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Posted (edited)

Hello,

 

I've got NL for about a year but never had time to start something interesting. I made a first "coaster" that just featured a drop, followed by a vertical loop and final breaks in order to get used to the software. It was really horrible so I decided to read advices and to take more time for it.

 

So here's my first attempt on NL => Jungle Chase (wouahh! what an inspiration )

 

Some things to say about that Eurofighter:

 

-- I know, the lift is pretty unrealistic, but I found it cool and esthetical and decided to keep it

-- Some parts may be over or under supported and some supports may be also unrealistic but I try to make my best and didn't past a lot of time to study Gerstlauer structure

-- I didn't use Terraformer or any calculator for the moment, that'll be for the next project

-- There's no real theme, I just tried to insert pre-built scenery to see how it worked

 

Even with the time I spent on shaping the track, I encountered a lot of problems with the banked elements and the result shows it. There's a lot of pumps I would like to erase. I tried the "locked handles" function to modify 1 part of the ride but it didn't really work or I just must have to use it properly...

 

>> Nolimits Editor is well made but I didn't find 1 function that is very important for me. When I start creating a ride (from station to middle brakes for example), I would like to get a preview of the speed of the train to see if it goes at a correct speed in the hill, loop or whatever...I can get an idea of it, but I don't have the real value.

 

So let me know your opinion and if you have any advice, tip or idea, don't hesitate.

 

Thanks

 

http://www.youtube.com/watch?v=-KkncQjnUs8

 

Jungle Chase.nltrack

Edited by mcjaco
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Posted

^It's back.

 

As for the coaster, I enjoyed it. There were quite a few pumps but that's something you're aware of, so I'll leave that up to you. Also, I felt that the pacing was just a little slow overall.

Posted

I know for the copyright but I didn't have time to re-record videos from NL (fraps) and I didn't find it very embarassing. That's my first video - making project but you can notice the copyright doesn't appear anymore at about half the video

 

It's pretty slow paced, I agree, that's why I asked one important question in the 1st post: is there any way to get a preview of the speed without finishing the ride ?

 

How do you build your track? How do you bank your turns without knowing the speed at that point? You can estimate it but that's all.

 

In fact I have to do like that (?): your work on the editor, complete the ride, go into simulator, then check every meter of track, write the information on a paper and then modify in the editor again. Is there any way to get a preview in the editor when, for example, creating the first drop?

 

I've got lot of things to learn.

 

Thanks for your feedback !

Posted
I know for the copyright but I didn't have time to re-record videos from NL (fraps) and I didn't find it very embarassing. That's my first video - making project but you can notice the copyright doesn't appear anymore at about half the video

 

It's pretty slow paced, I agree, that's why I asked one important question in the 1st post: is there any way to get a preview of the speed without finishing the ride ?

 

How do you build your track? How do you bank your turns without knowing the speed at that point? You can estimate it but that's all.

 

In fact I have to do like that (?): your work on the editor, complete the ride, go into simulator, then check every meter of track, write the information on a paper and then modify in the editor again. Is there any way to get a preview in the editor when, for example, creating the first drop?

 

I've got lot of things to learn.

 

Thanks for your feedback !

 

One thing I do is when I'm done with a drop or a portion of the track, I go to Edit > Connect and ride the simulator and just ignore the atrocious ending. That way, you can ride your coaster bit by bit without having to finish it entirely first. Afterwards, Edit > Disconnect and keep building.

Posted
Or, you could just change the coaster mod to "shuttle" when you wanna test...

 

I have all these terrible roaundabout ways of doing everything! I really need a manual or something.

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