The whole project from start to finish is meant to be just a concept, so can be a little OTT, however, I have also tried my best to make it as realistic as I could.
The problem is Im a designer first and foremost, the engineering and especially physics side of things takes a bit of back seat, hence maybe its a tad unrealistic.
The actual mechanism of moving the seats in and out is supposed to be quite random, hence keeping the riders on the edge a bit. It is also primarily controlled by ones inertia, so each rider gets a slightly different experience round bends etc... but ultimately controlled by computer which operates a very simple rack and pinion type mech.
Also the rider if he/she chooses, can request the seat isn't released at all, before they embark.
Another point which makes it unique is that it isn't actually a roller coaster to the truest sense off the word. I fully expect to get some frowns and slating from what comes next... But I believe future designs and the current industry can only be pushed forward by crazy concepts...
So this "roller coaster" actually uses MagLev technology in its arms instead of wheels.
But before I'm slated I'd like to point out that Magnets are already being used, in terms of LIM's and also magnetic brakes, but Iv taken it one step further by making the whole thing magnetic.... hence why the train is so big, and the seats are far away from the track, to protect the riders.
MagLev is also maintenance free because of no moving parts, and also doesn't generate friction with the track, so less energy is lost, so faster/further the train can go.
Coaster Sim. Fan - the animation was all done in Maya 2008 and 2009. The modeling was all done in Maya too, except the scenery which is credited to the amazing Vue.
paintballer - no RTC sounds in here my friend, theyr all real life recordings.
But im glad you all like it (to a degree) I really enjoyed making it but remember though, its just a concept