Jump to content
  TPR Home | Parks | Twitter | Facebook | YouTube | Instagram 

canadianparkfan

Members
  • Posts

    1,007
  • Joined

  • Last visited

Posts posted by canadianparkfan

  1. I think the reason Leviathan isn't really as good as it could be was because they tried to make it different enough from behemoth by including fewer hills and more speedy bits, which I felt is not what B&M does the most. I don't think we will get (at least soon) a B&M giga like I305 so if they were building a giga in a park with no hyper they probably would have gone for the standard formula (lots of hills) only with a bigger ride.

    That being said, I am looking forward to seeing how this will turn out due to lack of straight bits (possibly camelbacks).

    My only problem with leviathan, is that to me, it seemed that CF was copying their formula they did with CP. Similar kind of airtime hill filled ride like Magnum when they built Behemoth, & then Leviathan was just a shortened version of MF. Not that it's a bad thing (I don't have to drive all that way to CP to get an MF like experience ), but I would've liked it not to be a near clone!

     

    As for this ride, between this prepossessing layout, & banshee

    , it seems like b&m'a making a comeback!

  2. I think it was a state decision. If I remember correctly, the incident happened during a test run and there were no riders.

     

    I meant a bystander got struck.

     

    By the way, does NJ have the most strict "safety" regulations of any state? Or does that "honor" go to California or some other state?

    I'm not sure about it having the most strict safety regulations, but I'd imagine they're pretty strict. As someone in Canada (i've heard we have some relatively strict regulations when it comes to rides), this seems like overkill. At my home park, they'll allow guests to walk pretty much under Leviathan, during parts of the ride where it's running from 60-90+ mph.

     

    I'm not blaming this on the state tho, IMO, it was the park's fault. It was pretty stupid on the park's part for not checking into things like this. I always thought parks had to check with local regulations and provincial/state governments before they even started building, but I guess SF's exempt from this Even worse, this isn't the first time SF's run into trouble with local regulations... Remember SFDK's V2?

  3. ^ Seeing how much you complain about the state government in NJ, just move. Give California a try if you don't like stupid government decisions.

     

    Also, what's this I hear about Ka's restraints? Have they gotten the I-305 vests? Or are you guys calling those stiff bars a vest?

     

    I don't live in NJ (I'm Ohioan.) But they seem even more controlling on amusement parks than CA. I'm sure there's some way a rider on the outside edge of SEFK could toss items at LL riders, but CA didn't force timing like this.

     

    I'm pretty sure that if you offered to pay the insurance premium differential, Six Flags would change the ride.

    Well, is it an issue of SF not being able to pay for the insurance to run both rides at once?... If so, I now understand the claims that cf is better off financially than SF.

     

    Also, shouldn't the park have realized that issues like this could've occurred *BEFORE* building the ride? I always thought parks had to look into stuff like this before they even broke ground.

     

    In regards to the restraints, I was referring to the fact that TTD just uses lapbars, whereas Ka doesn't. I remember reading somewhere that GAdv wasn't allowed to use the TTD style restraints, & therefore had to come up with the ones found on Ka.

  4. ^^This. 1st Gens give more airtime than any S&S tower I've been on. I will admit however that Moser drop towers give some decent airtime as well.

    I've only rode the 2nd gen towers, but I loved them, and found them to give amazing airtime. How much more air would you get on the 1st gens?

     

    Also, never rode a moser tower. I saw footage of a portable one a few years ago, & it looked like a travelling 2nd gen. Anybody here managed to get on one?

  5. ^^^I don't get this either. Seeing as the ride's made by intamin, I'd imagine it'd be the exact opposite of an S&S. I'm also thinking the gondolas are to blame, though. Anyone on here done the Australian version at Dreamworld?... Was it just as "meh"?

     

    Also, sorry if this sounds stupid, but if the two rides (Ka and Zoomie) can't run at the same time, why were the roofs put on the cars in the first place?

  6. ^Been on a couple S&S towers with good programs that offer 2 good pops of ejector air, but I'd take the wild, outa control feeling, and airtime filled Intamin drops in a heartbeat .

     

    IMO, after thinking about it, the airtime on the Intamin 2nd gens (giant drops) I've rode is nearly perfect... A good strong pop at the start, that's somewhere in between ejector and floater, and then you just hang in zero g for the whole length of the drop. The only thing that could make the ride better would be an S&S style program, with a launch, a few "bounces" then a slow climb to the top, with the long, airtime filled drop we all love being the grand finale. Not sure if something like that would be possible, but if it is, I hope someone from intamin reads this thread . It's a shame to hear these new 3rd and 4th (SFMM/GAdv) gen towers don't offer as forceful a drop, but at least it's good to know that parks are still adding drop rides.

     

    Finally, another good point that I just remembered about the Intamins, is the fact that they're the originals. Without the almighty 2nd gen, there would be no drop towers as we know them today.

  7. Saw this comment on a POV of Apocalypse at Drayton Manor

     

    If you think this is scary try the death tower/death ride to doom a leaning tower which is 72ft and you drop down and in the middle the tower actually feels like its falling, but here's the fun bit you ride up so fast 330 mega spin and then you drop down 360ft and with 69 Gforce. All at London Dungeons

     

    I'm no medical expert, but I think 69G is just a little too high, don't you think???

  8. B&M will never cater to enthusiasts unfortunately, they never have other than revolutionizing the invert.

    Well, IMO, it seems like they used to, ex. 90s/early 2000s B&M. Maybe it wasn't specifically to enthusiasts, but they certainly made much more intense, exciting ride. In recent years, it seems like they've "gone soft", focusing so much on "perfection" that their rides turn out forceless.

     

    Maybe this is their comeback?

  9. Believe it wil be CW's 2016?attraction, and not due to the French name.

     

    If you look at the trends of the coasters they've gotten since cedar fair took over CW, it fits perfectly. It seems to follow a four year pattern, with the names matching up with the Olympic Venues for that yeàr:

     

    2008 - Behemoth - Beijing

     

    2012 - Leviathan - London

     

    2016 - Rougarou - Rio

     

    Yes, this may be a coincidence, and I may be overthinking it, but just wait and see in two years.

  10. I understand like jumping is considered rude by many people, but at every park I've been to, nobody cares. Actually, most people dontvreport them because they feel "sorry" for the line jumpers, saying how they want to "stay with their friends and are doing no harm".

     

    As for a solution, I'd say the best way would be to scan wristbands that guests are given at the park entrance when guests enter the line, them again at the station... If the scans don't match, they don't ride.

     

    Yes, I understand that system wouldn't be perfect, but it's the only thing I can think of off the top of my head.

  11. ^Whileci have rode a larson tower, I have to say the most intense, and my favourite drop tower would have to be Drop Tower at Canada's Wonderland, a 230' Intamin 2nd gen tower.

     

    A close second would be the SS&S double shot tower in the West Edmonton Mall. It has a nice forceful launch, and two great moments of ejector air.

  12. ^Agreed. I find the drops on intamin towers to feel the least "controlled" out of all the ones I've ridden, even the ARM towers. The S&S towers I've done have stronger, more "ejector airtime, but cause it doesn't last all the way down the tower, it makes them a lot more "fun", rather than "intense" like the Intamins.

  13. Nothing better than the Zipper in terms of flat ride experience, I always get disappointed if I'm at a carnival with no Zipper

    Agreed. Recently, a local show who puts on the carnival in my town sold their zipper It made me realize how sh*ty all the other rides they had (appart from the ARM tower, which was basically a mini intamin second gen in terms of ride experience) were compared to it.

    W

×
×
  • Create New...

Important Information

Terms of Use https://themeparkreview.com/forum/topic/116-terms-of-service-please-read/