Blazen_AZN Posted December 7, 2005 Posted December 7, 2005 (edited) Well i got NL i few weeks back and after toying around with a few coasters i started my first serious attempt. PLEASE be as critical as you want! I can take constructive criticizm as what it's suppose to be (constructive!). Anyhoo, below is a Intamin hyper coaster named Omega, it's basically a mix between a twister and an out and back, great airtime and great positive Gs as well! Omega.nltrack Edited November 26, 2010 by mcjaco
Twister II Posted December 7, 2005 Posted December 7, 2005 Pretty cool, its was smooth...for the first half of the ride. How ever there were some issues such as collisions with supports, track and of course, the station. The trian dosnt even stop in the station, it goes straight threw, longer stating needed. See, there is this thing I use (and other people to) called the "Tunnel Test" this means that if each track is a tunnel, you shouldnt be able to see track, trains, supports, etc, from inside the tunnel. Its pretty much like a train pull threw like on real coasters.
Blazen_AZN Posted December 7, 2005 Author Posted December 7, 2005 The trian dosnt even stop in the station, it goes straight threw, longer stating needed. Really? odd, it stops every time i ride it, heck, it stops in the brakerun before the station! hmm Oh, yeah, thanks for the whole tunnel tip thing, i just eyed the clearings, the only one i knew wouldnt be right was the station. it would be kind of hard to move the track over after it was finished, however.
Freefall Posted December 7, 2005 Posted December 7, 2005 Hey dude your coasters rule very fun to ride, i think the camel humps at the end of the ride are alittle to fast however the Gs seem ok so maybe it is kool, great ideas for both the tracks tho and nice support work to!
Ed Posted December 7, 2005 Posted December 7, 2005 Theres a few too many laterals on this ride where it hits yellows I think. Also the last bunny hops need.. Moving. Station + Track = Ouch It was very good though, a few collisions around the track. I can't help feel it doesn't need 3 trains though. One is always stacked up in the brake-run for ages..
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