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ALT2870

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Everything posted by ALT2870

  1. Waterfalls and spouts will be going in here soon. For trees, how tall? The best video and pictures I found, they didn't look too far off. For trees, I'm using one CS set, though I might find another. Rock wise, it was hard to go with the red, however, that was the only set I could use without taking years to do it. If you could do that for Twister II, that'd be great. I am indeed using those Alpha paths for that exact reason, they go with the planter set. (And have a lot of flexablilty because of that. I actually settled on the granite texture because that set had nothing else that came close to black asphalt. See above for rock comment but I will check that set out. I just hopped on Weber's website and found some goodies, so you might see some major changes next time. Hoping for update soon...
  2. I posted to most of your comments below. I live about two hours away in Glenwood Springs, but haven't been there for years. But it is a small park with a relatively easy layout and rides. Your comments are really going to hep me. The one thing I really need though is a building set for the entrance, otherwise it might be a little squarish. Little update for you guys, I'm working on Disaster Canyon. The layout is complete and I've started scenery. I had to end up using red rocks instead of grey ones so I didn't spend weeks building it. Other downside is there are no rapids either due to the version I used. I still plan to at least simulate the rapids. Pictures should be up by end of the day. ____________________________________________________________________________________________________________ Alright, here is Disaster Canyon, just a few finishing touches and that is good for the first sweep. What is that I spy behind Shipwreck Falls? Lots of trees and a new ride! The trees are thick, but I still plan on putting in more... From these two on-ride pics, you can see the default trees provide cover (without too many), while CS ones give depth and height. You'll also notice the red rocks which provide cover for the hideous sides and give somewhat of an in ground feel. And finally the overview, still work to be done.
  3. I knew I forgot something. lol Ya, I knew about that, but for now I don't have any guest in the park. I also don't have any entrances set-up, etc. As I said, WIP. But I consider...
  4. Like some others here, new to the forum, not so new to the game. Anyway, about two months ago (wow, it has been that long), I decided to recreate Elitch Gardens. Now give or take in those two months I have not been at it the whole time as you can see. But I am far enough that I'll show you what is pretty much done. (For the first sweep that is.) This first one is looking out over the splashdown area for Shipwreck Falls. You can see the Boomerang in the distance along with sky swing. In front is Half Pipe, a half pipe coaster of course. And finally you can see Tilt-A-Whirl in the foreground. Here you can see the exit for Shipwreck Falls in the foreground, and looming back there is a pretty good rendition of Twister II. Off to the right is Shake Rattle and Roll, Huss top spin. It is a CFR. You can also see the channel for the falls. Still panning around, you can now see Half Pipe a little better. (Note to self, support killers needed.) The green thing behind it is Brain Drain, their newest ride for 2014. Bigger in real life, but not much you can do. The building with the blue roof is a game center. This was shoot just outside the queue line for Twister II. The supports are custom and took about a week to do. (Some work is still needed.) This is the overall layout of Twister II. It's very tricky but for being default, not to bad. I doubt I'll change the layout anymore due to custom supports. I'll try to get on on-ride POV here soon. Finally a night shot of Twister II. The plan is to fit the whole park in here, waterpark included. As you can see I'm using the scenario editor right now, it just gives more flexibility, and you can get a bigger park in. Like the last person here, starting from the Twister II side, it just makes the most sense. Once I'm done (aiming at the latest for end of Summer), I'll see if I can release it. If you have any comments, questions, criticisms, etc, please post. Just remember it's a WIP.
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