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Waldameer was heavily considering a Maurer Skyloop sometime between 2009-2012. It would have been located across from Mega Vortex behind the Merry-Go-Round Grove. The proposal has yet to be completely declared dead, but there is no plan for construction.

 

From start to completion, Ravine Flyer II went through three manufacturers (Dinn, Custom Coasters, and Gravity Group) in which the park started paying for the ride in 1993 and is still paying it off to this day. Feels like a home mortgage!

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Kennywood almost purchased an SLC back in the mid 2000's, but decided against. It was mentioned at an ACE event at the park and the management was booed off the stage. Fortunately, we got Sky Rocket instead.

 

I've got a lot more Kennywood facts if anyone wants to hear them.

Please tell!

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Waldameer was heavily considering a Maurer Skyloop sometime between 2009-2012. It would have been located across from Mega Vortex behind the Merry-Go-Round Grove. The proposal has yet to be completely declared dead, but there is no plan for construction.

 

That would be AWESOME! I think it would fit really well at Waldameer. Maybe after the "mortgage" is payed off.

 

GwaziBSRider1 wrote:Kennywood almost purchased an SLC back in the mid 2000's, but decided against. It was mentioned at an ACE event at the park and the management was booed off the stage. Fortunately, we got Sky Rocket instead.

 

I've got a lot more Kennywood facts if anyone wants to hear them.

 

 

Please tell!

 

Here's another good one. In 1994, the Skycoaster was the first of its kind to be built inside of an amusement park. Originally, it was only going to be at Kennywood for one season before moving it to Sandcastle. It proved so popular that they kept it.

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I'm pretty sure we all know theses:

 

1. The original Ravine Flyer used the picnic shelter next to Ravine Flyer II as it's station.

 

2. Martins Fantasy Island was going to be the new home of the Comet at Crystal Beach, however plans fell through and the Comet ended up at The Great Escape and Silver Comet was built as a homage to the original.

 

3. According to RCDB, there are 74 Golden Horse Spinning Coasters (all with the same stinking layout! This has got to be the most cloned coaster in existence!)

Edited by 3Mutts
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2. Martins Fantasy Island was going to be the new home of the Comet at Crystal Beach, however plans fell through and the Comet ended up at The Great Escape and Silver Comet was built as a homepage to the original.

 

 

"Homepage" = "homage"?

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Cool facts about Adventure Island in Tampa

 

The water in Fabion's funport is cooled so the kids don't over heat in the hot florida weather and there is a little rectangular pool off to side that was a little kids wavepool.

 

The calyspo coaster and aruba tuba were built a year apart from each other even though they use the same same support structure.

 

The dueling chute raft slide called Everglides only uses a standard pool pump to pump water to the top of the slides.

 

There is are whispers that they want to put in a skybox speed slide where tampa typhoon use to be.

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Silverwood's Tremors takes it inspiration from the 1990 feature film by the same name, about giant worms. Even though the spiel includes the line "Welcome to Tremors, a truly earth shaking event!".

 

When Gary Norton (The owner) first approached CCI about a roller coaster that went underground, they originally dismissed the idea, saying riders wouldn't like going underground, and that heights were what people were looking for. (Apparently they were wrong...).

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they originally dismissed the idea, saying riders wouldn't like going underground, and that heights were what people were looking for. (Apparently they were wrong...).

 

It's things like this that make me question how these people continue to run their businesses. Oblivious to the guest's desires.

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they originally dismissed the idea, saying riders wouldn't like going underground, and that heights were what people were looking for. (Apparently they were wrong...).

 

It's things like this that make me question how these people continue to run their businesses. Oblivious to the guest's desires.

 

Who says they did...

http://en.wikipedia.org/wiki/Custom_Coasters_International

CCI filed for bankruptcy in 2002...
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2. Martins Fantasy Island was going to be the new home of the Comet at Crystal Beach, however plans fell through and the Comet ended up at The Great Escape and Silver Comet was built as a homepage to the original.

 

 

"Homepage" = "homage"?

 

Sorry, it's the dumb auto correct on the IPad...

 

Even though Raptor at Cedar Point and Monster at Walygator Parc are considered clones they really aren't, Walygator doesn't operate the Mid-Course Block Break on Monster while Cedar Point does on Raptor making Monster more intense during the second half and Monster fixed Raptors snap into the final breaks. B&M also changed the first turn to the lift making Monsters dips flat while Raptors is banked and raises back up.

 

Here are some POVs of both:

 

 

Raptor

 

 

Monster

Edited by 3Mutts
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It's not a coaster fact, but it's interessing and concers amusement industry, so tought I'd post it.

 

Jay Peak in Vermont, a ski resort which recently built an indoor waterpark, heats its water using the heat of the ice hocky arena's cooling system.

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On SFGAm's Whizzer if you press the lift stop button, the train can not be restarted. The mechanics have to push the train all the way to the top of the spiral lift by hand.

 

It also has kicker wheels near the crests of hills that will pop up and push the train over the hills if it starts to valley.

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Wing Coaster Real Fact: Cedar Point used zip ties to modify the shoulder vests to prevent them from locking. If you found some vests still locked in random places, usually that meant a zip tie broke off at some point that day. A more permanent fix is in the works for 2014.

Edited by ajfelice
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SFDK:

 

-On Medusa, if the combs (movable loading panels) are lowered and then raised without cycling the train, an error code appears and the ride will go down. This is because the computer thinks the trains did indeed cycle, but detected no movement.

 

-Also on Medusa, it is possible to stop the train about an inch short of its normal parking position. The combs will raise and the restraints will unlock, but the train will still be barely occupying the transfer block. This will cause the next train to stack in the service brake (at the beginning of the brake run).

 

-On Roar, it is possible to dispatch a train with the other train on the lift. The computer will stop everything when the train reaches the first censors out of the station and two trains are detected on the lift block. It is not, however, possible to dispatch a train if the other is running the course between the lift and the brake run.

 

-Superman, like other Premier coasters, can be monitored remotely be Premier Rides.

 

-Kong cannot dispatch until the other train reaches the first barrel roll.

 

-Kong is the only coaster in the park equipped with a transfer/storage track that does not have a train stored there at night. Unlike Roar and Medusa, where all trains are put away in the storage tracks at night, Kong keeps one in the station and one on the lift.

 

-Tony Hawk/Pandemonium had a glitch in its early days where the drive tires right before the lift would sometimes stop spinning when a car was still being pushed by them. The track between the tires and the lift was exactly level and this sometimes caused a car to "valley" between the tires and the chain. The problem of the stalled car was always quickly "solved" as it would be out of the previous block as far as the computer was concerned, but was still physically occupying that block. The computer would then have the next car in line advance forward, where it would hit the stalled car billiards style onto the lift, where the chain would catch it. It was easier than pushing it yourself, but allowing it to happen was apparently frowned upon.

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-Kong is the only coaster in the park equipped with a transfer/storage track that does not have a train stored there at night. Unlike Roar and Medusa, where all trains are put away in the storage tracks at night, Kong keeps one in the station and one on the lift.

 

I think SFA does the same with Mind Eraser. Is this a required for SLC coasters or just a park policies?

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-Kong is the only coaster in the park equipped with a transfer/storage track that does not have a train stored there at night. Unlike Roar and Medusa, where all trains are put away in the storage tracks at night, Kong keeps one in the station and one on the lift.

 

I think SFA does the same with Mind Eraser. Is this a required for SLC coasters or just a park policies?

I see it at Elitch's during the season as well. Maybe it's policy carried over from the Six Flags era, but if anyone knows of a non Six Flags installation that does it, I'd like to know!

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