I thought VR on Galactica was bad during the Gs during the fly to lie element. I shudder to think how nauseating and difficult it would be to keep the headset in place on a ride far more intense like Flying Dinosaur.
Canobie Coaster wrote:I thought VR on Galactica was bad during the Gs during the fly to lie element. I shudder to think how nauseating and difficult it would be to keep the headset in place on a ride far more intense like Flying Dinosaur.
^ When I've done VR on rides with high Gs, the VR headset can shift and move a bit even after it's tightened down. I had this issue on both Galactica during the fly to lie and SFNE's Superman during all the airtime hills.
^I tend to visit outside of Cool Japan when the overlay is happening, and I could be wrong but aren't they always two-car trains? They look joined because of the moving walkway for constant loading/unloading but when I did single-rider I was in the backwards seat of the second car and I remember it separating out once we left the loading station.
I've only ridden it when the VR was being used. The RCDB listing says it's 4 cars per train with 4 passengers each, which is the configuration used for most other Mack spinners. I assumed that was correct, but maybe that listing isn't.
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