
fraroc
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Posts posted by fraroc
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It seems like Mexico and central America are all safe havens for all the Schwartzkopfs
S-C-H-W-A-R-Z-K-O-P-F. SCHWARZKOPF. LEARN THE MASTER'S NAME, PLEASE.
I keep forgetting there's no "T", bad habit I got into, sorry.
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Is it weird If I like Vekoma Boomerangs? I loved Sidewinder at Hershey every time I went on it, sure, it beats me up, but I don't care, I think it's fun.
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Like you said another Paramount Park. I love the story telling of your park. Keep up the great work.
Thanks! I try my best!
Z-Force's scale is off. Compared to the rest of the park, it looks like it's about the height of Millennium Force.But the thing is, it's only 210 feet high! not 300! I'm trying to make this thing actually be realistic by ACTUALLY making Z-Force a Hypercoaster. (200ft, 70mph). SoCal's coaster looks good in the fact that he custom supportted it very nicely, but it seems a little small actually. I understand where your going at when you say it looks tall compared to every other coaster, seeing as how Steel Python is the only other coaster that breaks the 100ft ceiling. But still...It just dosen't make sense to me how you can build a hypercoaster and not have it be 200ft tall.
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Year: 1996
Hi!
My name is Robbie, I'm 14 years old and there is nothing I LOVE more than riding roller coasters. I don't understand how ANYONE can be afraid of roller coasters because they are like, the COOLEST things ever!
I live in the big city of Denver,Colorado with my Mom, Dad and my younger sister by two years, Melanie. Melanie can be a bit iffy with roller coasters, but she enjoys the ones she likes. I have been to both the old and the new Elitch Gardens in my lifetime, and just last year we took our first trip to the new one! And I liked it just as much as the old one! I have also taken trips to Disneyland in the past, and unfortunatly, Elitch Gardens and Disneyland are the only Parks I've really been too over the years, but there is one amusement park that I always wanted to go to.
Paramount's Kings Paradise in Laramie, Wyoming. This place looks awesome!! It has several roller coasters and thrill rides. And the main attraction, the Z-Force roller coaster is one of the Top 15 Steel roller coasters in America and the tallest and fastest roller coaster in the entire Rocky Mountain region which we live in! I'm still trying to convince my folks to take a family vacation at PKP.
Especially since I saw THIS in a magazine ad!
This must be the new coaster for next year, and It looks badass!
Hopefully I can convince my Mom and Dad to go on vacation to Paramount's Kings Paradise next year!
(creator comments: What do you know? Setting the textures to low detail has its uses!)
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^ The reason that Katapul is SBNO is because the park is retheming it to Superman as seen here: http://www.themeparkreview.com/forum/viewtopic.php?f=2&t=59544&p=1210388&hilit=Hopi+hari&sid=a7d68e07a2f01de507a7fc908ed69dd2#p1210388
Am I the only one thinking "Six Flags Brazil" when I see this?
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The theming is an absolute hot mess in King's Dominion, FOF and I305 are in the "Africa" themed area. It seems that Anaconda,Crypt and Volcano-the blast coaster are the only rides that keep with the African theme. Sometimes, parks just like to divide the area into designated areas like HP with "Comet Hollow" and "Music Box Way"
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It seems like Mexico and central America are all safe havens for all the Schwartzkopfs that we got rid of. I really hope it is Weiner Looping, because that ride looked like 100% more badass than any Vekoma Boomerang coaster, and I LIKE boomerangs. I personally believe Boomerangs are both convienient and fun, and considering how a park takes care of them, the headbanging can be kept to a minimum.
It also could be a chance that it could be thet Katapult at Hopi Hari, seeing as it's in an SBNO state for some reason. Katapult was the world's first launching coaster and it first operated as King Cobra at Kings Dominion.
OR, and this is probably a product of my own wishful thinking, but I REALLY hope it's a Katapul. All of them are probably in storage someplace, waiting to be built, it would definetly breathe new life into the coaster and could bring more back. (Just my luck, the first Schwartkopf Katapul to be rebuilt will be at Dorney )
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Picture it, 2007, Dorney Park&Wildwater Kingdom
I was just about to get in the back seat for Steel Force when a 2 kids got in the row behind me and one of them said, "I don't want to on! didn't you see that one movie where the roller coaster flew off the track?!" And when we were halfway up the chain lift, the kid said "Oh my God...oh my God...Final Destination 3...." And someone in the last row said "I SAW THAT!! WE'RE ALL GONNA DIE!!!"
S.M to the H.
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Seeing as how we're both making Paramount parks at this time, yours is Town Lake, mine's Kings Paradise. I gotta say this is really, really good!
But a few points of advice, use the David Walsh cheat for your pictures. Trust me, they look a billion percent better without those buttons. And upload your pictures to Photobucket, for some reason, Imageshack pics take For-EVER to load.
I hope you continue!
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I always wondered, if a launching cable proves to be inefficient and unsafe, will Intamin take a major step and replace the launching system on Kingda Ka or TTD from a hydraulic cable to LIMs or LSMs, they seem much safer to me. But the weird thing is that I don't think I ever read about a cable snap on Stormrunner or Speed Monster.
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Nice and Z force looks a lot better
Thanks! I personally believe the freelook cam makes for better pictures.
Just because a ride is large doesn't mean you have to make it look disproportionate to everything around it...the Hyper just isn't very good. It looks ridiculous compared to everything around it in a bad way. I'd say try to start over with it, because as it stands, it just doesn't fit in at all with the park. See? While still remaining a dominant figure in the picture, this hyper managed to keep its scale and look like it belongs. Also, I supported this with NO custom scenery.Try to mess around with layouts and scale, and may be try to put more work into each update and/or add more in between because the park is still just meh. As well as addressing the criticism people give you, you should really try to implement some of their suggestions.
You know, I still don't see how Z-Force is too big for the park, Kings Dominon is a medium-sized park, and I understand how i305 looks rather large compared to the other rides in the park, but Z-Force is 210ft tall, not 305. And besides the park already has a 225ft tall slingshot ride.
I do try to fix up the park as much as I can to make better pictures, it can be as complex as adding better supports, or it could be as simple as adding a few trees.
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Era 3: Park owned by Paramount Parks
Year: 1994
By 1994, negotiations between Paramount Parks and the private landowner that was planning on buying Kings Paradise were complete and Paramount legaly owns the park. As it turns out, the private landowner procured his money in a less-than-legal way, making the sale null and void. Kings Paradise is now Paramount's Kings Paradise!
I forsee many great things coming to the park in future years!
But I must tell you guys that I will not be telling this park's story anymore. Instead from now on the updates will be told from the point-of-view of a young coaster enthusiast from Denver,Colorado, in which him and his family will take periodic trips to Paramount's Kings Paradise.
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I like it so far, but I think that if you used some CFR and CTR as well as SteelWorx, you would come out with a much more convincing recreation.
Good job though!
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From now on, all points of critisism and praise will be addressed before an update
That looks ridiculously disproportionate to the rest of your attractions in your park, and it really looks out of place. Aesthetically magnum and Steel Phantom looked good, this just isn't doing it for me. The placement of the supports is part of it...Well, techically, you could say that when Steel Force opened at Dorney in 1997 that it being the only 200ft tall ride in the park it looks disproportionate. And like I said before, I take inspiration from predominatly King's Dominion, Cedar Point and Dorney.
I'm not a big fan of Z Force or Steel Python. Z Force looks way to large and the other hills look bad in my opinion. And I dislike Steel Python 's supports. Z Force needs some serious work. If it were an out and back, it would be better.I agree with you about Steel Python because I definetly feel I was rushing when I made it. It's definetly not my favorite ride in the park and you know what, when the 2000s come along at this park, it may very well suffer the same fate as many other Arrow loopers. Z-Force is techically an Out and Back coaster and it's large because it's what its meant to be, a Hypercoaster. I specifically did not want to do a Steel Force clone, I wanted to go for an original design.
Personally, I am not a big fan of the last picture, as the drop looks really bad. I like your idea and what you are going for, but it just doesn't look great here.Thanks! I was really trying to go for an old-school Arrow hyper coaster, not a Morgan. My main inspirations for Z-Force are Pepsi Max-The Big One at Blackpool Pleasure Beach and Magnum XL-200. Unfortunatly the limitations in RCT do keep me from making rides look like they do in real life, but I just have to work with what I have.
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Year 1993
The long awaited Z-Force coaster is finally opened to the public, and let me tell you the public is LOVING it!
This is probably the shortest the line has been all day. Earlier, people were waiting OUTSIDE the queue line, and they were operating three trains!
The swooping first drop which brings the train to a top speed of 77mph! after that, there is a series of hills which are supposed to have feirce airtime!
But one of the most thrilling sections of the ride occurs AFTER the Mid Course Brake Run when the train plunges into a deep,dark tunnel, where the on-ride picture is taken.
After the tunnel drop, the train emerges and enters a helix around the support latticework, where a coaster element known as a "headchopper" occurs. Notice how everyone ducks and puts their hands down!!! It has actually been reported a person over 7 feet tall actually hit their hand on the support beam, leaving him or her with a severly broken wrist. But It was later proved as nothing more than an urband legend.
Nice picture at sunset, obviously Hurricane was feeling rather photogenic today!
Next Update hint: KP becomes PKP.
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Is this a totally new coaster or is it a relocated ride?
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Personally, I like the SDC Hurricane. But I don't really like the mountain, it just doesn't look nice with the grass on it.
Yeah...I see where your coming from. I actually repainted the mountain to all snow and ice in the later years of the park and you know what, Its also realistic to do because the mountain is probably made out of fibreglass and polystyrene.
And I'm glad you like Hurricane because I am not lying to you when I say it was REALLY HARD to make it look realistic.
=======================================================================================================Year: 1993 pre-season
Just take a look at this preview, looks pretty awesome!
The tallest and fastest coaster in the Rockies has arrived!
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It looks very good from where I'm standing! The waterfalls are a nice touch. Keep up the good work!
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Me personally, I LOVE the sound of LIMs on Impulse coasters and Volcano at KD.
REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEAAAAAAAAAAAAAAAAAAAAAAAHHHHHHHHHHHHHHHHH!!!!!!!!!!!
It's too bad LSM coasters like Maverick and Cable launched coasters like TTD and MF don't have the awesome horror-movie scream of LIMs. It really adds to the experience in my opinion.
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Ok, guys. I apologize for what happened ok? I won't double post anymore.
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Year: 1992
If we accelerate time to the early 90s, many additions have come to King's Paradise!
In 1991, the park managed to score a used roller coaster that was originally in the U.S state fair circuit. It is an S.D.C "Hurricane/Windstorm" model coaster. S.D.C Hurricanes are compact, non-looping steel rollercoasters known for their small footprints and exciting ride experience!
When Hurricane opened, it was VERY popular with the families. In my opinion, this is a great "starter" coasters for kids that want to get on bigger rides and roller coasters, but don't want to start too extreme. It dosen't go upside down, but it's swooping drops, tight turns and the steep twist makes for one thrilling ride!
Also, shortly after Steel Python was built, the park managed somehow to construct a manmade mountain out of mostly composite materials. It looks nice, don't get me wrong, but what in the world would they use it for? My guess is an indoor dark ride or an arcade....
1992 also saw the addition of Acrophobia, a slingshot ride that reaches heights up to 230 feet tall, giving the park a more X-Treme edge!
And finally...I must announce that the park is planning something extraordinary. The project, dubbed "Project 93" is said to be the biggest addition the the park yet...I can't give any details at all about Project 93. But I can tell you......
Kings Paradise's skyline will forever change.
And just in case your wondering. At this point in time, Taft/KECO has indeed been bought out by Paramount Pictures, and KECO's other parks have indeed become "Paramount Parks" except Kings Paradise. And here is the supposed reason why Kings Paradise is not a Paramount Park yet, a private landowner supposedly flashed the general manager some SERIOUS money and proposed that he buy the park, but there are some legal issues floating around. And Paramount/KECO is going through negotiations on who exactly owns this park, Them or the private company. For the time being, Kings Paradise remained open, without the Paramount prefix.
(Creator comments: I'm actually quite satisfied with how Hurricane came out, It looks much more realistic than Steel Python in my opinion.I've tried several times in Rct2 and Rct3, a realistic SDC Hurricane is nigh-impossible to make. But with some modifications, I made it work and look somewhat like the real thing at the same time.)
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Year: 1989
It is now June 2nd, 1989! The new coaster, Steel Python has finally opened!
Steel Python is a custom steel-track looping coaster built by the reknowned roller coaster manufacturer, Arrow Dynamics who also built the now-defunct Corkscrew coaster at King's Paradise. Steel Python is also now the tallest, fastest and longest coaster in the entire park, Standing at approximatley 110ft tall, reaching speeds up to 54mph, and a ride time of two minutes. The coaster features four different inversions in it's layout. A 65ft tall loop, a cutting-edge double inversion called a "Cobra Roll" which extends over a new manmade lake installed in a park. And a simple, but tried and true corkscrew near the end of its course.
This coaster looks fun as hell!
Here is a picture of the cobra roll over the lake! A unique inversion for its time, seeing as how most Arrow megaloopers have a Batwing inversion instead of a cobra roll.
Probably one of the things I like and dislike about this ride is the really slow, long turn at the brake run that turns into an unexpected plunge into a high G-force turn!
This ride really set the bar higher for coasters at King's Paradise, seeing how for 1989 and 1990 Steel Python was the most visited attraction!
(Creator Comments: The custom supports look like shiz, don't kill me.)
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Wow....I REALLY like the Arrow corkscrew coaster. Much more realistic looking than the one that was at my park...
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Year: 1987
In case you didn't guess from the last update, In 1987, Kings Paradise not only expanded to the left, but added a new wooden coaster built by the legendary Charels Dinn who built The Beast at Kings Paradise's sister park, Kings Island. The new woodie's name is Thunderstrike, lets check it out!
It's roughly the same height as Racer (80ft), and it's top speed is around 48mph. But don't let that fool you, this ride packs a punch! The second hill I'm told has absolutley killer airtime!
Thunderstrike can be described as an "Out and Back/Twister" coaster. While it does follow the pattern of an out and back, there are several twists and turns in the ride! In particular, after the second hill, there is a twisted helix that produces crushing G-forces!
But here's the catch. At this point in time, Kings Paradise has four roller coasters. And three of them are wood coasters, even the Herschell Junior Racer is a woodie! Leaving Venom Rail, the TOGO standing coaster as the sole steel coaster. But however, I can tell you that in the not-so-distant future, that will change.
I can't give away much detail, but this particular view of the park will forever change.
(Creator's notes: I personally love the third picture, Freelook camera is awesome!)
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I do enjoy SDC Hurricanes, seeing as how Adventureland Farmingdale, which is my home park has one. They're pretty fun rides, I love the twisting plunge before the helices, surprisingly very intense. In fact, Trailblazer at Hershey and Hurricane at Adventureland were my first "big coasters" I ever rode on (I was probably 6 or 7 years old) and those rides taught me to stop being such a pu$$y and ride bigger, non-kiddie coasters and now look, While I was at KD, I rode Intimidator 305 EIGHT TIMES IN A ROW! In fact I305, Volcano and FOF are now some of my favorite coasters!
So yeah, a big thank you to SDC for starting my love for coasters
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Year: 1987 pre-season
Here's a little "preview" of Kings Paradise's new ride for 1987!
Looks pretty awesome to me!
(SoCal coasters: The freelook camera is pretty awesome! I don't have to keep holding down the middle mouse button to position it! Thanks for the tip! I'm probably going to use it for most of my pics now.)
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How about Dog Fart Coaster or Fuwa-Fuwa Osora No-Dai Bouken?
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While I appreciate your updates, I do feel a bit annoyed, and I imagine anyone else who has commented in this thread may feel the same way.
You have not even aknowledged nor taken any advice that has been given to you regarding this park. We're giving you good advice, the least you could say is "thanks but no thanks". I spent the time to take a look at this park, and point out areas that I think could be improved. I commented on this hoping to help you, but if just ignore what anyone has to say about your park that isn't good, you'll never improve.
Criticism: We didn't need two pictures of the same giant dirt space. Way to improve: Try taking pictures from different angles, and of different and new things. Experiment using the free look camera. You'll be surprised at how cool some of the angles are.
Criticism: All the ground besides the dirt is the exact same color. Way to improve: try changing the textures of your terrain wi the terrain painters. There's dozens of different textures to choose, so just try to vary things up a bit.
Criticism: There is absolutely no terrain changes, it looks un-natural. Way to improve: even slight different changes in terrain make a park seem more real.
Criticism: your park feels weird since all the paths seem bland and sterile and have way too many lamps. Way to improve: look at pictures of a real theme park. Look at how paths often have scenery around them and have trees and other ascetic features. Try to make you park feel more natural.
That's the ways I think your park can improve. I just gave you valuable criticism from an experienced player. I hope you at least read this comment and perhaps take to heart some of the things I've said.
-SCC
Ok. I'll preface this by saying. I am definetly NOT the best park builder in the entire RCT fandom, not by FAR. but I try my best.
I do agree the second dirt picture was redundant, but I wanted to show the massive amount of land that King's Paradise cleared for whatever's coming next year (1987) I'll make sure that I won't make that mistake again.
About the terrain, Some real life parks arent that hilly at all. Cedar Point is really flat, as well as Kings Dominion. And I'm definetly inspired from those parks.
About the lamps, You may not see it now, but soon King's Paradise will expand and have seperate areas. The area with the lamps is known as the "Promenade" area.
Probably my biggest weak point is the fact that I focus more on coaster design than scenery and buildings. I'm still learning new things about this game, now there there are a plethora of CS Items and more Custom Flats and Custom Track Rides that we even imagined there would be!
[RCT3] Kings Paradise
in Roller Coaster Games, Models, and Other Randomness
Posted
Yeah, even though I try to follow all points of advice, some people just don't like my park, and frankly, that's their perogative.
Thank you
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Year: 1997
Hi! It's Robbie again! Guess what?! I DID IT! I finally convinced my parents to go to Paramount's Kings Paradise! And let me tell you, that trip was AWE-SOME!
Trip report: Day 1
We woke up early and got on the road by 7:30, and we dealt with a horrible amount of morning rush hour traffic going out of Denver.
Resturaunt=FINALLY able to get out of the car!
Then, after 2 hours and 20 minutes of driving, we finally arrived in Laramie, WY and passed the stately Paramount's Kings Paradise sign!
After passing the sign, we could see some of the park's coasters!
A few hours after we checked into the hotel and got settled into our room, we decided to finally go to the park!
The first roller coaster me and Melanie rode was the red train to the Racer, it was about a 30 minute wait to get on. I personally liked it, but Melanie vouched not to go on again because it was too bumpy for her, she dosen't understand that woodies are supposed to be that way!
Racer was fun and all, but what I REALLY want to head to was for the Z-Force coaster. Up ahead we saw a MASSIVE line for the Acrophobia slingshot ride. It looks like a lot of fun, but there is no way I'm waiting 2 and a half hours to go on it.
Z-Force had literally NO LINE, even though It was probably one of the more well-known attractions at the park! Good for us!
We sat in the first row of the second car.
One word, AWESOME. Me and Mel both loved this coaster. It was fast and FULL of ejector air! In fact, it became our mutual favorite coaster from that point forward!
We went on the Venom Rail standing coaster next, we were literally the only ones on that ride! It was a little rough for a steel coaster and Melanie thought she was going to fly out of the train!
Next, we went on the new coaster for 1997, Star Trek-The Ride. It looks really interesting!
The station and queue line was obviously space-age themed. The monitors on the sides of the walls played two episodes of the original Star Trek series on a loop which seems like a nice touch to me, seeing as how I enjoyed the episodes I've watched in the past.
When we got into the train, I found out that Melanie wasn't fully aware of the concept of "Launched Coasters" so I decided to screw around with her a litttle.
Yes, I know I'm an evil person. '
My personal favorite part of the ride was the Cobra Roll/Immelmann combo after the launch!
The corkscrew at the end was very intense!
Unfortunatly, It was beginning to get kind of late, so we decided to call it a day and go back to the hotel, so we can go back to the park tommorrow!
This was the view I got outside my hotel room window! Nice, isn't it?
Day 2 coming soon!