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Hydraglow

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Posts posted by Hydraglow

  1. I read on the net that anything approaching negative -2 g's or more can cause permanent damage to blood vessel in the brain or even cause aneurysm. I'm not complaining about airtime just trying to figure out if what I've been reading on the net about g's is wrong.

     

    Supposedly S&S blast off towers achieve -2g at the top. And the Mondial Capriolo flat ride hits -4g.

     

    I wonder what kind of possibilities we could have if humans had as high as tolerance for negative g as they do positive.

  2. So, I've got a quick question for anyone that pertains to Batman.

     

    I'd have to say it's one of my favorite rides at the park. I'm still in awe to the size/intensity ratio that thing delivers, but there is only one part of it's design I find somewhat odd. I'm curious to why the turn is so wide after the helix and before the first corkscrew. For me, it's kinda the only dampener out of the entire layout, and it makes it's very compact footprint somewhat "stick out" in that location. Not sure if anyone would know anything about it, but you never know with this site!

     

    In terms of the flow of the ride, that slower portion (and I say slower relatively speaking) offers the only break in the ride. It gives riders a breather between the intense first half and the also-intense second half, without a pace-killing brake run - which would also be unnecessary on a ride of this size and length. So the reason for that turn is a) to line up the corkscrew with the front end of the second loop for the crossover, and b) to maintain the ride's flow while offering a breather that doesn't kill its entire pace.

     

    Ah, I see. Thanks for clarification.

     

    Just thought it would be cool to have a tight turn directly from that helix that meets with the first corkscrew, so there is no breather whatsoever. Not sure if that would be a good or bad thing. Guess it depends on various things.

  3. So, I've got a quick question for anyone that pertains to Batman.

     

    I'd have to say it's one of my favorite rides at the park. I'm still in awe to the size/intensity ratio that thing delivers, but there is only one part of it's design I find somewhat odd. I'm curious to why the turn is so wide after the helix and before the first corkscrew. For me, it's kinda the only dampener out of the entire layout, and it makes it's very compact footprint somewhat "stick out" in that location. Not sure if anyone would know anything about it, but you never know with this site!

  4. That was most definitely awesome. I hope for similar stuff like this in the future.

     

    You know, there was some stuff you said about the TPR trips somewhere around the beginning that I think a lot of people would take interest too, including myself. You mentioned something about, "all you have to do is be smart enough to get a plane ticket to the starting location, leave your brain at the door, and we'll do the rest." After you said that, it made me really want to go on a trip next year. And from how you described ERT as well.

     

    Overall though, it was fantastic. Entertaining for both, GP-like people and us enthusiasts.

  5. Man, I absolutely LOVE the slanted brake section before the drop. The suspense would be awesome!

     

    I still can't work out what order the elements are from that POV. I'm guessing there's an inline twist in the darkness and then a vertical loop after the launch followed by the Dog Tongue. But then what?

     

    After that, it looks like a GIANT corkscrew. After the lift hill, it looks like a diving loop like on Riddler's Revenge, followed by a stretched version of the cutback inversion on Drachen Fire, and then finally an immelman. I'm really liking the fact that this coaster uses inversions that haven't really been done before, nor named. Makes it that much more interesting!

  6. Please read the article and share it with friends and family.

     

    http://www.deseretnews.com/article/705366343/4-Layton-Walmart-employees-fired-after-disarming-gunman-caught-shoplifting.html

     

    What do you guys think about this? Is that policy necessary? Should they alter it?

     

    Personally, I think employees should be allowed self defense at least, especially when it involves life or death.

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