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Posted (edited)

Well, it's been a long time since I actually finished a project.

 

This project, however, could quite possibly the most fantastic NoLimits roller coaster I have ever created.

 

I used the name "Frenzy" before on a mini-hyper. I hand-built it, and while it was very good, it was not great and there were lots of noticeable pumps and jolts around the track. So, after I got into Newton2 a bit, I decided to try and create the same layout in Newton2.

 

It didn't work. So, I started anew.

 

What I finished was an even more fantastic mini-hyper. Standing 150 feet tall, this ride splits the difference between a Mega-lite and a hypercoaster. However, this ride should not be considered an Intamin AG ride, even though some of the support structures are similar (such as the lift hill).

 

After I completed the ride in Newton2, I decided to challenge myself to randomly create streams of water in the terrain before importing the element, and then create a support structure that didn't touch the water at all. What I ended up doing was a stroke of genius. The large-tube supports that begin and end a long section of track without supports are angled perpendicular to the track and driven into the ground at that angle, with a vertical support as, well, support. This sends the track stress directly into the ground.

 

This ride is part of a threesome of coasters I'm calling the "Terrible Trio". This one is Frenzy, the airtime-packed mini-hyper. The next one will be Outrage, a launched G-machine; and the last one will be Fervor, a seriously twisted wooden coaster.

 

I am extremely proud of this roller coaster and I hope you enjoy your ride.

 

PLEASE RIDE FRENZY USING IMPROVED FRICTION.

 

Game Exchange Link

 

http://themeparkreview.com/game_exchange/images/thumb/2289_newfrenzyextended-110711084613000.png

http://themeparkreview.com/game_exchange/images/thumb/2289_a_newfrenzyextended-110711084706001.png

http://themeparkreview.com/game_exchange/images/thumb/2289_a_newfrenzyextended-110711084810002.png

http://themeparkreview.com/game_exchange/images/thumb/2289_a_newfrenzyextended-110711084833003.png

Edited by A.J.
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Posted

Pretty nice, a bit boring with all those straight hills though...

 

It have 1 too many trains and it should have ended at the small overbank, instead of continuing onto all those extra hills...

Posted (edited)

Yes, I myself did get bored watching the screen go up and down that many times. I'm sure it would be a different story in real life, but NoLimits is NoLimits.

 

As for the length, I originally planned to end the ride like this -

 

oldtrack.png.87c06387650707df6a40d604583b16d0.png

Ignore the classic steel looping track, I just pasted the element in on a blank screen.

There were two things wrong with it though - the first was that the hill going under the lift was mis-shapen. The second was that the ride ended up being extremely short! Compared to other sub-hypercoasters like Expedition GeForce, it was very short in length. I experimented with a few layouts until I made the one that is seen in the final product, which I think is better because of the interaction with the station and queue.

 

And, yes, I know, train stacking is a no-no. I just like the three colors.

 

Thanks for the input.

 

Oh, and RD, if you think this ride's bowl is Anton-approved, you'll flip when you see the signature element on my next coaster Outrage.

Edited by A.J.

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