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JMAinArizona

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Posts posted by JMAinArizona

  1. Just got back from a fantastic weekend of fun, sun and roller-coasters!

    It's always been my dream of mine to have my daughter follow in my footsteps and become a coaster fanatic like me. Well... Mission Accomplished!

    My daughter rode on every coaster at both parks- and loved them!

     

    THANK YOU ROBB and company for putting on another amazing WCB!

    May your coffee be black as hell, strong as death and sweet as love.

     

    -Jason

  2. Not to sound too cliche, but I'm also very excited for the event.

    This will be my first!

    I've followed TPR for a long time and I'm looking forward to meeting everybody.

     

    Sorry if this has been answered already, I didn't see: How many attendees to we have?

     

    By the way: It looks like it will be sunny and 99 degrees in Valencia - dropping down to the the 60s at night. That's "cool" for an Arizona guy like me.

     

    -Jason

  3. I'm curious to see how this all plays out.

     

    As someone who initially broke the bounds of RCT3 and helped people see the game for more than it was designed, I hope some of these elements exist in this new iteration. A big part of RCT3 was using the engine to create "dark rides." I wonder how this new version will translate.

    It was mentioned that there is a lack of walls and building components. I'm also curious about the use of particle effects, triggers, etc. Will this vital part of RCT3 modding make it into this game?

     

    I keep hearing that there will be support for modding- and that is fantastic news- but will we be having to mod basic elements that should already be a part of the game?

    Furthermore, RCT3 has been around for years now; there is so much material. In a way, RCTW will feel like a step backwards. Unless- of course, some of the sets from RCT3 can be converted. Will this game eventually support something as fantastic as this:

     

    These are a few things that come to mind. I'm excited though. It has definitely re-peaked my desire to dive back into the world of coaster sim.

     

    -Jason

    AKA jmainaz

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