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BBH

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Posts posted by BBH

  1. People learn to suck it up and realize that the park isn't half bad and they've been overly sensitized to customer service in theme parks, when people deal with it all the time and don't complain

     

    When a company (any company) has proven that they can do a better job based on the past, patrons have a right to complain.

     

    I'm not saying you don't have a right to complain, but threatening to boycott a company that's proven to provide some of the best coasters in the industry is just a tad out there.

  2. SFGAm

     

    2015 - Make all of the measuring rules different heights at every ride, and let people b**** about one bad ride op team.

     

    2016 - Great American Sky Screamer

     

    2017-2019 - bollocks bollocks bollocks bollocks

     

    2020-ish or maybe never because this is the least likely one that's been posted here - People learn to suck it up and realize that the park isn't half bad and they've been overly sensitized to customer service in theme parks, when people deal with it all the time and don't complain

  3. I'm sorry to hear about your negative experience. This is nothing "typical" from what I have seen at the park (as my home park, I make frequent visits) and Viper's crew is usually (emphasis on usually because I know things can change from one crew to the next immensely) one of the best, with very efficient dispatches and very engaged ride ops. Sorry to hear you caught it at a bad time.

     

    I've heard nothing about any crew in the park pushing down on someone's head to alter their height before this, usually they slip a straightedge and apply force only towards the measuring rule. Glad to hear it all got resolved but at the same time it's an unfortunate incident that ultimately shouldn't have to happen.

  4. Did the train derail and then hit a tree, or did it derail because it hit a tree? So far I've been unable to tell.

     

    If a tree somehow slumped against the track, that would be a huge problem for the guide wheels and the chassis. But if the chassis broke, the train wouldn't have to wander very far in order to hit a tree. So far it's all sounding like it derailed because of a fallen/slumped tree but can't really get anything definitive.

     

    Don't expect the news coverage to provide much. The "COASTERS ARE ALL DEATH TRAPS!!!" machine is on its way if it hasn't already begun.

     

    The news should reassure people that coasters are safe. The accident itself is shocking enough.

    I feel like the media always blow things like this out of proportion when instead they should be ensuring the public that occurrences like this are extremely rare and that all amusement rides certified to operate are completely and totally safe. Unfortunately that doesn't happen.

     

    Seems like they're taking a while to investigate the front car. I've only been watching for a couple of minutes, have they successfully evacuated everyone?

  5.  

    I'm really enjoying all of the investigative thinking, but I have to agree with Neil, too. I hope it is a B&M launched, but it's almost like someone planted the idea and we've been finding ways to prove what a lot of us want. I suppose there are a lot of good clues that lead that way, though. However the lap bar only idea is totally left field and probably not going to happen with B&M if we're looking at a looper. Especially with the success of the restraints on their wing riders and Banshee.

     

    Those wing rider/Banshee restraints are great! No head banging. I wish some parks would consider replacing there restraints with the vest styles.

    How about...

     

  6. I hate to draw comparisons but I can't help but think of this as a broader-scope version of TGG and Gravitykraft, obviously with a larger range of attractions than just wooden coasters.

     

    Question if possible to be answered:

     

    GCI specializes in a very specific type of roller coaster. Assuming that you do venture into this field, how similar will your rides be to the twister style that we're accustomed to from GCI?

  7. I think I find B&M to be a good medium between the two because you still get the (although dampened) advantage of rolling blocks without putting too much risk into engineering a system that will effectively E-stop the ride if need be. Could just be my more cautious side coming through, though.

     

    I do think Intamin's crazy fast switch track on Phantasialand's log flume is pretty damn cool though.

  8. We can also advance both trains at the same time forwards or backwards at high speeds in manual mode. It's cool because the two trains will literally be inches apart from eachother.

    In my opinion, it would look cooler if all coasters did that all the time (the train in the station and the one behind it starting moving simultaneously) and maybe it would increase dispatch times by a few seconds.

     

    It would totally increase dispatch times. (Luckily at Toro, our drive motors are like the fastest I've ever seen so we don't lose too much time between trains even with one train moving at a time.) A lot of rides already have systems like this implemented like Maverick and Millennium Force. They're called rolling blocks. I don't know why more rides are built with this. It may be do to costs because I'm sure many more proxy sensors have to be installed and the ride's program probably becomes more complicated.

     

    B&M also use rolling blocks on some of their newer coasters, one example being Leviathan.

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