coaster1000 Posted April 2, 2010 Posted April 2, 2010 Hi all! I've played RCT for as long as I can remember, so NL is very new to me. I bought the game just 2 weeks ago. I've been pleasantly surprised: It was a bit easier than I thought, but I guess the really hard thing is to make that coaster which could be classified as "fantastic". Because I think making a semi-decent thing is (actually) quite easy. So that is what this is. Viking Berserker is a high-thrill woodie, focusing mainly on airtime and a few quick transitions. It also has a 20 mph lifthill (supposed to be a cable lift), and features the first overbank on any wooden coaster. I just used the standard auto-support program included. And I'm way too new to NL to use any add-on, so the track is completely handmade, and that will probably show. Please (try to) enjoy my pumpy, painful track. Woodie2.nltrack Viking Berserker (Sponsored by Advil)
CoasterGeek101 Posted April 3, 2010 Posted April 3, 2010 (edited) I am not a No Limits expert at all but I will look at it. EDIT: I downloaded it, viewed it in the simulator. I haven't had NoLimits for that long either so I am not really qualified to say much but if you are going for realism the lift hill goes to fast. Other than that I think it is pretty good. The drops seem a little steep, but cool. Edited April 3, 2010 by CoasterGeek101
jjune4991 Posted April 3, 2010 Posted April 3, 2010 I don't have NL. Can we see some pictures of the coaster?
themeparkologist Posted April 3, 2010 Posted April 3, 2010 I believe that the cable lifts go 11-13 mph. Haven't downloaded it yet, I 'll get around to it tomorrow...
themeparkman25 Posted April 5, 2010 Posted April 5, 2010 Technical-All in all, this wasn't that bad for being a first(ish) coaster! I thought you did a pretty good job with the making the ride fun pacing wise as well as a nice selection of air time hills! With time, I think you will learn that a "real" coaster is built using more parabolic hills versus what you currently have. Something I noticed with this coaster, is you seemed to build it in order to achieve this angle of decent/banking or whatever. One of my suggestions will be to build the coasters based on realistic forces as opposed to just building to have "the worlds first overbanked on a wood coaster". Like I said, this is a great start though. Adrenaline-You did a great job of making a coaster that would take my breathe away! The drops were extreme and it was full of airtime. I like how you had an El Toro feel in the airtime section followed by a twister-esque section. Keep up the good work, this coaster was a lot of fun. Originality-You had plenty of "firsts" on this coaster. I thought this added to the overall quality of the ride. However, I would have liked to see the track be built more to forces rather than just getting built. Keep up the good work. I look forward to more quality rides from you in the future.
coaster1000 Posted April 6, 2010 Author Posted April 6, 2010 Thanks for the replies! Special thanks to themeparkman25 for such a detailed review. Pictures will be posted ASAP.
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