DWLY101 Posted August 5, 2013 Share Posted August 5, 2013 These look amazing! You've done a great job so far! Can we please see a view of the entire park? pretty please! Link to comment Share on other sites More sharing options...
RCT2day Posted October 9, 2013 Author Share Posted October 9, 2013 Update: Obviously unfinished in that top corner Quicksilver Paladin - station and queue Link to comment Share on other sites More sharing options...
coolkid Posted October 10, 2013 Share Posted October 10, 2013 Holy update, Batman! You're still doing updates? I thought this park was dead! Link to comment Share on other sites More sharing options...
molemaster43 Posted October 12, 2013 Share Posted October 12, 2013 Magnificent NCSO work! Always good to see some more NCSO builders on here. The one thing I love about NCSO is that you have to try to be really creative with the pieces your are given. You seem to be able to do that with ease. Can't wait to see some more. Link to comment Share on other sites More sharing options...
d-m0de Posted October 15, 2013 Share Posted October 15, 2013 Just love the screenshot with the lifthill of Timber Cascade. Keep it up, really curious how this park will turn out. Link to comment Share on other sites More sharing options...
SonkaBuilder Posted June 10, 2014 Share Posted June 10, 2014 WOW! This park is so creative and unique. I Especially admire the way you use coaster tracks & other rides as scenery. My favorite additions are slither & the Wagon a Wheel Inn. I hope you keep posting updates, because this is one of the best parks I've ever seen. Link to comment Share on other sites More sharing options...
RCT2day Posted June 23, 2014 Author Share Posted June 23, 2014 It's been years since I posted something here. I just felt like coming back here to my first website to post some NCSO stuff. The park is complete and has been submitted to NE already. I'll make a download available here too. Rogue, an Intamin impulse, and the surrounding area Horus, a B&M invert in the Egyptian area More of Comet and some of the Medieval area Comet, a Schwarzkopf looping coaster Random collage of parts of the park Link to comment Share on other sites More sharing options...
B.A.B Posted June 24, 2014 Share Posted June 24, 2014 Your screens are awesome. I love the B&M inverted and the Schwarzkopf the most so far. The detail in the park to is very good. I do have a question though, what is the ferris wheel and the skyway on top of the roof suppose to resemble? Anyway keep up the good work! Link to comment Share on other sites More sharing options...
coasterbill Posted June 24, 2014 Share Posted June 24, 2014 This was just released on NE. I'll leave a detailed review once I get to view it in-game but from the overview it looks great. Link to comment Share on other sites More sharing options...
StLCPfan Posted June 24, 2014 Share Posted June 24, 2014 There seem to be some serious problems with the NE release of this park. The path that I assume you meant to connect to the edge of the map for peeps to enter on doesn't go to the map's edge, and there is a peep stuck. The four vehicles for your screamin' swing all crashed within a few seconds of my opening the park. When I went into the scenario editor and tried to take your saved game in to look at it I got an error trapper and was unable to even look at your map to see if I could fix the entry path to make it peep navigable. But the park sure is pretty. edit - I just went back in, and I see several more peeps stuck in your entrance building. You seem to have a serious glitch at the entrance to your park that prevents any peeps from entering. Link to comment Share on other sites More sharing options...
RCT2day Posted June 24, 2014 Author Share Posted June 24, 2014 You seem to have a serious glitch at the entrance to your park that prevents any peeps from entering. Yeah, you don't have to tell me that. That's why the park isn't peepable, because I would have risked a black hole if I tried fixing it. Just appreciate what's there. As for the Screamin' Swings, they shouldn't crash as they are only trains. They're not meant to be opened so maybe you did that. Again, just appreciate them. Link to comment Share on other sites More sharing options...
StLCPfan Posted June 24, 2014 Share Posted June 24, 2014 I forgot to mention that the first time I clicked on your park in my saved games list it checked scenery objects. I have original RCT2 and the 2 expansion packs downloaded on my computer. I'm still trying to figure out what scenery got imported onto my computer. It didn't mess anything up, so no biggie. I can understand wanting to create things for the beauty and pushing your personal limits of creativity, but I don't understand not fixing the park to allow peeps to enter before releasing it for download. I would like to see a peep friendly version of this park if you're ever able. Thanks for all the effort you DID put into it. I'm just a little disappointed I can't play/watch the scenario as I would like to be able to. Link to comment Share on other sites More sharing options...
RCT2day Posted June 25, 2014 Author Share Posted June 25, 2014 ^It's NCSO so, with the exception of black tiles, nothing foreign to the game would be put in. And that which was downloaded is harmless; trust me, I never downloaded anything online but it's really fine for the game. Peeps don't enhance the game as much as you think. You sound like it's a waste of time without peeps. If I had the capacity of peeps in this park, it would have been a huge file and you'd barely get to appreciate it without massive lag. Plus my computer is from 2002 so it's a miracle I was able to produce this. It lagged without peeps. DOWNLOAD: http://www.nedesigns.com/park/3089/kidron-park/ Link to comment Share on other sites More sharing options...
StLCPfan Posted June 25, 2014 Share Posted June 25, 2014 I really enjoy seeing a working park. You use the 8cars trainer to reset the park to March year 1 and get rid of all the peeps before saving it. Did you think I meant for you to release the park full of guests? That does make for a big upload/download. Like I said, your parkitecture is beautiful, but I like to see the guests interact with the scenario's rides and layout. Do that many people prefer just to see the scenery and not want a working park? edit- oh, I did figure out what your ncso was after a few more plays, I just forgot to post on here that I found it. 2nd edit- sorry, I just needed to add this too - how is saying I'm a little disappointed make it seem like I'm saying it's a waste of time? Link to comment Share on other sites More sharing options...
historyfreak92 Posted June 26, 2014 Share Posted June 26, 2014 Man I'm so glad to see this Released, just good as Indian Point Ballpark, I wish there was a logo for this park on New Element! Link to comment Share on other sites More sharing options...
Hand76 Posted March 6, 2017 Share Posted March 6, 2017 First post here Great job with the park! In regards to the supports here. How can you get the diagonal poles so close to the rides own support columns without them disappearing? Disregard I'm guessing this was achieved with zero clearance? Link to comment Share on other sites More sharing options...
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