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In the past few weeks I have moved states and switched operating systems! Now I am living in Las Vegas and the internet here sucks, so without a lot of net time, I have developed a coaster I randomly named Spider. Why? No idea. It doesn't have to deal with flying (that's the type of coaster) or a stingray (inspiration). Plus, I don't think I have seen ANY Vekoma Stingray type coasters on TPR, so here is to popping the cheery.

 

I know it's not perfect, but I am not expecting it to be. I don't use any tools including AHG or Swiss. I do believe that tools take away from creators natural talent (as Jarmor has said). This is all pure hand built, and it will stay that way. There are a few pumps, but it is still a work in process.

 

Supports haven't gone up yet...simply because doing supports in NL on a mac is a pain in the @$$...and Im not quite sure how to even find the footers.

 

Should also probably mention this is a work in progress. Hopefully as time goes on, I can come back to it and improve it. This is also my first full-on NL coaster.

 

Ride Features:

- 90* Lift

- 90* Drop

- Overbanked horseshoe turn

- 2 immlemans (lie-to-fly)

- Vertical loop

- Corkscrew

 

*NOTE*

- After the first time through, the trains will not stop on the lift again. There is no way to avoid that through the first cycle.

- Does not pass tunnel test, but that's fine because it's a flying coaster. Movement is limited so rides would not be effected.

- G's go into yellow with the lie-to-fly or vise-versa.

 

Have fun!

Spider.nltrack

Have fun!

Spider-090516164825003.jpg.5670aca2a083ddc0dba0b96fc2508815.jpg

Layout

Spider-090516164637000.jpg.4a9703af6f97e07242e47f1e329f7cc0.jpg

90* Drop

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That was a pretty solid ride you got there. The thing that bugged me was the bottom of the drop, it seems pretty painful. The rest of the ride was pretty good though, smooth most of the way.

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