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Re: Six Flags Discovery Kingdom (SFDK) Discussion Thread

PostPosted: Tue Apr 17, 2018 10:51 am
by RAWKIN_coaster38
SimiGeek wrote:I was looking at the different pass types. Dimond Elite actually comes with a free swim with the dolphins once a year. I was told the benefit resets after Holiday in the park. So if your local you could theoretically do it once now, once more after Jan before you cancel and re-up your membership (or just cancel). Seems like a no brainer if you were going to do it.

Okay that in itself just gave me a huge incentive to get Diamond Elite next year. I've always wanted to do the dolphin swim but have never pulled the trigger on it. Plus two skip-the-line passes each visit to any SF park and haunt wristbands every visit.... too bad they didn't roll this out a couple of years ago when I lived closer. I would purchase in a heartbeat if I knew I'd be visiting Six Flags enough.

Re: Six Flags Discovery Kingdom (SFDK) Discussion Thread

PostPosted: Sat Apr 21, 2018 10:12 pm
by SimiGeek
Any updates on the construction?

Re: Six Flags Discovery Kingdom (SFDK) Discussion Thread

PostPosted: Sat Apr 21, 2018 10:34 pm
by DoinItForTheFame
SimiGeek wrote:Any updates on the construction?


Yep!!

It's still under construction.

Re: Six Flags Discovery Kingdom (SFDK) Discussion Thread

PostPosted: Sun Apr 22, 2018 9:49 am
by Superbatboy
SimiGeek wrote:Any updates on the construction?


Park posted this on IG

Re: Six Flags Discovery Kingdom (SFDK) Discussion Thread

PostPosted: Thu Apr 26, 2018 11:46 am
by singemfrc
Well that (literally) escalated quickly.

Re: Six Flags Discovery Kingdom (SFDK) Discussion Thread

PostPosted: Sun Apr 29, 2018 9:22 pm
by clem2754
I was in the Bay area over the weekend and spent about 7 hours at SFDK on Saturday. Here are my takeaways from the park.

They let us in at 10am. hey were suppose to open at 10:30am but rope drop didn't occur until 10:45am. It was a bit strange. Have not experience a delay like that before. Not sure if that is common or the norm for this park.

Joker was my favorite ride. I found that the ride was better in the back seat. The drop was much better as is the case with most RMC. I got 7 rides on it. The first 2-3 I was able to pick my seat. Then they placed a staff member who assigned seats. I believe I asked for the back row twice and was my request was granted, so the staff was pretty good about. One member actually tanked me for asking instead of just trying to take the seat. I liked the inversions and some of the air time, but I see why this is regarded as the weakest RMC. It seems to lose a little bit of the pacing as the ride goes on. Still it is the best ride at the park.

Superman was a fun ride. I rode it twice. It was a little rougher than what I am used to with YOLOcoaster. But overall I enjoyed it. Even with capacity of 12 riders the line was only 30 minutes tops. The staff did a great job to make sure that no seats were empty.

Medusa was also a fun ride. I think I found it more enjoyable than Scream at SFMM. The third inversion really seem to stick out. Line was never more 10 minutes.

My second favorite ride ended up being V2. I really enjoyed the hang time you got. I rode it 4 times and got great side air time twice and had rows 4 & 5 and it just hung me upside down. This is a much better ride than V2 at SFGA. Great design especially for this park with their height restriction.

The Boomerang. Cobra, and the Super Looper were as expected. The ride which was not good was Kong. I'm not looking forward to T3 at Kentucky Kingdom next month and if this one is better than that one, ouch. It is a poorly designed ride. The worst part is they only ran one train and the wait was about 30 minutes. They did try to make sure all the rows were taken but the ride was just plain horrible.

I also took a quick look at some the animal exhibits. I have been to the San Diego Zoo numerous times and maybe I'm used to that level, but this felt like a step down. It was OK. I think I liked the Penguins and Sting Rays the best since they were so close to you.

The Harley Quinn Coaster was no where close to being ready. Even though the folders showed the crane putting on the top part of the track, it was removed when I was their on Saturday. Overall the park was a good one to visit for a day. You can get everything done in 6-8 hours. It will allow you to ride Joker, V2, Superman, and Medusa more than once. I think my next trip to the Bay area I will hit up CGA for a day and goto Santa Cruz Boardwalk instead of SFDK on the second day.

Re: Six Flags Discovery Kingdom (SFDK) Discussion Thread

PostPosted: Tue May 01, 2018 9:20 pm
by cal1br3tto
^When I visited in November, rope drop was delayed. All that mattered to me though was that I was part of the second group in the station for Joker, getting me the back row. =)

Sometimes I forget to give V2 enough credit since it's now my fourth favorite coaster in the park, but it really packs a punch and always leaves me impressed. It's a great version.

Re: Six Flags Discovery Kingdom (SFDK) Discussion Thread

PostPosted: Fri May 04, 2018 11:26 am
by SK4494
It would be cool if they renamed V2 to Batman The Ride and paint the track yellow and the supports black and retheme the whole area to DC

Re: Six Flags Discovery Kingdom (SFDK) Discussion Thread

PostPosted: Sat May 05, 2018 8:50 pm
by Vonni
I could definitely see them rethemeing V2. But I'd be surprised if they went with a Batman theme for it.

Re: Six Flags Discovery Kingdom (SFDK) Discussion Thread

PostPosted: Sun May 06, 2018 1:59 am
by Rollercoaster Rider
SK4494 wrote:It would be cool if they renamed V2 to Batman The Ride and paint the track yellow and the supports black and retheme the whole area to DC


Or theme it to the Flash and keep the colors