coasterboy76 Posted March 2, 2006 Posted March 2, 2006 So this is a really silly question, but whenever I make a coaster in No limits, and then I place the scenery, the trees come out really tiny.. what do I need to do to get the trees to scale?
BorisTF Posted March 2, 2006 Posted March 2, 2006 You can't scale them I'm afraid, not unless its Custom Scenery, No Limits suffers RCT syndrome when it comes to trees
awclark Posted March 2, 2006 Posted March 2, 2006 usually it's becasue your program is stuck on an environment. Try changing it back to the original default No limits environment. That should help. That's what I always do if I find a glitch in the scenery.
redunzelizer Posted March 2, 2006 Posted March 2, 2006 You can't scale them I'm afraid, not unless its Custom Scenery, No Limits suffers RCT syndrome when it comes to trees Wronk! You may well use your own tree textures and scale trees in NL by setting these tree textures plus according heights within an environment file. Just that's the reason - like awclark already pointed out - why tree sizes sometime go bonkers with a false environment file.
BorisTF Posted March 2, 2006 Posted March 2, 2006 You can't scale them I'm afraid, not unless its Custom Scenery, No Limits suffers RCT syndrome when it comes to trees Wronk! You may well use your own tree textures and scale trees in NL by setting these tree textures plus according heights within an environment file. Just that's the reason - like awclark already pointed out - why tree sizes sometime go bonkers with a false environment file. oh, well, i've never really gotten into enironment files, so i didnt know about that....lol
coasterboy76 Posted March 2, 2006 Author Posted March 2, 2006 usually it's becasue your program is stuck on an environment. Try changing it back to the original default No limits environment. That should help. That's what I always do if I find a glitch in the scenery. Thanks Bud, that did the trick!
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