From my understanding, it seems like it has physical, practical sets and the glasses makes it possible to see things overlayed over things. Augmented reality basically adds digital elements on top of live, real environments. Here is a video that shows it off.
I'm curious to see 1, what the glasses will look like and 2, what elements of the ride will be augmented.
"B&M will NEVER build a coaster over 300 ft..." until 2012 "Cedar Fair will NEVER build a coaster taller than MF..." until 2015
This reminds me of those articles that talk about how zoos should be replaced with AR/VR animals in the exhibits. I'm sure this ride will still be highly themed but anytime you start seeing things with glasses it just takes your focus away from that you know the real thing is not there.
Trackless technology has come a long way, I'd rather a highly themed dark ride with only a few power-ups or other riders in cars traveling the same time. e.g a trackless shell or two appears throughout the ride zipping nearby the cars or bananas that drop into the floor making you think you hit them than wearing glasses that overlay the sets with 1000 things happening at once. Same with mushrooms, it'd be easy to make the car speed-up.
I'll reserve full judgment until I've seen and ridden it myself but if the glasses are just to show off effects that maybe can't be done physically like stars taking out other racers, the lightning bolt effect or many other racers then just don't include them.
^ What she said, plus I'm fairly certain we can all agree that Universal is going to go balls-out with the AR crap where it'll essentially be sitting in a box watching a video screen in the end. Even though it's an actual ride (for once, Uni) it won't feel like it.
Nintendo and Universal Studios have released new details about Super Nintendo World, which will open first at Universal Studios Japan and later at Universal Studios Hollywood, the Universal Orlando Resort and Universal Studios Singapore!
Imagine an immersive and innovative universe of Nintendo brought to life.
Get ready to enjoy SUPER NINTENDO WORLD™ featuring the Nintendo experiences you know and love in a way you never thought possible.
The land’s interactive environments will seamlessly connect using state-of-the-art technology to create an innovative and immersive theme park experience for countless opportunities to discover the excitement of your favorite games.
SUPER NINTENDO WORLD™’s ultra-immersive Mario Kart puts you in the driver’s seat.
Explore the area on the back of a Yoshi on this family-friendly adventure.
Take it to the next level with a Power Up Band* where you can keep score and stay connected while discovering a multi-level game area filled with one-of-a-kind challenges!
As you explore, you’ll discover punchable ? Blocks and many other iconic elements from your favorite Nintendo games.
Like I want to be excited, and it was obvious the rides were going to be mostly/all Mario based for a while, but my enthusiasm has faded a little. I kind of hoped we'd see some of the other franchises represented in a restaurant or interactive area but now I can't see any other big Nintendo properties making an appearance here for a while (Pokemon/Zelda etc) and now we have paid add-on wristbands (What are the odds you can't even keep them for future visits) to 'get the full experience.'
I mean, it's hard to get really excited from that promo video because you know that's not at all what the experience is going to be like. Catchy song, though.
That coaster dad  and that coaster kiddo .Road trip buddies for life. Dad's faves: Fury 325. Phantom's Revenge. Twisted Timbers. Intimidator 305. El Toro. Kiddo's faves: Talon. Alpengeist. Raptor. TMNT Shellraiser. Fury 325.
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