viking86 Posted April 30, 2005 Share Posted April 30, 2005 Ive been working on a park in RCT3 for a little while now and its almost done. It has 2 big coasters, 2 other thrill rides, a log flume and a nice collection of family rides. Heres some screenshots of the park. Some of them are a bit "old". The entrance http://img249.echo.cx/img249/4199/newpark40vo.jpg A restaurant http://img249.echo.cx/img249/181/newpark17mz.jpg The log flume http://img249.echo.cx/img249/3685/newpark27ve.jpg http://img230.echo.cx/img230/161/newpark89gz.jpg The topspin http://img230.echo.cx/img230/308/newpark61nb.jpg The station building for the woodie http://img249.echo.cx/img249/526/newpark30ab.jpg First drop on the standup coaster http://img230.echo.cx/img230/7785/newpark70us.jpg A couple of overview pics of the park http://img11.echo.cx/img11/8669/newpark51cv.jpg http://img230.echo.cx/img230/9766/newpark92db.jpg All comments are appriciated Link to comment Share on other sites More sharing options...
Enigma Posted April 30, 2005 Share Posted April 30, 2005 That looked quite cool! I like the realistic look of the park. I haven't seen too many realistic-looking parks in RCT3. Maybe that's because, building is much slower than in RCT2, I think. Good luck with the park! Link to comment Share on other sites More sharing options...
viking86 Posted April 30, 2005 Author Share Posted April 30, 2005 I haven't seen too many realistic-looking parks in RCT3 One of the reasons for that is the lack of realistic theming in the game. Very little of the theming can be used to build "non-themed" buildings. Link to comment Share on other sites More sharing options...
vertgforces Posted May 11, 2005 Share Posted May 11, 2005 If you are looking for realism in your game (which it looks like you are) then, you might want to try and remove the zero-g roll on your stand-up coaster Link to comment Share on other sites More sharing options...
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