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swiver

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Posts posted by swiver

  1. My official guess after much thought is a B&M 4th dimension prototype.

     

    Wingriders are a test phase for B&M to prove they can pull off the cantilevered train design, at least in my opinion.

     

    Now that the design is proven, why not make the seats rotate? The rocking, tossing, and turning motions of the ship are right there, and inversions are too!

     

    Still going with my guess from page 535. I don't care if it's wrong, it just sounds cool! In all honestly I think that kyleparks77's theory about the wingrider to flyer coaster is more likely (don't worry, I've read this whole thread and I know you thought of it first). I guess we'll see in 10 hours!

  2. My guess on the ride name is The Storm.

     

    When Paula said there was a clue in that Holiblog post, the title "Happy Bastille Day!" caught my eye. The first and only thing that comes to my mind when I hear the word "Bastille" is the famous Storming of the Bastille.

     

    Maybe the clue she was talking about didn't have to do with ride elements, but the name of the ride itself. The Storm!

  3. I'm leaning towards a mini-dive coaster like Krake...there seemed to be a lot of hints at 'diving' in the blog and hints. Although maybe a bit longer with more loops. I think that would fit in well at HW. But, at this point, who knows...pretty shocked that this is looking like a B&M but whatever it is, I have faith that HW will make it awesome.

    Nothing really points towards a dive machine, the project was mostly pointing towards a launch coaster before we began speculating that it may be a B&M. The area it covers seems large, and seems to stay with the terrain. Although, we can only see a certain amount of footers right now.

     

    Which clues pointed towards the new addition being a launched coaster? I honestly can't recall any clues that made it obvious that there was a launch. Couldn't the long straight line of footers just be...a lift hill?

     

    I'm going to revise my previous guess and give my final locked in prediction: B&M terrain hyper or giga. Book it.

  4. To defend my B&M 4D prototype statement a little, I'll say this:

     

    As soon as I mentioned a 4D coaster, it seems as if everyone began comparing to the other 4D coasters. This is understandable, but impractical.

     

    X2 has many issues because, yes, it was a prototype, but nothing even remotely similar had been done before its debut. B&M's 4D ride (if it happens) will essentially be a Revision A of their Wingrider model. I'm sure if they are working on the rotational seat concept, they aren't going to make it "unreliable" - years of testing and research has probably gone into this. C'mon, they're B&M and we know that they like to play it safe to a degree. They are known for reliability and I'm sure they want to make sure their product remains that way.

     

    Secondly, Arrow coasters were notoriously rough. X2 was rough, which makes sense to me seeing as other rides made by this manufacturer can be painful. This doesn't necessarily mean that all 4D coasters ever made will be rough, though. Since B&M coasters are notoriously smooth, why would their version of a 4D coaster be painful and jarring? You could argue that the motion of the seats themselves may cause discomfort. An Intamin Zacspin (which swings freely) will experience much more rotational acceleration than a 4D coaster, therefore causing a much more forceful and out of control experience for the rider. The 4D coasters run on a "3rd rail" that can be programmed to rotate at any given speed/acceleration that the manufacturer chooses. Like I previously stated, since B&M likes to play it safe to a degree, I highly doubt they would put any intense rotational motion into the seats themselves - this would cause more discomfort to riders, and more maintenance for the park.

     

    So, all that being said, I still think it kind of makes sense that this could be the first B&M 4D coaster. It could also be a ton of other things; heck I don't even really want my statement to be true, it's just my guess!

  5. No one is going to believe me, but I waited an ENTIRE DAY for Batwing on it's opening day at Six Flags America. I waited 9 hours in line for the ride as it broke down countless times, and when I finally got up to the platform, lightning was spotted in the area and they simply shut the park down for the night.

     

    I wish I was making this story up, but yeah. Waited 9 hours for Batwing and didn't even get to ride.

  6. Just went to SFNE for the first time over the weekend, and the park really exceeded my expectations. The landscaping was nice, the employees were friendly, and I especially liked the smokehouse. The crown jewel of the park, Bizarro, was freakin' amazing. New #1 ride, even with those crappy restraints.

     

    I was made aware that the audio on it was new this year, and I actually kind of enjoyed it. It was a mixture of different songs instead of the previously used sound bytes. I was wondering if anyone has ridden it with the new and old audio and which one they think is better?

  7. Yeah, I do think Cedar Point may be getting a B&M next year, though I don't believe it will be this lime green wing rider. I'm sure there's plenty of parks up for a B&M, doesn't necessarily mean it has to be this one.

     

    My bet is for an overseas park, I'm getting a strange feeling it's headed to Spain? Though I've got zero points to back that up haha.

    Where can Cedar Point fit a new coaster? I don't think they have anymore room for a coaster unless they take one out. I guess that isn't too unlikely, but I don't think they will do it for next year.

     

    The place that a coaster would best fit is in the area where Cad/Turnpike cars are located. Which is right next to Raptor. Which is green. Hmm... I'm with grrt. I think CP will get a B&M, but not this green one.

  8. Why are we still so stuck on the US and Cedar Fair?

     

    It's a lot more fun to speculate about something when you can potentially ride it. I haven't had the opportunity to ride coasters in other countries around the world, so why would I get excited about something I'll probably never ride?

     

    I just think that people speculate about rides being close by because it gives them hope. Hope drives people! JUST LIKE THE HUNGER GAMES.

  9. ^^Now that CF is under Matt Ouimet it might be a different ball game altogether. We'll just have to wait and see.

     

    I'm sure whatever plans Cedar Point had lined up for the future, Ouimet will see it through before he moves on with his own plan.

     

    The colors scream Six Flags to me, but for some reason I see this thing either going overseas or to Cedar Point.

  10. Does anyone know of any pictures of WindSeeker from I-95? I really want to see the skyline from the interstate since a new 300 foot tower is in it.

     

    So far no pics have surfaced but relax,the park opens in about three weeks so you'll get a chance to see it in person.

     

    I drove by KD around a week ago and got to see the new skyline from I-95. Windseeker is definitely the most prevalent structure while driving by the park now since it can be seen easily through the trees. As far as how it looks, I mean it's the exact same as the ones at CP, KI, and CW. It did look weird though seeing I305, Drop Tower, Windseeker, AND the Eiffel Tower all towering over the park. Not used to that many 300+ foot structures in one park!

  11. ^^I was under the impression that Alpengeist has a zero car because it wasn't completing the course in early test runs. The zero car added 1,000 pounds to the train to prevent that from happening anymore. I'm fairly certain they told us that during the TPR day at BGW last year.

     

    Hmm, that makes sense. I don't really feel that it goes slow during many parts of the ride other than the end, but it does make more sense than what I said I guess.

     

    And no, I don't have a source for that information I posted, haha. I was just told that the zero car helped to control the train more when it is traveling at high speeds, which is why they are also on the B&M hypers.

  12. Here's a question that I've had for a while about BGW. Does anyone know why Alpengeist's trains were fitted with zero-cars up front? Like, was it originally supposed to run with 36-passenger trains or something?

     

    It was fitted with the zero car because it has more forces acting on it than any other B&M invert. The zero car helps to guide the rest of the train through the course smoothly. Something we could use on our design project?

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