The Six Flags Magic Mountain (SFMM) Discussion Thread

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Re: The Six Flags Magic Mountain (SFMM) Discussion Thread

Postby Canobie Coaster » Mon Jan 28, 2019 1:46 pm

^ I must have timed it wrong when I went over there. Twisted Colossus looked like it had a short wait, but they were only running two trains so it moved much slower than usual. We got on once with diamond elite skip the line passes. Then we got on near closing when the ride was two switchbacks deep and it took 35-40 minutes.
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Re: The Six Flags Magic Mountain (SFMM) Discussion Thread

Postby SteVeUrkle » Mon Jan 28, 2019 8:58 pm

Wow it's one thing for X2 to have a walk on, it's another for Tatsu to have a 10-15 minute long wait, that is pretty remarkable! Sounds like Bring a Friend for $10 day is well worth visiting and Bring a Friend for Free is NOT lol.
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Re: The Six Flags Magic Mountain (SFMM) Discussion Thread

Postby Canobie Coaster » Mon Jan 28, 2019 10:13 pm

The weirdest rides had long waits yesterday.

Jet Stream had a 70 minute wait, which is odd considering Southern Californians wouldn't ride Splash Mountain in similar temperatures last month. Gold Rusher somehow had a 55 minute wait per the app. And Goliath had the longest wait all day, hitting 2 hours at one point; although this one was explainable by one train operations.
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Re: The Six Flags Magic Mountain (SFMM) Discussion Thread

Postby JeromyL » Mon Jan 28, 2019 10:44 pm

ytterbiumanalyst wrote:I think they may be exaggerating just a little. Yes, a Q-bot could fly out of your pocket, but it also had a belt clip and a steel chain, so it was never going to fly off your person.


I thought the belt clip was pretty secure..... however... getting manchecked while walking quickly to the next ride was not fun LOL
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Re: The Six Flags Magic Mountain (SFMM) Discussion Thread

Postby Canobie Coaster » Tue Jan 29, 2019 7:57 am

I got one of those Flash Pass watches at SFOG last summer and that was so much more convenient than the standard Q-bot. I'd love it if they made it to all the Six Flags parks.
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Re: The Six Flags Magic Mountain (SFMM) Discussion Thread

Postby Too Fast For Comfort » Tue Jan 29, 2019 8:33 am

Personally, I freak out about my wallet, phone, and keys being loose in my pockets when I ride -- because it would be such a pain and hassle if I lost them. In contrast, my other things (sunglasses, park maps, cups, Qbots, etc.) I wouldn't really lose any sleep over if I lost, so I assume the risk. I think that its a $100 fee if you lose the Qbots, but that's still not nearly the hassle of losing my three core items: wallet, keys, or phone. The odds of anything falling out are very low, so I'll take a 1% risk of losing most things, I just want a 0% chance of losing my core three things.

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Re: The Six Flags Magic Mountain (SFMM) Discussion Thread

Postby jray21 » Thu Jan 31, 2019 3:22 pm

I always wear pants or shorts with zippers when I visit parks just so I don't lose anything. It also saves me from having to get a fluffy, fluffy bunny filled with medicine and goo at most parks.
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Re: The Six Flags Magic Mountain (SFMM) Discussion Thread

Postby boldikus » Thu Jan 31, 2019 4:01 pm

For the record, I used one of the flash pass watches @ SFOG in Sept and hated the thing. My first one immediately broke on me (to be fair this also happened with a Qbot I think at GreatAdv once too) so I had to go back and get another, and all day the thing was wonky and wouldn't do what I wanted to. Totally cumbersome and annoying.

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Re: The Six Flags Magic Mountain (SFMM) Discussion Thread

Postby coasterbill » Fri Feb 01, 2019 10:11 am

I have a few Flash Pass questions. The website c̶l̶e̶a̶r̶l̶y̶ ̶s̶t̶a̶t̶e̶s̶ ̶w̶h̶a̶t̶ ̶t̶h̶e̶ ̶F̶l̶a̶s̶h̶ ̶P̶a̶s̶s̶ ̶r̶u̶l̶e̶s̶ ̶a̶r̶e̶ (Edit: disregard that, it's actually a clusterf*ck) but it's been my experience that the Six Flags Flash Pass websites are wrong about what each level actually includes 99% of the time.

1) Are YOLOcoaster, X2 and Twisted Colossus still single use on all levels?

2) If that is the case, are you able to get two reservations for Twisted Colossus or YOLOcoaster if you don't want to make an X2 reservation due to the fact that the ride is a raging dumpster fire piece of sh*t and putting actual humans on it should be a direct violation of the Geneva Convention?

3) It says that Revolution is platinum only once you click through to buy it but that's probably outdated information from when it was running with VR, right?

Also, are there any rides currently running one train that we should prioritize? We've been there before and don't need to ride everything but we obviously want to ride the major rides.

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Re: The Six Flags Magic Mountain (SFMM) Discussion Thread

Postby Canobie Coaster » Fri Feb 01, 2019 10:47 am

I was just there on Sunday. Twisted Colossus was only running with two trains (I think it usually runs 3-4) and the queue was around 60-75 minutes all day. Because the park was mostly dead, I did not get a Flash Pass. However, I did enter the building so I could get my Diamond Elite passes. I noticed that Twisted Colossus was not available as a Flash Pass ride on both the board and the app. They were willing to let me use my membership to get two skip-the-line passes for it, but it may not have been available on the general Flash Pass.

Goliath was running one train and that queue reached 2 hours. Gold Rusher was also running one train and that queue hit an hour midday. Also because I know this impacts you, Jet Stream didn't appear to be running at full capacity and that one had a full queue when I passed by.

I did use the Flash Pass on my December visit. All rides are included on all levels. YOLOcoaster, X2, and Twisted Colossus are one time only at any level. I really like X2 so I definitely wouldn't have asked that question. I believe CraZanity was a one-time only ride as well.

Superman is no longer on the Flash Pass. I'd recommend hitting that one early. Plus if they do what they did on Sunday, the ride will start with both sides open (resulting in a 15-20 minute wait), but by mid-afternoon they will go down to just one side causing an hour wait.

Lastly I know it'll break your heart, but Green Lantern hasn't run in almost a year. I want to prepare you now for that disappointment. :lol:
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