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Posted

Within yesterday and today, I've been trying to recreate SFMW's Vertical Velocity coaster. Everything's handmade except for the heartline element. Custom station building was built using NL supports (Saving them as .3ds) and using the Tunnel Maker for the roofs. This coaster still has some tweaking that's needed and some support work and detailing. Tell me your thoughts!

 

You can find it here.

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Posted

The supports on the back spike are kind of inaccurate, and the air gates are on the wrong side of the station, but other than that it looks just like the real thing.

Posted

Looks pretty good! The gates (as said) are on the wrong side, and I would probably make the supports a darker blue. But other than that, it looks great!

Posted

I fixed some of the inaccuracies on the back spike support and switched the air gates around. I'll post one more update tonight if all goes well. I'm debating adding a 3ds Roar and surrounding coasters to complete the feel of the ride (Using the NL Construction Kit ofcourse). I suck terribly at 3ds so don't expect the park's entrance underneath V2.

Posted

Sorry about the DP but here's the promised update. As it stands, I'm having 2 delays: One is cosmetic and one is operational. The cosmetic delay is adding the roof's texture using NL supports so it doesn't look so bland. The major delay is that I can't get the train to end it's ride properly (Stopping in station, opening the OTSRs and preparing for another cycle). Instead it just freezes in the station with the back train sticking out somewhat out the rear of the station. Again, comments are always welcome!

Posted

Ok, sorry for the triple post but here's an update...not to the ride it's self but here's a little preview I threw together last night which includes a full POV of V2 for those who don't have NL at all. Comments are welcome as this is my *first* coaster video I've ever made, though not actually filmed at a theme park. Special thanks to DDR for the music!

v2 preview.wmv

Enjoy your ride!

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