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Thx1138

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Everything posted by Thx1138

  1. First, thanks for all the great comments guys, I'm thinking about returning to the park and opening it. Next @Voxelmatic, remember guys, the park has to be open to put coasters in... I am not yet out of the "building" phase. Oh, I had planned a "park within a park" you understand for New Miami... Wouldn't be much of a "Miracle Mile" without some of the largest and most elaborate coasters in the world now would it? That large, somewhat circular open area in the middle is where the "park" would be... Quite a lot more has been added since this next pic like the baseball park hotel as you might notice from the other pics in the thread... Those trees clustered in the middle sections would be removed and that's where the coasters go. And there would be thrill rides etc scattered in the "city" area too, you can't just keep those peeps wandering around with no attractions to keep them amused. And that's what these coaster "bays" within the "park" section were for... big, elaborate rollercoasters... Plus, as mentioned, there are no streets, just subways, monorails and people movers... And well, maybe a go cart track or two... Thx
  2. Here is a Chinese restaurant I finished more than a month ago... It's named "Pink Panda": Pink Panda Chinese Restaurants. Thanks to Ralfvieh for their East Asia custom scenery pack and Vodhin and several others! Every Chinese restaurant I've been to seemed to have pink tablecloths and I guess I just extended it throughout the build, lol A glass-walled octagon shape which just begged for a pink glass stripe and I was committed to the pink theme. Black accents to make it pop... I used to build a lot of glass enclosures like this for thrill rides back in RCT2, make 'em look like giant wrapped presents or something. And the awesome rooves... A pink panda mascot out in front, natch'. A shallow pond for the swimming coy in the back, I might put an overhanging patio extension if I get ambitious... There is a bit more to do to the restaurant, a billboard sign, some more shrubbery and maybe some pink neon accents... Much of the space you see here will have thrill rides, so I don't have too awful much more to go. lol The park is coming along fine overall, here are some more screens I had to put a side additon on to accomodate three large swimming pools... The park has done pretty well so far with test openings and has won several awards early on... And the very latest addition, a Farrell's Ice Cream parlor...here is a shot with the roof off... Again, trying to build from the inside-out. Here we have a nice ample kitchen... Thanks again guys! Thx
  3. That's cool I understand if you don't like the foliage side of the game as your architecture and park skills are very high and above all else you should be building for yourself not others. You also mentioned that you do the shrubbery last which is fine and may mean that a number of my points are irrelevant as you haven't reached that stage yet. That said however I hope that some of my words may help when you do get to that stage. No that's fine I don't think you should cover the whole mountain in trees just make the rock go further down the mountain side. Looking at google pictures shows that tropical mountains are either mostly rock or covered in trees so your rocky sides and trees at the bottom ideas sounds absolutely fine. Yer I think Old Spice has made a tropical tree set that sees a lot of use. Just play around with what you've got and find something that works for you. As for the mountain, no I wouldn't cover it in trees as they seem to steep to support trees all over them. No problem with the detailed response and I' hope you find some bits in my comments useful. As for the very few comments I think the few responses is not just to do with your project but rather this and other RCT forums. Some places are more popular than others and some people just prefer to view parks rather than leave comments. Still its a nice looking project and I enjoy seeing the updates so I hope you continue. As for the terrain painting it can be difficult to get right. I personally just play around until I find something that I think works. Now onto the new pictures. I actually find your terrain style very compelling and intriguing with all the stepped affects. The bodies of water look like they will produce some interesting layouts which I'm looking forward to seeing and the beginnings of the rock work look nice. The Park also seems to be coming together and I look forward to progress on it all. Cheers James Oh, I'm very happy for suggstions and comments James, thanks again! That next park there with the stepped terrain, I have a few ideas for buildings, one very tall skyscraper where we see that grey triangular footprint, but I am at a loss for some other ideas on how to bridge some of those little reservours, there are more than what we see there, maybe you guys would have some ideas. My parks take a lot of time and build slowly, but look at a place like Disneyland, they put in a whole infrastructure before they set a merry-go-round, lol. There is another board where I post my stuff, a skyscraper board and those guys build some pretty far out stuff. I am stuck sort of, I don't build a lot of coasters to show here, but don't have any 100 story buildings to get a response from those guys, lol. (They shun RCT, but luuuuv that Minecraft, lol.) Something I like to try and do as much as possible is illuminate my trees... you can't have any other lights around them, but you put one of Vodihn's "medium" angled lights under and most trees will illuminate. Thanks again each! Tx
  4. Glad you like it and more scrapers to come foks and eventually I'll get around to putting more than just one coaster in the park, lol. Thanks again! Thx
  5. It is pretty bare, but that's because it is not finished... I tend to put all the buildings in place first along with the sidewalks and everything else with only limited and suggestive greenery. I guess I tend to build differently than a lot of others. I see a lot of folks lay down a bunch of trees (few mountains or much terrain work at all,) then clear out spaces to put coasters etc... I build my little city first, then the rides, shops, lighting, then in the end the trash cans, benches and last of all the shrubbery and spend a few weeks going around making finishing touches before I commit it to a scenario. As far as the mountains... it's supposed to be a tropical setting, hence the pointy mountains, so I am going to keep them covered in grass with a tree line at the bottom and just put in sprigs of shallow brush here and there, the rock part at the top is rock.. lol, so that will remain bare. But shrubbery is not my strongest suit I will admit and I could use some more custom shrubbery than what I have. I have the mega tree pack and what was in the boulder pack and some non-tropical custom trees as well. What would you guys do, cover the mountains completely with trees maybe? Thank you for your detailed response, I am happy to hear some detailed input, I get very few posts on my threads. I will probably put more patches of dirt around, I don't like to get too heavy with it in a tropical setting and usually just dab a single tile in critical places and it's only faintly visible, maybe I will try some two-tile dabbing around the base of the reservour and hills. I have been trying to spend more time upfront on the terrain, here is what I have so far for the next build with some really tall skyscrapers in it... This one might get more vegetation up front as well, but it's hard to put in planters before the buildings are in... I've been tinkering with this one now on and off for a month... I still have a long ways to go before I get to the final details, many parts of this park are still rough, I am putting in what will be a Chinese restaurant right now... Here is the section it's going in, lots of work still to be done over there... I'm hoping I can get it opened by this spring. Thanks for the input guys I really appreciate it! Thx
  6. Thanks a bunch! But, I don't know, personally I think the mountains fit right in, one of the reasons I chose to place the building where I did. I also have a new condo that takes advantage of steep mountains I am almost ready to try out. Here are some more pics of the Wedge building folks... Thx
  7. Thanks guy! A big part of my thinking was that your ceiling would not be someone else's floor, lol. Since video games are becoming more physically active I wondered how some would tolerate the kids upstairs playing their wii track and field game all day and night. Another thing, with all that glass I wanted to put them in such a position you would still get unobstructed views (constantly changing with the "windmill" mod) and also maintain a sense of privacy ie: you are not looking directly into your neighbor's livingroom. The one thing about these condos are their costs, I would imagine they would have to be several million apiece, even though they were manufactured in a factory and only assembled on site. Thx
  8. . Something new has been added to The Plaza build skyline: The Wedge. In the next few posts I'll cover the process of putting this latest building together, I think it's been more than a week, maybe ten days from beginning concept to placement in the park, so here goes... I wanted a condominium for permanent residence as opposed to another resort, something under 2000 sg. feet, here is the beginning... Modern, split-level, the wedge shape was bold, but would prove challenging to lay out a workable interior... Fortunately I can save structures and lay out a bunch to mess around with, here is a typical if not neat and organized build site, this building took two separate ones... Finally you have the floor plan all figured out and set the windows and lighting and maybe a few ornaments... _________________________________________________________________ I still don't have much in the way of custom interior scenery like furniture so I have to improvise as much as possible. (And that can be of one of the fun aspects if you look at it that way, there will always be some scenery you need but don't have, lol.) Here I tried to build from the "inside-out" as much as possible to include a kitchen, mock furnished living room, master bedroom/bath floorplan with room to add another bedroom and bath over the kitchen... While the wedge shape was selected with the exterior foremost in mind, I knew that the large angled glass would afford for breathtaking views from every room... Two of these units would be joined together in pairs and then a number of pairs stacked upon a lobby... Inside there is room for the resident elevator and two enormous Lexan truss rods depicted here in red... The truss rods are sunk deep into bedrock, two enormous bolts at the top of the building put tension on the Lexan rods and keep the whole building rigid and not just sitting on top of a foundation, but firmly fastened to bedrock. Now we are ready for a platform to build the stack upon, here is a shot of the lobby with the roof off... Inside we have a couple fountains, some plants, a few vases a lobby desk and a full buffett, coffee and soda bar, compliments of the house. ________________________________________________________________________ Here is the finished lobby, ready to start stacking... But wait a second there Hoss, we're not quite ready yet... what's going to go on the very top of the skyscraper? I could have just capped off a pair of condos at the top of the central joining member and put a red light on that, but I really wanted a structure at the top and considered several shapes including a star-like pointed structure, a lightning bolt shape, but finally settled for... another wedge. The Skybar... A semi-glass roof and stratospheric view do more to put you in the clouds than even the generous drinks they pour. Don't worry, a sheet of that armor glass could easily support two elephants jumping up and down on it as though it were a trampoline. (Even pink elephants...:wink ) Here is the Skybar with the roof off... Another buffet table for happy hour, some tables without chairs, (no good chairs yet :/ ) plants, the same ol' large vases and a small bar with the best view around. _________________________________________________________________________ So, we put the Skybar on the top and start stacking pairs of condos... (the bar is not depicted in this screen, so you are not going crazy, lol) After a number of levels you finally put the whole thing on top of the lobby... Instead of building from the ground floor up, in RCT3 you build from the top level, save it, then put down another level, what will end up the next lower level and stack what you have saved on top of that... then save again and repeat as often as you need, with this technique you can build much higher than the old method of 5 or 6 stories, I can go 100 if I want. All the way into the sky... It almost resembles a vertical windmill and one idea is that the winds can rotate the entire structure on an enormous thrust bearing and turn a maximum of onece every 15 minutes or whatever is most comfortable. In times of calm a motor could drive the building... but, this particular one is pretty much stationary. I decided seven levels and the Skybar would be tall enough, I had originally planned on ten levels but thought that was too tall for this park in the end... _______________________________________________________________ Even though there are only seven levels of condos, remember they are two-story and spaced twenty feet, so altogether you are about 300 feet up at the Skybar... And of course we have a wedge-shaped swimming pool in the back built over steep cliffs... I really wondered where I could put this tall structure, I sure didn't want it in the front blocking our view of other buildings like the Trocadero, so I flattened a hill and put the Wedge building among the steep hills in the back of the park. So there we have it, from concept to finished building... Thx
  9. Two of the latest builds that are mostly finished... The Blue Taj Cineplex... 600 seats, three big screens and two snack bars. It has those awesome chaser lights on the ceiling above the entrance. I am thinking of adding a free-standing lighted sign to add some razzle-dazzle to the front. And just before that one I put together an RCT3 version of the Trocadero nightclub... I had versions of both of them in my Miami Miracle Mile, RCT2 park. These took about twice as long to build, about a week's worth of evenings for each, but well worth it. Thx
  10. Thanks guy, here is a video that inspired me... http://www.youtube.com/watch?v=UUlEvQf_jRE "Save a seat for, save a seat for me..." I have a lot of new CS, but I still need some good restaurant type tables and chairs for my food courts. I tried the NYC Diner set, but it locked my game. Anyone know of some good, viable links to diner stuff and interior stuff in general? Thx
  11. Hello tycoons, I think every tycoon has wondered what it would be like to put an entire park or good chunk of one under glass. I have seen some awesome Youtube videos that were a great inspiration for me to begin an indoor park. Back in the late 1960s they had a plastic builder kit named "Super City"... http://www.americanplasticequipment.com/ampcat/crafts/supercity.html You could build skyscrapers, space ships, bridges etc, I was lucky enough to have one of the basic kits. (And no, that is not me in the pic...lol) And I am still building lol! But this time cyber builds in RCT. Here is the base of the new park and I might expand it further, I want this the biggest, tallest, most rad indoor park ever! Pretty big footprint to start with, the surrounding area will be devoted to simple, quite areas of lush greenery. Finally I got some path overlays and was able to bust out of "Blockland" and put the illusion of some curved pathway in! Next we come to the grand entrance to the superstructure... It took two full nights to come up with a design for the large structures, I must have went through ten different styles before deciding on this one... Next we have the entrance to the main floor... That custom glass is pretty cool in some ways, but doesn't react to light the way regular rct glass does. This stuff seems to be a light sponge and absorbs light before it reflects, refracts or even passes... So, I dressed it in neon just to jazz it up a bit... So, after only two days work I think I have gotten pretty far and this build is a real challenge! It still needs shrubbery and path extras etc I know... I have a lot of building to do before I get to that point. Oh, andf it's actually okay to post in the thread if you want to. Thx
  12. Here are a few of the latest projects... The Ely Building is just a regular office tower where folks work. There is a special camera setting, "freeview" something like that, that allows you to look straight up into the sky... Here is a new restaurant, the Colonial Inn... And here is the new Library, part of it... I am still going to add a ground-level wing. I put a river rapids in where the quiet rides begin... And of course everything needs more shrubbery which I will get around to. Here is a fairly current long shot of the park overall as it is so far... Thx
  13. Here are the latest. At first I put up this large hi-rise as the third one for the park... But, the more I looked at it the more I didn't like it. Too bulky and blockish. I have limited CS, so I have to try and avoid blockishness or mix it up to offset it somehow until I get more building pieces. So, I decided to demolish that one and replaced it with this... Much more elegant and diverse, kind of oriental in style. Still needs details, still needs more shrubbery I know... I might add a fourth tower that only has one floor, a nightclub. Oh, I also replaced every yellow flood light in the park, lol. Thx
  14. Here is the main tower for the third resort in my Avalon park, there will also be three others next to it, each a bit different... I had a whole other resort in place, but figured it looked too bulky while I wanted something more elegant. I wish I had more CS, but have had a hard time finding files I unzip that actually go into the game... is there some step I'm missing? Is it different than rct2? Thx
  15. I wish I could get some more CS, but I unzip files, I see the status bar load up, but it doesn't give me any new CS. I always do shrubbery last, everything in it's proper order, first I finish the building, then I concentrate on details. Look at the Park Plaza, it has plenty of shrubbery, maybe too much... Shrubbery is always the most difficult thing for me. But I do see folks cram a bunch of trees willy-nilly into a large empty space and call it "good". Yeah, nice "forest", but space is far too precious to use it up with stands of trees. lol I do intend to put more in the front section of the park though and the middle section I haven't even started yet as far as greenery or attractions, it's going to be pretty thick in there. On thing... I have already put in a lot of tropical style greenery, but I want to also put in some hardwood trees and mix or morph them with the tropical stuff. Many times I stack bushes to make small trees out of them or combine two bushes to almost make a new type of bush, there are ways of spinning out your kitty. It's much harder with the limited trees I have, I really don't like the looks of about half the palm trees. Thx
  16. Lol, Christmas time... is that a good thing or a bad thing? I am trying to eliminate a lot of those bright yellow flood lights and replace them with multiple white light fixtures where I need some intensity. I keep the yellow ones off the paths because I don't want the peeps to be blinded or to get sunburn. lol Here is the latest resort: The Park Plaza Hotel... There are still some things I will probably do to the place, but it's pretty much there. Here are a couple sneek peeks at the next resort, The Jet Setter... Still very much a work in progress. Dig that crazy pool! I still have to build the hi-rise and a few other things, but that was a good night's work by itself. More to come! Thx
  17. Thanks guys and that is a great tip Frafoc, thanks! I wished there was some way of turning off the message menu that can be so annoying and also a way of toggling the screen controls, so thanks a million! Something else you guys... I went to that German site and got the basic CS download (it gave me a virus too, I did manage to shake with a system restore) and it gave me some good scenery. But I have tried a lot of the links in the CS links thread here and can't open most of them, anyone know some good, viable, active sites for downloads? Even park downloads? Thanks again for the tips and kind words guys! Thx
  18. Here are some of the latest projects... This is the first monorail station I put in place in one corner of the park you can see in the last screen above ^... The trains stop right inside and there is an info booth and I'll probably put in a candy counter, a souveneir stand and one bathroom even though there are two bathrooms just outside the station. Next I wanted something a little different, so I opted for a station platform instead of an enclosed building, I think it came out better than my expectations... "Meet George Jetson..." ^ Here are a couple shots of the area there... Here is a large street light I'll probably put a clock face on, I have four different varieties of these large four-place lamps... The other day I was walking through town and saw a nice building, so just tonight I finished this version of it for "professional" services, doctors, dentists (and nausea specialists for the wild coasters. lol) I can see I need to put some lights behind those windows on the ends and of course it needs more shrubbery, here is a closer look at a more finished entrance. All these are saved in the building editer and I can snap them in place now as often as I wish, but am saving them to include in other builds I am planning. Thx
  19. Hello fellow tycoons, Since I got a new system and there have been improvements in the game, I thought I'd try my hand at 3 again after more than 7 years of leaving it to one side. Here is my first full-blown build as it is so far: Avalon This park is roughly divided into three sections: Front, Middle, Back. Up front we have the the "amusement" section where the biggest coasters and thrill rides, where the "noisey" ones are put. The Middle section is still an amusement park, but has water rides, gentle rides and peacful gardens and "civic" stuff like the City Library. It is much like Bushe Gardens experience. It is meant to be a cushion for all the noise generated by the front section, more quiet for all the folks who live and work in the back section. The back section is the "urban" part dominated by three large resorts, but also with planned stores, hi-rise condos, office towers, theaters and night clubs, etc. Like all my parks, Avalon is not just an amusement park, but a place where people live and work, it's a model for the WORLD and the coasters pay for ALL the city infrastructure, everything! Here are some screens along the course of it's development and up to where I am today. (Only 5 days after I started...) Here is a daylight pic of the first resort, The Majestic, I snapped into place from constructing in the Building Designer function in rct3... I LOVE that building designer tool! I wish they would have had that in rct2 instead of the "Coaster Designer" you really didn't need, you can just make a special park for that and save the coasters as you build. That pointed island is "Avalon Island". Here is a shot of my patented (j/k) "Coaster Bay" layout, the most efficiant way a park can be set up, ten years of building has proven that out to me. This is early in the park's development and depicted kind of plain here for academic purposes, but you will see how much more has been added... Here is a stacked, hi-rise ATV track that I ended up putting a glass semi-roof over for lighting purposes. There are street lamps floating, tucked up underneath like a giant lamp... _________________________________________________ Here are a few shots of the resort and the pool, pretty much finished for their part, still bare next to them and I have two more large resorts to put in... An early shot I might as well throw in... The rest are more finished... __________________________________________ Here is a lighted glass atrium that marks the beginning of the more mellow, "Bushe Gardens" section of the park... Still needs mass work, but there's the basic structure. _______________________________________________ I am so glad they have "generic" stalls, the regular ones are fine for a kiddy carnival, but seriously clash with pretty much everything else! Here I have put some in a lighted enclosure... ] Notice also the lighted glass canopies I put down "Coaster Row", they have street lamps tucked underneath and flash almost like a neon sign and are beautiful in the game, you can see them layed out better in the first screen shot. I really wish they had more signs and also more lighting, regular fixtures and the ability to select the color of the light emitted... Maybe they have it in CS somewhere. So, that's basically where I'm at so far, there is a lot I didn't take screens of. There are 5 coasters, 9 thrill rides and about two-dozen stalls put in place so far, with the peeps shut out for now and it is May 3 on the park calender. Right now I'm putting in monorail stations, you can see one in the lower right corner of the last screen shot and a twin in that darker section across the park. Hope you have enjoyed the park so far and I will keep you guys updated. Thx
  20. I agree that RCT3 can look more realistic than 2. But... I don't like it near as much. I don't like the peeps and figure eventually all the hip-hop fashions are going to be dated. (They look like Japanese cartoon characters.) Another thing... I don't know why people are saying rct2 is 2-D... it is not, it just doesn't have as good a camera, but the images are 3-D, they have height, width and depth. (Your map image is 2-D...) Some of the extra A-I... (like peeps being aware of the camera) is just a waste... get the bugs out of the basic game before you try and get "fancy" or "cute" with it. When I first bought 3 I had a Dell 4100, circa 2001 with a pentuim2 and 385 meg of RAM. And it ran smoothly until I got up to a medium-sized park, and a large park it would not even display. Now I have a recent dual core with 4 gig of RAM and that seems to be sufficiant to run it, although I have not built a large park with it. Another thing... some of the scenery looks hideous like the bio-sphere or whatever hanging gardens, I'm not going to hang that ugly stuff. Personally, I would have rather seen peeps scaled up about five times larger than they are in 2, I don't need to get in their face, the 360 degree camera is an improvement, that's cool, but I would expect that anyway. I Looove the building designer and saver, they shouid have put that in 2 instead of the worthless "coaster designer" that can be sublanted by making your own park for it, so it really adds nothing. (I imagine they decided most people like the game for the coasters instead of the scenery and didn't stop to think that the coaster designer scenario is actually useless and a bigger hasstle than just making a park for it yourself.) Here is a pic of mine... Special exercise hills, a measuring line so you can tell dimension in feet and about $500K worth of stacked scenery to cash out and fund your coaster. Also, you can get peep interaction... it's far superior to the "designer". I do like the lighting in 3 and night of course, I wish they would have put another add-on pack to 2, lighting, restaurant stuff, better signs, (more sizes, actual fonts) casino stuff, working doors. interior booths to sit at instead of just chairs (and a million other things, lol) An "Urban" pack. (I don't like how in 2 pathway scenery is put on both sides... if not for that you could build stadium and theater seating... dumb function. I had 3 a few days after it came out... eventually I lost it and didn't like it enough to go back. But last month I bought the platinum pack and still barely played it and resumed 2. It's like anything... they start out with something good, and "bright idea" it until it is ruined. edit: Oh, and someone on the last page said 3 was too dark... I agree, it's like trying to build with sunglasses on, what were they thinking? The walls that are facing the light glare, the others are too dark to see...That's a huge deal-breaker for me. Thx
  21. These aren't exactly "current" as they were built around 2004, but I thought you might find them interesting... Sir Jeffrey's Mega-Mountains... And I only had a few screen shots... Thx [MOD EDIT: Please read the Games Forum Posting rules again: No more than two pics in the preview thread. EVERYTHING ELSE goes into it's own thread. R.D.- Games Forum Management Team
  22. Well, if you want a fence there leave it... I'm just pointing out that clear pathway will keep the grass from growing, that's a huge tip. Look at this section of my old New York build... Those are actualy three separate pathways that I am careful not to let intersect... this is to avoid the dreaded "peeps whirlpool", you guys know what I'm talking about. So here a bunch of fences along every path might not look right. And, there are places I go ahead and let the clear path join, like a city park so peeps can walk on the grass, they can't do it unless it has pathway. Here are a couple more shots of partial builds guys... Thx
  23. Thanks, I put some of those partialy finished buildings in there so folks could see how they are built. You want to be in the highest resolution so you can raise the pieces up around 20 stories, if you want more you have to raise the land, build on top and then build up from underneath. You can get 30 stories or more like that. Yes, that park is a long way from being finished and many of the larger stretches of grass will have something on them, a small shop etc. One might wonder how I am going to deal with all that grass when it starts growing, hire an army of grass cutters? No, here is a tip: I cover the grass with clear pathway and it will stay green, but wil not grow. Remember though to isolate the clear from regular path or the peeps will walk on it and puke on it, so I put fences between and then remove them so they are not connected. Some of the smaller area will be little "mini parks" where someone can just sit for awhile and watch the world go by. There are no roads one might notice, it's all monorails and people movers. Thanks again! The last couple weeks I go around and put all the little touches and make sure the buildings are finished the way I want. There is an air of spaciousness though because I stagger shops and tall scrapers for the most part. "View" and not blocking the beauty shots are a real consideration and get tighter as you go, you also have to see a building to put it up, too many scrapers next to it will make it difficult or impossible. Thx
  24. Thanks for your replies so far folks! Here is another very large resort with a generous pool area... That is a bulky structure and I am considering tearing it down or jazzing it up radically somehow... it needs more quarter blocks. Here is a large, but unfinished resort: Caribbean Shores... I want to put elaborate twin swimming pools on either side of the entrance path, but as am yet uninspired. Maybe something like San Simeon, but instead of Greecian make them Spanish style. I love the old classic movies and the old movie palaces... here is the Taj Cineplex... The neon lights flash, the waterfalls flow, five theaters: Two running current blockbusters, three theaters devoted to 24 hour matinees separated by eras. 30s-40s-50s ( The last week I have been putting in a couple new resorts, these are right on the beach and each have pools that hang over the ocean... This one still needs a large lobby or wing addition, I don't want to block too much of the view for the resort behind it, so maybe I'll keep the addition around 5 stories... Here is another one a little furter down the beach that is similar, but a little more finished than the last... A close-up... I have been working like stink trying to get that Miami skyline filled up, the game can generate 10,000 guests and I want to be ready for them. Here is one of the latest new resorts as the superstructure is going up; the hardest thing about doing these is making up your mind what you want and fitting it into the neighborhood... Notice she is situated right next to the fancy French place with the thatched roof, "Liason" where they are lined up at 7:30 AM for French toast and Belgian waffles. ...Also the Mexican restaurant "Pinche Rellienos" which is slated for major remodeling, but the food will stay the same of course! ) Here is a longer shot of the finished building... It has almost twice the accommodation of the other building in it's double-stack, twice the hot tubs, twice the patio tables, a bigger pool and a restaurant: "DelMonico's" that specializes in steaks, local seafood and is open to walk-in traffic and is in addition to the resort's house restaurant. Plus she's right on the beach at the head of the bay. Previously I posted this screen of a resort I didn't know how to finish... Pretty fancy place I was going to name "Caribbean Shores", but it sure took up a lot of real estate. So I tore it down and replaced it with these... Three modest scrapers, a strip mall and a five-story department store there in the front. A little closer view, the blue one is an office building and the yellow/brown one a condominium. And there is still plenty of room for more in that section. Along with those I added this round building next to the Avalon Opera House... I'm thinking another condo, a pool will fit nicely next to it. I guess I am something more than half-finished with the park overall, maybe 60% filled in and all the buildings need the final finish coat. For about a week I go around after everything is built adding trees and plants and a thousand other details I will kick myself for if I overlook them. All I want to worry about when the park opens are coasters and sweepers because running a huge park like this is a full-time job in itself, lol. Thx
  25. Whoops, I guess I didn't realize you guys had one. I belong to so many rct forums it's hard to keep track. Well this is good, because I really am not crazy about that particular forum and will upload here from now on. That NY park was uploaded before my system went down. When I got my new one I was desperate to get just one scenery piece, the colarable curved quarter wall... I downloaded park after park thinking surely this next one will have it... And then I went and downloaded the huge Disney Park which added a couple hundred scenery items (I really don't need) into my small scenery picker which I am afraid to download any more parks or it will be locked with just WW, not TT in there too. I'm a'scared to download my own parks (there are only 2 from my old system, that one and Mega Mountains) to transfer them here because it will lock my picker. Thx
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