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Wilhelm1407

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Everything posted by Wilhelm1407

  1. Hey guys I've finished my latest roller coaster, Phantom. Here are all the stats, along with some screenshots and the pov. Phantom Stats Length: 3,129 ft Height: 176 ft Highest Drop Height: 210 ft Inversions: 5 Speed: 78 mph Duration: 2:14 Max Vertical Angle: 90° G-Force: 4.0 Elements: 107 ft first drop at 90° Underground tunnel 176 ft tall lift hill Barrel roll at a height of 159 ft 210 ft second drop at 90° Underground tunnel Diving loop Diving loop Hill with a 120 ft drop at 90° Underground tunnel Hammerhead turn Zero-gravity roll Capacity: 1,400 riders per hour [youtu_be] [/youtu_be]
  2. Hey guys this is my latest finished RCT3 project. I've been wanting to do a Drachen Fire inspired project for a while, however I didn't have an Arrow Looper CTR that resembled Drachen Fire's trains. I eventually settled for Kumbak Python trains. While they're not technically Arrow Trains, I felt they worked visually for this coaster, and were about as close as I was going to get to Drachen Fire's trains. I tried to make the supports as close to Drachen Fire's supports as I could, while changing the layout to my liking. I hope you guys like what I've done. I'll be uploading more screenshots later. I'm also going to start editing the off ride and on ride pov tonight.
  3. I forgot to post any night time screen shots so here are some I took today.
  4. My latest coaster, Wilderness Run, is a Rocky Mountain Construction Iron Horse Hybrid coaster. It is my first attempt at designing a RMC coaster. It features a 90 degree 100 ft drop, and 4 inversions. [youtu_be] [/youtu_be]
  5. I've finished filming the day and night onride povs. I'm currently filming the off ride povs, and flying camera shots. In the meantime I thought I would share some panoramic night time screen shots.
  6. My work on Amalgam is finished. I'll start filming the off ride footage and onride pov possibly tonight or tomorrow.
  7. Just a small update on Amalgam. I've added some more details to the rapids ride next to it, such as catwalks and watch towers. I'm also working on the lighting.
  8. I've completed the station, entrance, and exit for Amalgam. I also added more braces on to the lift hill. Another change I made was I tweaked the layout a bit. I smoothed out the hill/ turn after the loop , and made the drop into the underground tunnel a double dip.
  9. This is my first S&S 4D Coaster. I hope you guys like it. [youtu_be] [/youtu_be]
  10. I've finished my latest coaster, Canyon Blaster. It's a western themed B&M floorless coaster inspired by Wild Fire at Silver Dollar City, and Big Thunder Mountain Railroad at Disney World. I hope you guys like it!
  11. That's actually the brake run that slows down the trains so they can go through the loops at safe speeds.
  12. Here's the second update. I made some changes to the rockes around the first brake run and I also added more scenery. I finished the firsts block brake section and started adding scenery around the 90 degree turns. I also added some lights to the ride as well.
  13. Cursed Mountain is a heavily themed coaster I'm designing. Riders will travel up a mountain, through creepy caves, and even an old mine. Please comment on what I have so far! Thanks guys!
  14. Here's the first official update guys.I've got quite a bit done on this ride in the past couple days. Hurricane stands 458ft tall and has a top speed of 130 mph. The second hill is 200 ft tall. After the second hill there is a magnetic trim brake that slows the trains down to 65 mph. The coaster will have 4 inversions total. I think this will be by far the most exciting coaster I've designed so far.
  15. No there's a brake run after the 2nd hill that slows the trains down to about 65mph.
  16. Hey guys I'm designing a looping strata coaster named Hurricane. Here's the teaser for it. I'll post and update later.
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