaster. Second try making your curves a little bit more even. For example, the turn-around at the very begginig was pointy instead of circular. Third, you need to keep the banking of you turns out of the hills. I had the same problem too but I solved it by spliting the segment and starting the banking later, or ending ot sooner. Bu the way the previous poster was right about the hills. That would scare the hell out of people in real life. lolPlease dont let my post hurt you. You have potenital. Post the finishes project and i will get back to you. Â I can take critisism fine man don't worry. I figured that this isn't up to my standards and I started a hyper coaster that is M.U.C.H smoother than this with WAY better transitions and only one red- G spot that I'm trying to fix atm. Link to comment Share on other sites More sharing options...
coasterfan200692 Posted August 11, 2006 Share Posted August 11, 2006 Good. I really want to see it when its done. Link to comment Share on other sites More sharing options...
Stitch Posted August 11, 2006 Share Posted August 11, 2006 Which Thunder Run is it, SFKK or PCW? Link to comment Share on other sites More sharing options...
PCW FREAK Posted August 11, 2006 Share Posted August 11, 2006 I'm Pretty sure it's SFKK because pcw's version Sucks Mercilously Also because it spends pretty much the entire ride inside the mountain it makes it almost imposible to do in NL. Hey just because I'm PCW freak dosent mean I have to Love it! In fact i should be la ronde freak from now on! Link to comment Share on other sites More sharing options...
Calaway Park Posted August 11, 2006 Author Share Posted August 11, 2006 its not a recreation... Link to comment Share on other sites More sharing options...
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