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Working on tutorials.


A.J.

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Okay, so, if I haven't made my involvement in my student group known enough already...

 

I'm currently co-chair of a Technology/Education committee, and our job is to teach students and those interested the basics of CAD- and CAD-style programs such as NoLimits. We're currently working on video tutorials for NoLimits to put on our group's Youtube channel. Since there are two of us (myself and the other guy), we've split the work 60-40, with the other guy doing NoLimits for Windows and myself doing NoLimits for Mac as well as the companion program Newton2.

 

The only reason why I've brought this up is because we fired off a while ago about having game tutorials to act as a companion to the game exchange, and it's convenient that I'm working on some right now. I want to create them so that they can be easily comprehended by the people who watch our Youtube channel, as well as the little toddlers who like to peruse our games forum.

 

I've created a "test" video that shows sort of what the final products will look like. I've created them using video capture and annotations only, so that everything is made completely clear and there are no discrepancies like, "what did he say?" and the like. I don't want to upload it to Youtube or Coastertube because I really don't want it made completely public.

 

What do you think? One thing that I know I need to improve on is to slow down.

nltuttest.mp4

Download. It's not very big, about 8MB or so.

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