schrubber
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Posts
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Posts posted by schrubber
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Even with more safety restraints there will be a minimal risk.
The girl should be happy that she survived this attack- and grateful that the Disney employees reacted fast enough so the doctors where able to save her life.
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I remember this one to pull around 2,5g lat:
http://farm2.static.flickr.com/1413/1171073842_c753f6c3ab.jpg?v=0
Greetings
schrubber
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Wow! That looks great.
Did you forget the station?
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schrubber
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There`s another cutback in Space Mountain @Disneyland Paris.
Your coaster looks great so far. Can`t wait to try it!
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schrubber
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Put it you stu-pid!
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Thank you!
Very good trackwork, awesome 3ds. And an extra "hooray" for real life counter-strike simulator.
greetings
schrubber
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The link doesn`t work anymore, and I missed to download this ride. Can you please put on a new link? Thanks!
schrubber
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Ok, if someone has the time to match all this given criteria for the coaster, then it could be a win win situation. But not for me. It takes decades to build a coaster after these criteria...
greetings
schrubber
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If you think of it from another angle, if you enjoy making these things and do them as a hobby, you're getting paid to do something for fun...
Of course, but they are going to make money with it.
Greetings
schrubber
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100 Dollar? And each additional track 50? Sorry, it seems like this company looks for cheap videos to use in their simulators. Such a high quality project takes many, many hours to build (my last project "monkey island" took around 20-30). 100 Dollars means 3,33 Dollar per hour, this wouldn`t be enough to pay the current in germany
Greetings
schrubber
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This could turn out to become a very good coaster- keep up your good work. The layout looks awesome, especially this bunnyhop-turnaround-combination.
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schrubber
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Not that much to see...
Finish the layout, take a new POV without (!) the lift and I`ll be able to say more.
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schrubber
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It was smooth and awesome when i tested, so maybe it still will be?
Ok then, let`s ride!
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schrubber
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Nice, nice!
I`m looking forward to ride this (hopefully very smooth) Coaster.
Greetings
schrubber
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Your coaster was quite ok. It was a bit boring because the layout includes too much straight track (a slightly modified bunnyhop after another).
Greetings
schrubber
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Cool and fresh, a mean little death machine which used to travel around in Europe a few years ago...
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Use the "woodmagic" autosupporter, it creates sidewalks automatically.
Greetings
schrubber
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The Helix seems overbanked, -0.8 lateral. Try to reduce the banking, so that the forces go to +-0.
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schrubber
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That`s what I thought when the problem occured the first time. But it`s fact, I checked it twice. Here are two screenshots, as you can see, the second train leaves the lift, while the first train in the background hasn`t reached the MCBR. Perhaps it`s a problem of different NL-versions? I`ve got NL 1.7.
(Sorry, I left the picture so big because the train in the background is so small)
Greetings
schrubber
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There`s another serious problem: Your coaster does not pass the E-stop test. When the second train reaches the top of the hill anf goes down the first drop, the first train hasn`t arrived at the MCBR. When an emergency stop occurs at this point, the first trains stops at the MCBR, and the second train crashes into it.
Greetings
schrubber
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I have to agree. This is a great coaster!
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@DBru:
Have a closer view on your pictures. There are much more supports than you thougt, for example, Rage`s loop has got supports every seven (~) ties at the bottom...
Greetings
schrubber
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I do not worry about this slide- if it passes german "TÜV", it is save. Without passing "TÜV", it won`t open. That`s it, therefore i do believe this ride will be great fun.
Greetings
schrubber
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Good job. A tiny little bit bumpy at some places, but that doesn`t matter...
Greetings
schrubber
Photoshop Contest - Disney Cruise Line's new attraction!!
in Theme Parks, Roller Coasters, & Donkeys!
Posted
Let`s add some new colour, the ship seemed a bit too tame: