EagleMan76 Posted February 4, 2009 Posted February 4, 2009 Hi, these are my first 2 designs in No Limits. I originally started making these to get a feel for the program, nothing more. Then I just loved the design and refined them as best as I could. They turned out quite well in the end in my opinion. I do admit there are a couple spots where it needs some more tweaking. Heaven's Flight: The finished product of my first No Limits coaster. Same ride, with some track improvements, and a terrain! The coaster now uses terrain to its advantage, including several low altitude water fly overs, my favorite being the last inversion where riders could see their reflection in the water if they looked up. Track design seems to be a cross between late 70's Schwarzkopf and modern day Intamin coasters. Maximum height is about 160 feet, max speed is 63mph. Three trains. Song credit for the video "I Don't Belong Here" by Klaus Badelt from The Time Machine soundtrack. http://www.youtube.com/watch?v=aGbnJp9D37U Need for Speed: This is a little something I worked on over the winter. The whole thing is hand-built, no elementary, no pre-fab. All high-level supports are custom designed. It starts out with a 340ft. 40mph LIM lift then proceeds into a very nice reverse Immelmann loop variant (gives a nice bit of floater time). At the bottom of this hill the train reaches 102mph then proceeds through a large loop into a short brake run then heads down a beyond vertical drop into a reverse diving loop with some more floater on exit. Next up the track follows a valley through the woods and comes around for an 86mph station fly-by. It then follows through a creek at very high speeds with some nice sudden turns into another pass near the station and a heartline roll through an over-banked turn and a third pass by the station into a zero-G hill then through the final segments and into the main brake run. For the video I tried to have the effect of the old Need for Speed PSX games. http://www.youtube.com/watch?v=50YR0NnsiUI&feature=channel Both of the videos are avalable in High Quality. I will post photos soon. HeavensFlight.zip Heaven's Flight NeedForSpeed.zip Need for Speed
monkeyoverlord71 Posted February 4, 2009 Posted February 4, 2009 WOW! They were awesome. I wasn't as keen on Heavens Flight but Need For Speed was amazing. It was so good I saved it. There were a couple of high G points but it never went red. Your supports are quite close together (on Heavens Flight at least) Overall they were amazing for anyone, let alone a ''begginer''.
EagleMan76 Posted February 4, 2009 Author Posted February 4, 2009 Thanks! The high-level custom supports on Need for Speed I'm pretty proud of, and they all pass the tunnel test too! When I made NFS I found that using as few vertices as possible while maintaining the shape gave the smoothest ride.
triggernel Posted February 4, 2009 Posted February 4, 2009 The only thing i didn't like about the second one was the long straight banked section around 1:35. Otherwise that would be awesome. I love the loop that seems to hang at the top, it is almost like another drop. Great Job 9.5/10
jedimaster1227 Posted February 4, 2009 Posted February 4, 2009 I enjoyed both rides, but definitely found myself more attached to Heaven's Flight. Both were well made, with great layouts and good transitions, so for ride design itself I commend you! Let me just say that you definitely had me in terms of music with Heaven's Flight. The Time Machine's soundtrack is one of my favorites in my collection, and that single track is only trumped in my mind by Eloi. You made the music work for your video, so you have my vote for editing as well.
EagleMan76 Posted February 6, 2009 Author Posted February 6, 2009 Here are some pics, click to expand: You can click any one of those and be able to view all of my images from both rides, including 'in progress' images from when I was working on them. There is one picture of a severe block violation on Heaven's Flight due to a glitch in the station dispatch sensors in case of a rollback; if a train rolls back and touches the last station prox during an E-Stop the next train coming into the station will not stop and proceed out the station. I have since fixed the problem on here, but you can try it out for yourself: simply make a slight incline lead up to the lift using friction wheels. E-Stop the train before it reaches the lift and wait for it to roll back and hit the station, then resume the ride and watch what happens.
rollerboy Posted February 6, 2009 Posted February 6, 2009 I must say I really enjoyed both coasters. The only let down for me was the amount of supports on Heavens Flight. Oh well, better to have too many supports than to have too little.
EagleMan76 Posted February 13, 2009 Author Posted February 13, 2009 First of all I would like to thank everyone here for the comments and giving my designs a test ride. I just would like to ask an opinion about my supports for Need For Speed. The supports for the lift and reverse immelman look good. It's the ones on the loop and reverse diving loop I'm not too sure about. I'm wondering how others would have done it differently so i can improve on this in the next design. Any ideas would be greatly appreciated! Thanks again, -J
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