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TR: SFNE 7/25


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Me, my friend Natalie, and her dad decided to head out to SFNE for the day, figuring it wouldn't be too crowded since it was a Monday. And we were right. We ended up getting 5 of the 9 coasters in, and got on most of the flat rides we wanted to do.

 

We got to the park at around 12:00, and went over to Crackaxle Canyon to start, since it's at the front of the park. We started off with two rides on Tomahawk, which had no line whatsoever. I really like this Huss Frisbee, especially with the new program this year which has it start spinning very fast when you switch spin directions at the very end of the ride. I'd probably say that Tomahawk is my favorite flat ride in the park.

 

We then went on Rodeo, a Huss Breakdance, which had a pretty short line. It's a fun little ride, but not too thrilling, like a scrambler with an extra degree of rotation. We then headed down to Scream! to find another pretty short line. We were a bit disappointed to see that all 3 towers were running, but none in Combo mode. We waited about 10 minutes, then got on the tower next to the old Hellovator tower, the tower nearest the wave swinger, which was running Space Shot mode. This tower was pretty disappointing, since I'd only been on the tower facing Superman when in Space Shot mode...and this tower had a very weak launch and very weak airtime compared to the other tower.

 

After that, we went on Thunderbolt, which had about a 15 minute wait. I really wish they let you choose which car you wanted to ride in on this ride. We ended up getting on in the 3rd car, and had a good ride, with a few decent pops of airtime, but it seemed a lot weaker than the last time I rode it.

 

It was now about 1:00, and we decided it was time to go for a ride on Superman: Ride of Steel. After waiting about 25 minutes, we got on in the 8th car of the red train. After this ride, I started getting a little worried. The ride itself seemed a little tamer than usual...which I've never experienced before on Superman. But, you'll be glad to hear that it was back to normal when I rode again later that day.

 

After riding Superman, we decided to head up to Batman: The Dark Knight. On our way up to Batman, we noticed that Buzzsaw, a Huss Magic Carpet, had no line, and I hadn't been on it before, so we gave it a shot. Now I understand why it has no line. This thing hurt pretty badly. You get a really unexpected slam in the stomach with the restraint on the first swing...and overall the ride was just really unpleasant.

 

We then got up to Batman, which had a fairly short line. However, the b*tch running the queue had no idea what she was doing. One of the things I hate most about BTDK is the fact that you can't pick your row like you can with all other SFNE coasters except Thunderbolt. Whenever I ride BTDK, I always ask the attendant if I can wait for front row, and they're always fine with it. This woman told us "the park is too busy today, so we cannot allow you to wait for the row you want". Of course I replied with "what, you mean the 10 minute wait for this ride that is usually 45 minutes?"...which she didn't have an answer to. Of course, she directed us to another row and then turned away to keep dictating the queue, and since I've learned not to listen to SFNE employees, we walked up to the front row, just to wait an extra train for it. Before the current train left, she noticed that we were waiting for the front row, and she did one of the most ridiculously stupid things I've ever seen an employee do. She had 2 people that were about to board the 4th row go BACK in the queue line so we could take their seats. Of course, we told the people waiting to stay where they were and that we'd wait for the next train...and she said to us "I know what you're trying to do, you're just trying to go back to the front of the line so you can run to the front row", clearly hell-bent on making sure we didn't get front row, even if it meant making two people who were ahead of us in line going back to wait longer...and she told the 2 people waiting to go back to the queue line, and if they didn't, she was going to have them removed from the ride. This woman really needs to be fired, because not only is she not doing her job right, but she is also one of the people that drag down Six Flags New England's guest service...I just couldn't believe it.

 

After all of that waste of time, we finally got on the 4th row of BTDK. BTDK is one of the better new B&M coasters IMO, and I even like it better than Medusa at SFGAdv, since it's pretty intense. However, there seems to be something seriously wrong with the coaster that I've never experienced before. The train was bumping up and down during the ride pretty badly. It wasn't painful since you're still in B&M trains, but it was like going down Vekoma track in a B&M train. I really don't know what was up with the ride. We went on a second time later in the day, and it was still bumping.

 

After that, we got in a few more rides on Superman and Scream!...and also went on Cyclone, which was a lot rougher than my last ride...and I felt like I'd need to be on a few organ transplant lists after riding it. I also got to ride Mr. Six's Pandemonium...which was a lot better than I thought it would be. It has a few good pops of airtime, and the car spins pretty fast in some spots. I also rode Time Warp for my first time, and it was a fun ride, but I didn't like being held upside down for a few seconds, which was pretty uncomfortable.

 

At the end of the night, we got in 2 great rides on Superman...and the coaster was running better than I've ever seen. Normally, because of whatever happens to Intamin track that makes it run faster on hot days, they close off cars 4 and 5...but they didn't have any cars closed off, so it was a very intense ride with extremely great airtime. Then, after our last ride on Superman, it was about 9:55, and everything was starting to close down. We got up to Scream!, hoping to get another ride, but found that it was closed. However, a ride operator saw us there, and told us she had 3 seats open on the tower nearest Superman, which was now running in combo mode! What a great way to end the day.

 

Overall, it was a pretty good day at SFNE, despite the problems with BTDK and bad employees. The crowds were very light, so we got to re-ride the things we wanted, which included getting 6 rides in on both Scream! and Superman: Ride of Steel.

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Wow, sounds like a great time, except for the ride op., but you will usually run into those. What kind of ride is Time Warp? Is it a Swinging Inverter Ship? If so I know what you are talking about, but again, great trip report.

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