Thelegendarymatthew Posted May 10, 2009 Posted May 10, 2009 Heres my 2nd coaster. SKY DIVER and no, this is not Intamin, This is a coaster model I made a while ago in RCT2, but this one has some changes. Also, this coaster was used as a test for supports. EDIT: The supports may look a bit messy, but if you look in the editor, there really neat IMO. VIDEO LINK - - - > http://www.youtube.com/watch?v=plF5q3xzsng&feature=channel_page (Please subscribe if you like this, & also check out some of my other videos. Its free ) Link fixed Sky_Diver_.nltrack Sky Diver, now don't look up! Skydivers Inversion
netdvn Posted May 10, 2009 Posted May 10, 2009 The video is unavailible. From the picture alone, the ride looks very good. Kinda reminds me of Blue Fire and Storm Runner a bit... If it's not an Intamin, is it Gerstlauer? Maurer Sohne? Mack?
Thelegendarymatthew Posted May 10, 2009 Author Posted May 10, 2009 ^MCC (Matthew Coaster Co.) http://www.themeparkreview.com/forum/viewtopic.php?t=45429&start=20 ^Look on the page, 2nd post by me. The ride is based of off that
Thelegendarymatthew Posted May 10, 2009 Author Posted May 10, 2009 Heres some pictures for non-users Skydiver, Don't look Up I do know that the supports are not "connected". I just learned this after I made it. Well I know for future tracks
themeparkman25 Posted May 11, 2009 Posted May 11, 2009 What I liked: -It was very original. Took a different approach to the accelerator coaster. It had a wicked twister and top thrill kind of feel, I liked it. -The zero g roll. It is just my favorite element by far. -The floater at the end. What I disliked: -High lats buddy. Watch for those. Take your time and AHG if you can because there were multiple places where I was getting tossed side to side. -The MCBR. Not only was it not flat, but on such a short coaster with a single train it really served no purpose. -The supports. They didn't support the track properly and they were too bizzare. I know you said you would work on them for your next project though so its alright. What you could do better: -Everything always seems to be better when it is heartlined. Take it for a spin, you might like it! -Have the launch outside of the station. Overall, good job. It was fun you just have some stuff you need to work on. Keep it up.
Thelegendarymatthew Posted May 11, 2009 Author Posted May 11, 2009 Thanks for all the positive's, and the tips they should help a newbie like me! Now I did have some problems with running two trains, this ride was suppose to hold 3! Also what is the AHG? Is it like a trainer or something? Anyways thanks for the tips/comments. I will surley use them on my next coaster. TEASER - Its going to be small compact 90ft steel ride
themeparkman25 Posted May 11, 2009 Posted May 11, 2009 ^Forgive me, I completely failed to notice the other train on the track. The MCBR would make more sense then in that case, but I still feel it is a little irrelevant on such a short track. AHG is a program called automatic heartline generator. For example, in DBrus latest coaster called "hammerhead", he used AHG to smooth the track and take some lats out. The program takes a piece of track and then shifts it to rotate around the rider's heart and adds more nodes to the track. I would give you the link to it, but coastersims is down and I don't know where else to find it. Keep it up though, youre doing great.
Thelegendarymatthew Posted May 11, 2009 Author Posted May 11, 2009 ^No, the NL track held 1, but the orignal model held 3. Should of said that I found the program, downloaded it, and thanks for the recommendation of it.
themeparkman25 Posted May 11, 2009 Posted May 11, 2009 ^Absolutely! If you have questions though, I would ask a vet at the program. Sorry for putting DBru up to it but he seems to make good stuff so I would ask him.
Thelegendarymatthew Posted May 11, 2009 Author Posted May 11, 2009 Don't worry if I have any troubles, I have 1)This guide I found 2)My friend, DBru 3)myself, you see I can learn things by myself very quickly. So I should be able to adjust to AHG, and the rest if NL quickly.
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