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StarWars

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Posts posted by StarWars

  1. Whenever Hersheypark gets around to expanding to the golf course area, do you think they should build a long, snaking B&M hyper coaster or maybe one of their Wing coasters? They'd have the space to do so, and I think a long coaster could be really cool in that area if it interacts with other rides and areas, sort of like of the rides in Comet Hollow all seem to interact in some manner. Or would you rather see a fully-fledged Intamin hyper (I think Skyrush technically qualifies a minor hyper-coaster, albeit a small one).

  2. I wonder, whenever they get around to expanding over to the golf course section, if they will try to come up with a flood solution, like creating special drainage tunnels underneath the park or something. Some sort of floodgates. Or do they already have something in place that does nothing to alleviate the flooding? Speaking of that eventual new section, I wonder if they will relocate the current dam to another location to allow Spring Creek to be widen in the eventual new section. Is the flooding exacerbated because of the current dam's location?

  3. I have a feeling the new attraction will be something for Hurrcane Harbor for two reasons:

     

    A: They removed the old water play structure (the thing with the tipping bucket)

     

    B: They put this banner up near where the play structure was (image from Screamscape):

     

     

    I'm not as in tune to what major types of water park attractions are out there, but what could it be? What are there "in right now" water attractions that SFA could realistically get? The play structure's area is too small for one of those water coasters. Maybe some of the older slides (from the Wild World days) will be removed as well to make room?

  4. I was looking at a Google Maps satellite view of SFA and a very random thought occurred to me: What would happen to the rides that are themed to TimeWarner properties if Six Flags ever sold SFA to another company (i.e. they way they did with Darien Lake)? I chose Darien Lake as an example because of how they had to rename the rides to erase the TimeWarner connections, such as Superman: Ride of Steel becoming Ride of Steel (sans Superman). In SFA, almost all the TimeWarner properties are located in Gotham City (apart from the Looney Toons Land). If SFA was sold, I think a good retheming for Gotham City would be along the lines of an Fourth of July themed area. I think Superman: Ride of Steel (retaining its colors) could be renamed Steel Patriot. Maybe Joker's Jinx could be themed to Fourth of July fireworks (with firework sounds at launch) and Batwing could be something related to Bald Eagles. I know this is all hypothetical, but how would you rename the section and rides if SFA was ever sold to another company?

  5. If I get some extra cash I will certainly consider contributing to the kickstarter, this game looks like exactly what many of us want, as previously mentioned, an RCT-like game with newer rides and general updates.

     

    The wing coaster with catwalks looks particularly awesome and I am loving the selection of flat rides so far! Here's the rides I saw so far on the screenshots for those who do not read the blog...

     

    Coasters: Suspended (Arrow), Mack Wild Mouse, B&M Wing Coaster, Arrow Looper, Mini Coaster, Wooden Coaster

    Tracked Rides: Suspended Monorail, Steam Train

    Flat Rides: Top Spin, Topple Tower, Observation Tower, Teacups, Scrambler, Ferris Wheel, Pirate Ship, Carousel

     

    I'm pretty sure the Kickstarter ended. I mean, the backers are already getting the game (the $40 tier). The regular $15 game will be out next month on Early Access (at least that's their plan).

  6. The quality isn't that great but I found these on Youtube and thought it was worth sharing.

     

    Brand new Roar, Python still operating...I miss the Adventure World days.

     

     

    Awesome vids. Clearly, they are from 1998, as Roar is there and Python is there. Roar opened in 1998 and Python closed after 1998. It was replaced in 1999 by Two Face: The Flip Side when Premier Parks bought Six Flags and converted Adventure World to Six Flags America. One thing that amazes me (non-amusement park related) is how in less than 20 years video quality from consumer-level devices has greatly improved. If I didn't see Roar or Typhoon Sea Coaster, I would've guessed this was from the early 90's when Adventure World transitioned from Wild World (1993?).

  7. Nobody has pointed this out, but The Cedar Point logo thing from the leaked Valravn logo matches the one on the box that was sent to Robb.

     

    image_12856.jpg

     

    thumb_image3_13.jpg

     

    Edit: I should say that I believed the leak was real when it came out, but this is for those who were hoping it wasn't real. I guess you could look at it two ways. 1.) Everything that was leaked was real. 2.) The park is messing with us, which is high doubtful IMO. Don't get me wrong, I do realize that Tony and his crew at CP do like to mess with the enthusiasts from time to time, but I don't think the park would go through all the trouble to build all that stuff into a app just to mess with us.

     

    Two things of note. The font in the second image should be familiar to some PlayStation fans. It's the God of War font. And the other thing, which I find somewhat funny, is this new ride's use of a Raven. Anyone who is a football fan, knows the hatred people from that general area of Ohio harbor for the Baltimore Ravens (they were formerly the Cleveland Browns) (full disclosure, I am a huge Ravens fan). Can't wait to see what the rind ends up being.

     

    As for that tragic news involving Raptor, its a shame people just ignore warning signage. As horrible as this is for the man's family, if they sue the park, I will want them to lose in court.

  8. Well, seeing as SFA is my home park, the one thing that would be a focus for me would be getting rid of dead ends. For instance, I'd open up a path connecting Gotham to Mardi Gras (in the area Voodoo Drop (Formerly Tower of Doom)). I believe one technically exists there already, but it's not for public use (except maybe during Firght Fest). After that, if it wouldn't be too costly, I'd create a new path that would begin at Coyote Creek that would go around the rapids ride, behind Roar, and connect Gotham/Whistletop Park. Along the path would be new rides, maybe a new roller coaster (maybe a Wing Coaster) and a collection of new flat rides. If it wasn't too cost prohibitive, I'd remove Shipwreck Falls and replace it with a bigger, better version in Hurricane Harbor. It just makes sense for me to have such a major water ride like that in the actual water park (Penguin's Blizzard River would stay put, as you remain fairly dry). In Shipwreck Falls' place, there could be some new flat rides, perhaps the return of Iron Eagle or the old enterprise ride (can't recall its name) they used to have there. I'd also re-track Roar (although in the SFA thread, some speculated a Facebook from SFA post signified Roar might be closing).

  9. On the POV of the train, it sounds like Rupert Grint (Ron) was the only actor to reprise his role. Harry only seems to make general sounds (I don't think he says a word) and Hermione's silhouette is clearly not voiced by Emma Watson. Frankly I don't care either way, but if they're spending this much on a massive attraction like this, wouldn't it make sense to get all original actors (or just edit together random lines from the movies).

     

    As for the train, how fast does it move? I mean, there's not THAT much of track length between Gringotts and Hogsmeade is there? Or does the train move VERY slow while the images on the screen make the movement seem faster?

  10. You also should remember that anything Roar or earlier was built/relocated during the Adventure World days. If I recall, Mind Eraser was the first SLC built in North America. Then there's Wild One. Those are the only coaster remaining from those days though, as Python (half of Lightning Loops from SFGADv) and The Great Alonzo's Cannonball Coaster (Kiddie Coaster) are removed/relocated. I really would have liked to see where Adventure World would have been headed had they not been bought. I think they were doing really cool things. I still like SFA, but if given a choice I would choose HP/BGW/KD every time. They need to do a few things like remove dead ends. Examples: Connect Southwest Territory (soon to be Mardi Gras) to Gotham City and create a new area that would allow a connection from Coyote Creek to Whistletop Park/Gotham City.

  11. I'm waiting for them to release it for Mac as well. I downloaded the demo, but when I try and open it and it gives me a fatal error saying something along the lines of "no drivers found" and "Direct3D 9.0c" can't be located or loaded or something. I tried re-installing DirectX, as well as a couple other troubleshooting tips but to no avail. I had to dust off my old circa 2008 iMac, which happens to be running Windows Vista via a partition drive, to see if I could try the demo out. Dunno why it's not working as my old iMac meets all the minimum requirements so not sure why my Windows partitioned drive somehow can't locate "drivers" but whatever.

     

    If I've waited 8 years for this, I'm sure I won't mind waiting a little longer for a Mac release cause I KNOW it will for sure run perfectly on my brand new 27inch iMac I bought over this past summer

     

    Whenever you get the game, do you plan to bring back your fantastic Drachen Fire recreation? You can actually transfer NL1 coasters to NL2. However, due to differences (like realistic friction), it may need to be altered. With the ability to add multiple coasters to one map, it would be awesome if you did BBW as well.

  12. Here's my PC set-up

     

    PC: Dell Studio XPS 7100

    OS: Windows 7 Home Premium 64-Bit

    CPU: AMD Phenom II X4 945 Processor (4 CPUS), ~3.0GHZ

    Memory: 6144 DDR3 RAM

    Video: AMD Radeon HD 6450

    Video Memory: 3829 MB DDR3 RAM

    DirectX: DirectX 11

     

    To get 20-50 FPS (averaging about 25-35 FPS), I had to set my resolution to 720P/60HZ, LOD Distance and Texture Filter Quality to low, real time shadows at max (I did not like the lower quality shadows at all), Background Texture/Detail at normal, and Advanced Effects unchecked. I also have unchecked Triple Buffering/Vertical Sync. Full Scene Anti-Aliasing is set to disabled and Font Smoothing is set to LCD Mode. Gamma correction is unchanged. With these settings the game runs well enough, except it seems during night time. My video card (considered entry-level in 2011) will probably be replaced eventually as every game now seems unplayable (in terms of FPS) for me above 720P.

     

    Update: I switched back to 1080p and the game is just as smooth as when I had it at 720P.

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