Valleyfair (VF) Discussion ThreadPage 912 - Delirious (Larson Looper) Flat Ride Announced!Users viewing this topic: No registered users and 12 guests
Re: Valleyfair (VF) Discussion ThreadNew merchandise opportunity next haunt: Selling clean, dry pants at the exits to the mazes.
Re: Valleyfair (VF) Discussion Thread
Nice job on the balanced summary of WHY Valleyfair operates the way it does. And I agree with all your points but that still doesn't make it any easier for me to see other formally smaller parks move by VF with new additions. ![]() ![]()
Yes, we have that going for us here........which is nice. We got a log flume and a Gerstlauer.......log flume would be good for you. ![]() *Insert Caddyshack reference here. Re: Valleyfair (VF) Discussion ThreadThis is just total speculation and has no evidence. but I think they should remove corkscrew and wave and build a compact blitz coaster or something like that on the same site.
Re: Valleyfair (VF) Discussion Thread^
I don’t see Corkscrew going anywhere until the park adds a new looping coaster, they’ve been maintaining it pretty well over the years. The Wave also probably still has some life left, it’s popular with families and draws a fairly long line on warm/hot days. As for a Blitz coaster, while it would be wonderful if the park had a Maverick-like coaster, Cedar Fair is not going to drop $20 million+ on a new coaster at Valleyfair, at least not anytime soon. 2016 Valleyfair Ride Operator - Wild Thing
2017 Valleyfair Ride Operator - Wild Thing/Xtreme Swing 2018 Valleyfair Ride Operator - Steel Venom/Scrambler 2019 Cedar Point Ride Operator - Cedar Creek Mine Ride 2019 Carowinds Ride Operator (Winterfest) - Flying Cobras/Zephyr/Do-Si-Do Re: Valleyfair (VF) Discussion ThreadI would like to see an infinity style coaster at this park. Otherwise a RMC raptor would fill a nice hole in the lineup
After riding Lightning Run I can not understand why parks are not lining up to buy some Hyper GTX models. That little ride rocks
Re: Valleyfair (VF) Discussion Thread
they could make it an inverting coaster. and they could make a nice new log flume ride where the amphitheater. and yes that is all way too expensive for cedar fair to put at their second smallest park.
Re: Valleyfair (VF) Discussion Thread
I don’t see a flume ride coming back as Minnesota already has a good one at the MoA and correct me if I’m wrong, but I also don’t find them to be all that popular among the general public anymore. Re: Valleyfair (VF) Discussion ThreadI honestly don't know if they are popular among the general public the one at MoA always has a decent line when I go there. I don't go there often. It is a really good one though
Re: Valleyfair (VF) Discussion Thread^^ The Log Ride at Knott's has always been the most popular ride in the park. Of course, it is heavily themed too.
Re: Valleyfair (VF) Discussion ThreadI don't see another log flume. Now that there's somewhat close to adequate capacity in Soak City that's depreciated the other water rides. Riptide went away and no one really noticed. Most people want to get wet in their swimming suits, not their street clothes.
Non-Ride ideas, besides moving the park road in preparation for a waterpark expansion. * Winterize the utilities, insulate some of the buildings, etc to leave open the possibility of a winterfest * Replace the last of the ugly 1990s parking lot style path lights with the acorn lights found in the rebuilt areas * Replace the last of the asphalt with pavers. * Repave the parking lot an install LED lighting. They're actually using enclosed only rated metal halide bulbs in the non-enclosed fixtures; a lamp could explode and rain down glass on guests. (The mercury vapor bulbs those fixtures were designed for didn't have that issue.) * Rebuild the parking lot gate. * Build a canopy by the ticket center for guests waiting in line * Build a larger Panda Express building * Enlarge the Caribou by the front gate for more inside seating by taking over the gift shop, then enlarge the gift shop on the other side to compensate. * Second Caribou location somewhere on the other end of the park. * Rebuild the Red Baron bathrooms, possibly closing down the ones by Stupid Cat, or else consolidate them in front of Wild Things. * Another permanent haunt structure * Widen the path back to Dark Harvest, etc so guests don't have to walk through the whole Dino loop back to the park. * Beef up the fence in by Wild Thing / Route 76 to prevent a repeat of the fence jumping fight night. Return to Theme Parks, Roller Coasters, & Donkeys! Who is onlineUsers viewing this topic: No registered users and 12 guests These pages are in no way affiliated with nor endorsed by SeaWorld Parks & Entertainment, Cedar Fair, Legoland, Merlin Entertainment, All onride
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