phazan Posted November 24, 2005 Posted November 24, 2005 (edited) hey everyone! i just finished my coaster called ''tangler''! i worked a long time on it and it is finally done! i dont really like zonga at sfmw, but i thought it would be a great challenge and test my no limits skill. it was hard doing the custom supports, especially the 3 brake runs! please comment so i can submit it to coaster sims! thank you and enjoy!!! tangler.nltrack Edited November 11, 2010 by mcjaco
RctInfinity Posted December 1, 2005 Posted December 1, 2005 Cool! Although I would never ride something with a too big drop LOL.
coasterfreak101 Posted December 2, 2005 Posted December 2, 2005 I didn't think it was! In that last incline-type loop, it was a roll-back. Is tht just because I was riding in the Editor's 3D Window, or does that always happen? It was a really good coaster, until that point!
phazan Posted December 2, 2005 Author Posted December 2, 2005 ^ i dont know what you are talking about! i just rode it again, and it made it through the loop without coming close to staling! :?
willski Posted December 2, 2005 Posted December 2, 2005 Yeah, it makes it through the loop in the sim, but not the editor sometimes. I'd advise you not to bank a loop like that again though. You did a good job with supports, but you could've had more realistic loops (more circular, like Zonga). The track layout was not as tight as Zonga's, but I did like it. However, your trackwork was pretty sketchy in some places. Most of those transitions would be death if you had OTSR's (like on Zonga). I saw 1 support collision where the track was banked and a support passed through the track to reach the support point. Nice job, just keep working on your trackwork (and maybe use the smoother some, mixed in with AHG and Elementary).
phazan Posted December 2, 2005 Author Posted December 2, 2005 i rode it in the editor and it still made it. ^any way, thanks for the comment!
ShoubraStreet74 Posted December 2, 2005 Posted December 2, 2005 That's really well built. Good Job. I did find the "tilted" loop a bit weird though.
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