Six Flags Great Adventure (SFGAdv) Discussion Thread

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Re: Six Flags Great Adventure (SFGAdv) Discussion Thread

Postby larrygator » Tue Jan 01, 2019 10:04 am

boldikus wrote:I've read that response like 8 times and I'm still not sure what point you're trying to make.

Anyways, its already freakishly warm and all the rain has passed, as long as the wind chills the f*ck out today is shaping up to be a great season finale on Six Flags Most Explosive Coaster™!


It sounds like he is saying, a 6PM closing allows SF to say customers had plenty of time to enjoy everything
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Re: Six Flags Great Adventure (SFGAdv) Discussion Thread

Postby YoshiFan » Tue Jan 01, 2019 6:47 pm

There was new theming for 2019 at Skull Mountain today. A bat flying in the station and inside the ride area.

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Re: Six Flags Great Adventure (SFGAdv) Discussion Thread

Postby Jason Maier » Tue Jan 01, 2019 7:54 pm

So how is construction progressing for WW:LOT?

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Re: Six Flags Great Adventure (SFGAdv) Discussion Thread

Postby boldikus » Wed Jan 02, 2019 5:30 am

larrygator wrote:
boldikus wrote:I've read that response like 8 times and I'm still not sure what point you're trying to make.


It sounds like he is saying, a 6PM closing allows SF to say customers had plenty of time to enjoy everything


:lol: Nah, I got it. My response was more of a critique on that complicated word salad.

YoshiFan wrote:There was new theming for 2019 at Skull Mountain today. A bat flying in the station and inside the ride area.


Oh man how did we miss this?!! :lol: We only rode The Mountain once, since it actually had a wait all day (we wound up only waiting -10 mins around 5/6ish).

The park was awesome yesterday. Was surprisingly busy for January 1st, not so surprising considering the temps during the daytime and the fact that they had a rather impressive fireworks display that it seemed everyone stayed for. We popped in Sesame on the way over so Bill could finally ride Wacky Taxi and they were pretty busy for NYD too.

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Re: Six Flags Great Adventure (SFGAdv) Discussion Thread

Postby coasterbill » Wed Jan 02, 2019 7:26 am

Yesterday was awesome. I love the fact that we now live in a world where Nitro has lines like this in January.

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PS: And it hit 100 minutes on Sunday

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Re: Six Flags Great Adventure (SFGAdv) Discussion Thread

Postby boldikus » Wed Jan 02, 2019 4:18 pm

And because even down to two trains its still a capacity monster, they took 15 minutes to chew through that.

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Re: Six Flags Great Adventure (SFGAdv) Discussion Thread

Postby ytterbiumanalyst » Thu Jan 03, 2019 10:00 am

Looks like you enjoyed your New Year's. =) Nitro is so f*cking good.
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Re: Six Flags Great Adventure (SFGAdv) Discussion Thread

Postby Too Fast For Comfort » Thu Jan 03, 2019 11:19 am

boldikus wrote:And because even down to two trains its still a capacity monster, they took 15 minutes to chew through that.


In all fairness, that's really not that long of a line comparatively.

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Re: Six Flags Great Adventure (SFGAdv) Discussion Thread

Postby coasterbill » Fri Jan 04, 2019 8:52 am

Too Fast For Comfort wrote:In all fairness, that's really not that long of a line comparatively.


It's a long line for January 1st (and about the longest line you'll see for Nitro on most days, it's almost never back to the switchbacks even in peak season). The 100 minute line a few days prior is unheard of for Nitro outside of Fright Fest (though it is running 2 trains as opposed to 3).

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Re: Six Flags Great Adventure (SFGAdv) Discussion Thread

Postby Jason Maier » Fri Jan 04, 2019 3:18 pm

How awesome was Nitro running in the colder weather?

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