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DCs221

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Everything posted by DCs221

  1. Thanks ECZenith! Glad to hear the enthusiasm. Progress has been going slowly lately, but hasn't stopped. I'll let you all know when I hear of some new developments from Phyter.
  2. Update with some cool new pics of progress on the station/queue area! http://nldc.interfix.net/p64
  3. Yeah Avalanche looks like it might be one of the best woodies in the world with all that speed, great pacing, and insane airtime. I haven't been on it, but it really looks awesome. Hades also looks like it'll be one of the best in the world.
  4. Hehe thanks Real. Didn't you see the trackwork on Superman already? lol... Anyways, Hydra looks really cool so far, and very accurate. That's what I expect from you, but I still appreciate when it happens. Keep it up!
  5. Here are some pics of Poison Ivy, and a couple new pics of 3ds. Enjoy! http://nldc.interfix.net/p64
  6. It does look kind of boring, but there are probably a lot of possibilities for the layout. I'd guess that this is just the base layout, and in the future there'll be Screamin Squirrels with other elements, and an upside down section here or there implemented into the layout.
  7. Three new 3ds pictures! Enjoy! http://nldc.interfix.net/p64
  8. Yeah coasters are definately the best by a long shot. Drop rides are in second. Some simulators, like Spiderman, and water rides, like Perilous Plunge, seem really fun too.
  9. Just some news and a small update... The landscaping on Superman will be all 3ds (similar to rides like Thunderhead Falls, TTD 2003, Bushmaster, and Rebel), and the parking lot behind the overbank will be included. Everything is going pretty smoothly so far. Phyter is working on the second tunnel now.
  10. Haha sorry, I can't do that. It might not be as long as you would think for it to be finished though, and when it's done, I'll upload it here. Plus it's not as good without 3ds, especially the tunnels. Since the tunnels aren't done yet, it goes through the ground on the first drop, and around where the second tunnel would be, there is a big hole now lol. Thanks for asking though, just try to be patient.
  11. First pictures of 3DS!!! http://nldc.interfix.net/p64
  12. Phyter is doing 3ds now! I'm excited. Not much else is new with the track. Chris helped me by fixing the blocking. I've perfected some of the support connections. That's about it.
  13. Thanks everyone. I appreciate your compliments. Unfortunately Tyrant from Coastersims isn't doing 3ds anymore because of personal commitments. I'm in the process now of finding new 3ds makers. I've sent several e-mails out, and I hope one of them accepts. Thanks for you interest.
  14. Yeah I've been on Superman SFA around 100 times (same layout as the one at SFDL, just mirrored,) and I really like it, but it doesn't come close to the one at SFNE. SFNE's has MUCH higher negative g's, more spots with the high negative g's, no flat sections, two amazing tunnels, a better first drop, better setting, higher positive g's, some of the best and most forceful helices around (especially great laterals on the second helix,) and better bunny hops (no trims on them.) SFNE's is actually a lot smoother than SFA's. The only thing that Superman SFA has that Superman SFNE doesn't have is that awesome ground hugging turn where you can actually (and easily) touch the grass at 75 mph.
  15. Heh sfne2005 I wish I could be able to ride Superman SFNE that many times. I got 9 rides in two days. Good thing was the line was short. I've been on Apollo's Chariot 136 times, and Alpengeist 139 times. Most in a day was 14 on Apollo's Chariot, and most without getting off was 7 on Alpengeist. Fun times.
  16. Thank you sir. It's taken me forever, but the time spent working on it is really paying off.
  17. Here are some pics of my recreation of one of the world's greatest coasters, Superman: Ride of Steel at Six Flags New England. My track's length, height, drop length, and speed are exactly that of the real ride, and, judging from the force graph released after the accident, g-forces are also almost exactly correct throughout the entire ride. Trackwork is finished, and supports are finished, except for those in the tunnels. The recreation will also feature extensive, realistic 3ds. View my screenshots here... http://nldc.interfix.net/p64 (Newer pics are toward the bottom of the screen.) Enjoy and please let me know what you think!
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