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Posted

So this is a really silly question, but whenever I make a coaster in No limits, and then I place the scenery, the trees come out really tiny.. what do I need to do to get the trees to scale?

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Posted

usually it's becasue your program is stuck on an environment. Try changing it back to the original default No limits environment. That should help. That's what I always do if I find a glitch in the scenery.

Posted
You can't scale them I'm afraid, not unless its Custom Scenery, No Limits suffers RCT syndrome when it comes to trees

 

Wronk!

 

You may well use your own tree textures and scale trees in NL by setting these tree textures plus according heights within an environment file. Just that's the reason - like awclark already pointed out - why tree sizes sometime go bonkers with a false environment file.

Posted
You can't scale them I'm afraid, not unless its Custom Scenery, No Limits suffers RCT syndrome when it comes to trees

 

Wronk!

 

You may well use your own tree textures and scale trees in NL by setting these tree textures plus according heights within an environment file. Just that's the reason - like awclark already pointed out - why tree sizes sometime go bonkers with a false environment file.

oh, well, i've never really gotten into enironment files, so i didnt know about that....lol

Posted
usually it's becasue your program is stuck on an environment. Try changing it back to the original default No limits environment. That should help. That's what I always do if I find a glitch in the scenery.

 

Thanks Bud, that did the trick!

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