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Thunderclap [NL]


On a scale of 1 to 10 how is my coaster?  

8 members have voted

  1. 1. On a scale of 1 to 10 how is my coaster?

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Hey guys, Im new around here, but some of you may remember me from RCpro. Im 11 years old, and Ive been working with NL for two months now. This is my best work, so please comment, and Enjoy!

 

Please ride in light fog, thanks!

 

(I used Elemantary on inversions but other than that, the whole ride is made and smoothed by me.)

Compact Floorless.nltrack

Thunderclap download.

1457534702_CompactFloorless-060110191204000.jpg.b975e218508c53bf4447c55ab582d833.jpg

The Overveiw

2036419125_CompactFloorless-060113193651001.jpg.6a8d9678f35b780880f971c26120dec4.jpg

The Helix in the sky

1954165393_compactfloorless-060113193716003(2).jpg.b0b7262c7ce27cef2c1ef2bece0800a2.jpg

The whirlwind course after the MCBR

1450718778_compactfloorless-060113193814005(2).jpg.1f09e25a03e6c540e6daa1e9298fdfec.jpg

The wonderful Corbra Roll!

Edited by mcjaco
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i thought this coaster was pretty cool. there was a little ''jerkyness'' in some areas, but mostly it was pretty good. also, the supports were kind of weird in some places, and it didnt look like there were enough supports.

 

overall, i gave it a 8/10

 

also, welcome to the site!

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Failed tunnel test-Huh?

 

All elements were prefab- and IMO if prefab elements are smoothed into the track (Which I did my best to do, without using ANY tools.) theres nothing wrong with using them. I did the supports quickly, so that makes sense.

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^ there is nothing wrong with prefab elements, but when you submit your ocaster for other people to see, people dont want to see a coaster that took like 10 minutes to make, people want to see coasters that the creater has spent a lot of time making it. i use prefab elements sometimes when i am fooling around and just trying to make a cool coaster with no work invloved.

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