The Six Flags Magic Mountain (SFMM) Discussion Thread

P. 5296 - West Coast Racers Coming in 2019!
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Re: The Six Flags Magic Mountain (SFMM) Discussion Thread

Postby Arthur_Seaton » Thu Sep 26, 2019 4:13 pm

Jason Maier wrote:How's West Coast Racers construction going?

Really good! The track is pretty much complete, and it looks like it'll be a fun ride.

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Re: The Six Flags Magic Mountain (SFMM) Discussion Thread

Postby FireandBlood91 » Fri Sep 27, 2019 1:21 pm

I just got off Viper and there was some guy in the exit area getting looked at by paramedics. It looked like he broke his wrist. This thing is getting way too rough!

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Re: The Six Flags Magic Mountain (SFMM) Discussion Thread

Postby Coastard69 » Fri Sep 27, 2019 1:23 pm

^It heard about Vortex and it's lashing out!
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Re: The Six Flags Magic Mountain (SFMM) Discussion Thread

Postby Manic Monte » Fri Sep 27, 2019 5:43 pm

I still say Viper's days are extremely numbered. Vortex or no Vortex.

I could see SFMM turning to S&S to build a new looper in that spot.

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Re: The Six Flags Magic Mountain (SFMM) Discussion Thread

Postby Arthur_Seaton » Fri Sep 27, 2019 5:52 pm

Manic Monte wrote:I still say Viper's days are extremely numbered. Vortex or no Vortex.

Didn't they just some work on it, or was that just lift hill issues? I still think it runs pretty well. It has some super-clunky spots, but for the most part it's not too gnarly. The first drop still holds its own, especially in the back seat.

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Re: The Six Flags Magic Mountain (SFMM) Discussion Thread

Postby thrillseeker4552 » Fri Sep 27, 2019 7:27 pm

Viper's day will come eventually. I am just enjoying it as much as I can while it is still here. Same goes for Ninja!

That day will be sad, but I am all about parks evolving and replacing old busted coasters with new ones to last another 30+ years or more. That's the circle of life!

I'm not sure if Vortex being removed is any "hint" that Arrows are reaching the end of their lives. Viper was built 3 years after Vortex, but is also a taller/faster/longer/more intense coaster, so who really knows. Many Arrows from the '70s are still operating, whereas others barely lived long enough to see a decade or two of operation like Shockwave at SFGAm, Steel Phantom, and GASM at SFGAdv.
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Re: The Six Flags Magic Mountain (SFMM) Discussion Thread

Postby Jew » Fri Sep 27, 2019 8:28 pm

Manic Monte wrote:I still say Viper's days are extremely numbered. Vortex or no Vortex.

I could see SFMM turning to S&S to build a new looper in that spot.


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Re: The Six Flags Magic Mountain (SFMM) Discussion Thread

Postby MagicMountainMan » Fri Sep 27, 2019 10:21 pm

Viper just had an entire controls system rehab. The park upgraded almost everything to bring it 'up to date' a year or so ago (when it was down for half a year). Six Flags would not willingly spend money on a backend upgrade if they planned on scrapping Viper 2 years later. Viper will most likely stick around for the foreseeable future unless something unexpected cuts its life short.

In WCR news, they still haven't built the station yet. At this point I would be surprised if it wasn't delayed into 2020 now. The test and adjust period is going to be longer than a non-launched coaster due to the much more complicated controls system, and that test and adjust period doesn't come until they start actually cycling the ride.

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Re: The Six Flags Magic Mountain (SFMM) Discussion Thread

Postby Jew » Fri Sep 27, 2019 10:46 pm

MagicMountainMan wrote:Viper just had an entire controls system rehab. The park upgraded almost everything to bring it 'up to date' a year or so ago (when it was down for half a year). Six Flags would not willingly spend money on a backend upgrade if they planned on scrapping Viper 2 years later. Viper will most likely stick around for the foreseeable future unless something unexpected cuts its life short.

In WCR news, they still haven't built the station yet. At this point I would be surprised if it wasn't delayed into 2020 now. The test and adjust period is going to be longer than a non-launched coaster due to the much more complicated controls system, and that test and adjust period doesn't come until they start actually cycling the ride.


Freefall got a controls overhaul (and at the time had one of the few allen bradley panelviews when that was high tech and not standard in every control system) and within 10 years it was still gone. I want to say it was 2000 it received a full overhaul and was gone in 2008 (with a year of SBNO thrown in as well). The control system was re-purposed at Jet Stream. All that equipment can just be reprogrammed and re-used.

They can also have the code completely ready to go and even begin testing of components offsite. Ride just needs to pass whatever guidelines Six Flags and Premier rides say in their SOP for "acceptance testing." Depending on how that goes, test & adjust doesn't necessarily have to take more than a few weeks.
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Re: The Six Flags Magic Mountain (SFMM) Discussion Thread

Postby MagicMountainMan » Fri Sep 27, 2019 11:18 pm

Jew wrote:Freefall got a controls overhaul (and at the time had one of the few allen bradley panelviews when that was high tech and not standard in every control system) and within 10 years it was still gone. I want to say it was 2000 it received a full overhaul and was gone in 2008 (with a year of SBNO thrown in as well). The control system was re-purposed at Jet Stream. All that equipment can just be reprogrammed and re-used.

They can also have the code completely ready to go and even begin testing of components offsite. Ride just needs to pass whatever guidelines Six Flags and Premier rides say in their SOP for "acceptance testing." Depending on how that goes, test & adjust doesn't necessarily have to take more than a few weeks.

10 years is a completely fair amount of time to have a new system installed for. My point is that Six Flags, especially the current management, hold the purse strings very tight and they would not have invested in the large systems and labor cost associated with redoing Viper's control system unless it was sticking around for more than two or three years.

Also, the controls engineers and subcontractors have absolutely done offsite systems integration, that's standard for the industry. However based on recent controls installations at the park I don't see test and adjust/ride training being any shorter than two or three months. This is just speaking from experience on the last four or five projects that the park has completed so it could absolutely be faster, but I would be very surprised as this is Six Flags after all...

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