Jump to content
  TPR Home | Parks | Twitter | Facebook | YouTube | Instagram 

Leaderboard

Popular Content

Showing content with the highest reputation on 01/23/2026 in all areas

  1. I don't think any of that is going to happen. It's going to stay on the decaying parking lot.
    1 point
  2. The "mocked coaster" you’re referring to is Scream!, a Bolliger & Mabillard floorless coaster that opened in 2003. It is famously (and relentlessly) teased by enthusiasts because Six Flags literally built it on top of a former parking lot without removing the asphalt or the white parking stripes. Even after a 2015 repaint into its current blue and orange "Screampunk" colors, the ride still sits over a sea of sun-cracked pavement. To transform this area and separate it from its "parking lot" reputation, Six Flags could move beyond simple landscaping and try these "outside the box" concepts: 1. The "Steam Dome" (Converting to Indoor) Converting a 150-foot-tall coaster into an indoor ride is a massive architectural challenge, but it would completely change the park's skyline. The Concept: Enclose the entire coaster in a massive, darkened industrial warehouse or a "domed foundry" to fit the Screampunk District. The Experience: By making it an indoor "dark coaster," you could add synchronized lighting, fog effects, and "near-miss" elements with industrial machinery. Precedent: Cedar Point did this with Disaster Transport (though on a smaller scale). For Scream!, the building would need to be roughly 15 stories tall, making it a "Space Mountain on steroids." 2. The "Industrial Trench" (Landscaping Overhaul) If a full building is too expensive, the park could "hide" the parking lot by changing the ground level’s appearance. The Idea: Break up the asphalt and replace it with a mix of dark gravel, rusted metal plates, and "sunken" ponds. * The "Box" Idea: Build concrete retaining walls or "berms" (man-made hills) around the perimeter of the ride's footprint. This creates a physical bowl that traps sound and blocks the view of the actual guest parking lot nearby, making the ride feel like it’s in its own excavated canyon. 3. "The Factory" (Partial Enclosures & Tunnels) Instead of one big building, Six Flags could build several smaller "thematic shells" that the track dives in and out of. The Concept: Create "head-chopper" tunnels at the bottom of the first 141-foot drop and through the interlocking corkscrews. Outside the Box: Use vertical gardens or "living walls" on the supports. This would turn the coaster into a green, "overgrown" industrial relic, completely masking the grey pavement below with lush, hanging vines and steampunk structures.
    1 point
  3. Except it has one of the most mocked coasters around in relation to being in a parking lot.
    1 point
  4. That's a pretty looking ride so far.
    1 point
  5. Pic courtesy of Jeffrey Siebert and Six Flags Over Texas!
    1 point
×
×
  • Create New...

Important Information

Terms of Use https://themeparkreview.com/forum/topic/116-terms-of-service-please-read/