Jump to content
  TPR Home | Parks | Twitter | Facebook | YouTube | Instagram 

Recommended Posts

  • Replies 39
  • Created
  • Last Reply

Top Posters In This Topic

Posted

Oh

 

I follow you now. The orange invert is the new coaster.

 

The coaster's entrance is very good and I really like the transfer station.

 

Again sorry TLM, a probably did quickly skim over the update, I'll make sure I read it properly before posting a reply next time.

Posted

Stoksy: Thanks

BelgianGuy: Never asked for a name for it . . . . .

----------------------------------

Well sorry for the wait, but I had plans. I hope to finish this park by the end of next week, so stay tuned for a download/completion will come soon.

 

Please read the captions

 

First off I give you a bit of an area I was working in.

1st this was going to be a Mine Train

2nd this was going to be a Family Coaster

3rd this was going to be a B&M Diver

^Then it became the parks kiddie area.

Now, I give you the ride you all wanted to see.

SKYFIRE!

This is the 2nd invert showed by me online, and I have to say I'm very proud of it.

^I hate this rides stats, although the peeps in my park love it.

^Teaser, and a turnaround of the ride.

^Metal Shark

^Loop de Doop

^Overview

 

-Matthew K.

Posted

I believe that Skyfire should be a flying coaster instead of an inverted coaster, the stats would probably be better, and the flying coaster trains going through the large vertical loop would look awesome.

 

Dragon's Den is perfect for the kiddie area, it really suites the castle/medieval theme of the area.

Posted

^Well I really don't want a flyer in the park, wasn't in the original plans I made up

 

I give you the second to the last update there will be for this park!

 

 

I have put in something that most people will not agree on, but I needed room if I were to add one more coaster.

 

I will tell you right now that the park is 80% finished, and I will release the final update in Easter (if I can get it all done, if not it will be here by Monday night)

 

Now in this update I have finished "Enchanted Forest". I have added a family wild mouse called "Mouse Tales" and I've added a few things around it, that may need some editing up. I have also added the parks only launching coaster.

Monster!

This beast was going to be the last addition, but I then thought that finishing up the park with something more exciting and original from me.

 

Now I give you "Monster"

^MONSTER

^Well luckily I don't care how "intense" the coaster is.

^Imagine this is just a normal Immelmann

^Squeek Squeek

 

 

-Matthew K.

 

 

Stay tuned for next update

Posted

Monster is a near perfect LIM launched coaster, the colours and scenery go extremely well with the surrounding landscape.

 

Looking forward to the download.

Posted

Well I'm going to be nice to you all and release the park 4 hours early, because I feel nice

 

 

Now, first lets do a re-cap of all the coasters in the park.

^Whisper

^Comet

^NOVA

^Timberwood Devil

^Monster

^The wild mouse . . . .

^Dragons Den

^Skyfire

^Tiger's Eye

^Corredor

 

Now, I shawl give you, the last, the final update for Enchanted Adventures

Its been over two years sense I finished a park with a size over 128*128, so I'm very glad I got this completed.

Now on to the last update for this park!

 

I was thinking about making an Intamin, but I did not. I decided to create a GCI, but I failed, so what did I do? I simply went Insane, Vertically INSANE!

The newest addition of EA is a custom Matthew Coaster Co. (MCC) coaster that includes two vertical drops, and it has a 90* turn (comes right out of the tunnel)

 

Now, are you insane for verticalness?

^but before that, heres Launch Peak, a launch ride

^Yeah, spelled wrong . . . . . . . .shut up

^Love the left side!

^Stupid RCT2 not having 90* angles turns!

^Look at those drops!

^Exit booth

^Heres the last shot of the park. . . . . .

 

-Matthew K.

 

 

 

 

 

Oh yeah did I forget something?

EnchantedAdventures.zip

enjoy

Posted

^Thank you!

 

Your park is excellent! I can't think of any major complaints. I do have a few suggestions for future parks, though:

 

Make coaster brakes more gentle. Just putting several brakes with the same speed limit can increase cost because of putting more brakes and it can add intensity if it's too abrupt, such as putting 13mph brakes in a section where the coaster is going 40.

 

If it doesn't interfere with coaster performance or if the brakes don't make the coaster valley, put block brakes for every brake section. This keeps everything running a bit more smoothly.

 

More queue T.V. moniters. This keeps guests in lines longer before leaving the line. That'll help keep lines full and rides up to capacity.

 

I hope that you put those into consideration for any future parks. Great job for this one!

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.

×
×
  • Create New...

Important Information

Terms of Use https://themeparkreview.com/forum/topic/116-terms-of-service-please-read/