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Everything posted by Six Flags Enthuseast
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[NL] Jolt
Six Flags Enthuseast replied to MrX8991's topic in Roller Coaster Games, Models, and Other Randomness
Come on! We need UPDATE!!! -
Interesting. Again. I like the way you put up all the scenery. It's really cool! I would go to that site, but the problem is I can't find my RCT2 disc. However, once I find it, I'll make sure I download it! But yeah, nice job so far! P.S. If you want some more cool scenery, go to Coasterfuel.com and look for RCT2 downloads. Once you find Hopi Hari under the scenario downloads, download it and you get some more cool stuff. Knott's style trash cans included!!!
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[NL] Jolt
Six Flags Enthuseast replied to MrX8991's topic in Roller Coaster Games, Models, and Other Randomness
That's weird! I thought most Togo's were classified as horrible pieces of junk most of the time. Weird......... I figured it out; Togo is Japanese, so they make good coasters ONLY for Japan! -
[NL] Jolt
Six Flags Enthuseast replied to MrX8991's topic in Roller Coaster Games, Models, and Other Randomness
Interesting........ So the What-ch-ma-call-it looks the same, I like the overbank, the supports are good. Nothing too concerning here! Keep up the good work! -
That's pretty good, by what I remember seeing on a video of it. If you want another tip, buy (unless you already own) Coaster Expedition 1 and watch the Knott's coaster footage. It shows the complete layout of the Red side. The only thing I see missing is the 2nd brake section. Right after the 2 duel on the overbanked curves there is one after a few bumps. By what I can see, they aren't there. But so far that is great!! Exactly what I was looking for! Now just add some scenery. See the brakes on the top right? I don't see them on your track.
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Worst Coaster Ever?
Six Flags Enthuseast replied to Mind Eraser's topic in Theme Parks, Roller Coasters, & Donkeys!
Worst that I've been on, Psyclone that used to be at SFMM. The worst part was that my mom was concerned about me falling out, and she pushed my restraint down too hard. I had to go to the bathroom really bad, so I was mad at her and I told her to NEVER mess with my restraints! Then the coaster was horrible, so that really made me hate Psyclone bad! -
Ok, I found some. Here they are. I couldn't find an ariel view, so I just looked for different photos of the layout itself. I'll search a bit more, so hang on tight. A better look at the cars. And the annoying complex braking system! A car-full of peeps saying "Get me off of this horrible Japaneese monster!!" The loop on Red track again, just for a better view. You can also see the brakes again. Windjammer Red coming out of the loop. You may notice that the yellow track has a hill angle that's un-useable on RCT3, so creating this section may be a bit of a challenge! The loops. You can see those weird beams that connect the two loops. Wonder why......... You also get a view of the brakes. Here you can see the lift, the turn to go to the drop and the loops, and the twisting layout in the later section of the ride.
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Hi! It's me again. Now, I was wondering if ANYONE could make an RCT2/3 or No Limits recreation of everyone's favorite coaster, Windjammer Surf Racers! (insert sarcasm here) Now, I don't want to make this a contest, but rather just quick topic that anyone out there can post a Windjammer recreation. I tried to make one on RCT3, but I didn't realize how hard it really is to make one. I just want to see how good you RCT/No Limits fans really are at making coasters. Some suggestions: Get custom scenery such as Coaster Goodies, Steelworx (maybe even mouseworx for better supporting or whatever), Aceana's Pavement Essentials, etc. This will make it look more realistic. Also, I have a tip. Watch the 2001 Knotts Video on Coaster Expedition 1 and that should help you. So let the building begin!
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[NL] Jolt
Six Flags Enthuseast replied to MrX8991's topic in Roller Coaster Games, Models, and Other Randomness
I JUST noticed that! I wouldn't really associate it with a bad coaster, it looks pretty cool. Maybe think of it as a Premier LIM Shuttle; the track looks like the same structure as that........ Wait, Premier wheel failure! Is this just destined to not be popular due to similarities of previous failures??? But you know what I mean. Maybe it'll end up being a good element, like that one on that Japaneese coaster that everyone rode on that 2004 trip to Japan. Remember, the one that had both that element and the one from Viper?(SFGAd) That was one of the most screwed up coasters ever! Made by Togo (was it??? ) had elements from two horrid catastrophes, but ended up being ok. But yeah, don't make the next element based on a messed up coaster that 86% of the world wouldn't care for. Just a suggestion so nobody freaks out saying "Oh no! Windjammer has returned!" -
Interesting................ I like how it's going so far. It seems like you used the same custom scenery that I got from a Coasterfuel park. If you don't know what that is, it's another theme park site. I get some cool stuff from there, and if you download the Hopi Hari scenario, you get quite a bit of that stuff on RCT2 right off the bat. Hmmmm.......... It seems you have a lot of space in your park. Maybe consider a few more water attractions, since the only one you have is a boat ride. Also, where do you get your custom supports? I want some for my RCT2 once I can FIND it! But yeah, great job so far!
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[NL] Jolt
Six Flags Enthuseast replied to MrX8991's topic in Roller Coaster Games, Models, and Other Randomness
Nice fix. Much better! Let's see........... Oh, yeah, a dive loop is basically an element where you start by going up at a steep angle, twist it into an inversion and make it dive; an Immelmann is the exact opposite. But yours doesn't begin with a steep climb or vice/versa. This one's tough........... Hey! Maybe you can call it a Flashback. Remember Flashback @ SFMM? Who doesn't? That thing has a similar element, starting out at a flat angle (although it was diagonal), then doing a straight twist with a dive. Yours does the same thing, only on a MUCH larger scale. Maybe it could be just a dive? Whatever........ Interesting stance at the bottom of the dive. I think the pic would've been cooler with the train closer, because I'm one of those tech geeks that would love to sit in front of the computer all day staring at a pic of Goliath's braking system. But nice job so far! No complaints this time! -
I need help just one more time. Call me dependant on others, I don't care, but how am I supposed to copy it to "Themed?" I right clicked, clicked copy, I went to Themed, and I couldn't copy it there. If I can figure it out, I won't need help any more. So if you can help me with this (hopefully) last step, I would really appreciate it! Patrick P.S. Some were already un-Rared. How can I do that?
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[NL] Jolt
Six Flags Enthuseast replied to MrX8991's topic in Roller Coaster Games, Models, and Other Randomness
Hmmmmm........... Interesting. I like the paint scheme. Perfect fix for the tower; it looks much better! The camelback might be better with more concrete stands, since most of the beams flow straight to one or the other that you put there. But good job still! Maybe keep the paint and add some concrete pylons to the camelback and just continue on from there. -
[NL] Jolt
Six Flags Enthuseast replied to MrX8991's topic in Roller Coaster Games, Models, and Other Randomness
Hmmmmm........... Interesting. I like the paint scheme. Perfect fix for the tower; it looks much better! The camelback might be better with more concrete stands, since most of the beams flow straight to one or the other that you put there. But good job still! Maybe keep the paint and add some concrete pylons to the camelback and just continue on from there. -
[NL] Jolt
Six Flags Enthuseast replied to MrX8991's topic in Roller Coaster Games, Models, and Other Randomness
My suggestion is that you add a support to the middle. As you said, it looks like it is a bit of a brittle support structure on the lift. Just add a beam that supports the center of the top, you know, where it begins to slope downwards. That'll make it look a bit stronger. But yeah, nice job! I really like the look of it so far. -
Thanks! That was easy! But I think I did this before, how do I make it work? I clicked on it, and it said I had to choose a program to work it with. So I chose RCT3. When I click on it, it routes me to the game, but none of the Coaster Gadget stuff appears in scenery........ And I've heard people saying that it is somehow supposed to be a zip. How can I make it a zip? If I can't, do I just stick it in the RCT 3 folder or something?