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Nightmare500

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Everything posted by Nightmare500

  1. Those two tracks were combined into one last year. besides, the park still has A LOT of other tracks.
  2. Your track needs to be connected for the holding brake to work.
  3. You are wrong...again... Like we said in the Q...NoLimits has Moebiuses, not true racers. So when you look at the statistic section, in the editor, the track length given is accurate. It's ONE circuit, so it gets ONE track length. Yes, I'm still tied down to two lifts, but thanks to some loopholes, its still possible for a quad racer. http://rcdb.com/glossary108.htm http://rcdb.com/id121.htm An edit would be very welcome before more posting is required. Don't count on it getting you any more points that it's a racer. Considering you said it's going to have a 30 foot drop and every coaster is apparently only 750 feet long it's your loss you're losing all those adrenaline points. Considering racers have the same layouts apart from some radii changes, your ride will be rated as a single coaster. It will be extremely hard making a B&M hyper racer while still staying within the B&M style. No, you shouldn't just add points because it's a racer,. However, if the racing adds to the excitement, that is grounds for added adrenaline. Trains interacting with each other is cool.
  4. You are wrong...again... Like we said in the Q...NoLimits has Moebiuses, not true racers. So when you look at the statistic section, in the editor, the track length given is accurate. It's ONE circuit, so it gets ONE track length. Yes, I'm still tied down to two lifts, but thanks to some loopholes, its still possible for a quad racer. http://rcdb.com/glossary108.htm http://rcdb.com/id121.htm An edit would be very welcome before more posting is required.
  5. Long, but full of problems and loopholes. And yes, they are allowed, but won't boost your score.
  6. Conceited much? Well, when you pwn as much as I do, it's just so easy to point out my mad skillz. I'm going to make....QUAD-RACERS!
  7. Guys, I would just like to let you know that I'm going to pwn all of you. The guidelines are loose enough to allow me to make a sweet track. If you have any doubt at all about your entry, you might as well drop out right now.
  8. The ride has always had those three turns, they weren't modified from the video. If you consider, putting a shaded area labeled, "Mindbender", modified, then your right, but we knew that stuff was going to be there.
  9. Can you just leave? I know you only came in here to bash me from the Queue at CS for being excited over something you still, know nothing about. Get lost. Oh please, you're taking too much credit for my coming to TPR. I'm here to bash Galaxyland and it's spinner. I hang out at the Coastersims Queue a lot, and when you come in and boast your new spinner, I'm going to tell you I think it looks like crap to me. Perhaps you should keep your mouth shut about this coaster, if you don't want mixed opinions. BTW: It looks like I shouldn't post here, because you releized your more knowledgable about the coaster than me. You don't work for Galaxyland, so living across the Canadian border must give you access to information that isn't available to the "outsiders". Edit: speeling
  10. Who cares if it doesn't take long at all. it's basicly a long flat track, then ONE turn, and more flat track. What gives? If you watch the POV of DF, you'll notice that the ride actually does stuff after lift #2. It doesn't do a single turn, then quit out again for another lift. Now, I think the ride will do some usefull things. For instance, when a ride is announced that is crap, and has a layout that does nothing, people can exclaim, "Oh boy! That park pulled a Galaxyland!". Or if the ride is halfway decent, people could do some copeing by saying: "It could be like the spinner, at that mall, in Canada".
  11. Because.. Mindbender is tame? And the double shot? This park has a lot of things... and actually, I'm really thinking now, even moreso because the track colours differ, that this isn't the final version. Yes, they decided to switch the colors, so they're obviously going to re-adjust the whole layout that they announced. Or maybe they reliezed the layout sucks, and they're trying to keep people like you optimistic. There is always the slim possibilty that they just switched the colors... The ride looks like a bomb to me. That many lifts look horrible. I'm not a fan of exiting a lift, just to go around a turn before going back up another. Not only do the lifts look like a bummer, but I always thought spinners were supposed to spin. Other than the last block (I do like it, but it's only "YAHOO! THREE LITTLE TURNS!"), and the very start, the cars look nearly stationary. Did they make a track with the little space they have? Yes. Does it look like a fun one? Hell naw.
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