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^ Looks like the water in RCT2. But it really doesn't look good. Terraform, trees, shrubs, etc. will really help out the entire park. I would also suggest adding more building to some areas of the park. Overall, it's a decent beginning. Good Luck!

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I forgot to say it but before it was Six Flags Florida Escape, it was a green park.

 

Welcome back to Six Flags Florida Escape!

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I talked to one of my friends and he said that red coaster was supposed to open with the park but during a storm the little part of the lift collapsed.

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The ride is going to open in August as Big Bend. That's only a little more than a month away.

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It looked really good from the log flume.

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I took this picture from the bricks, the trees were mostly taken down in the area.

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To keep the water from flooding on the Runaway Mine Train, they use filters. Have a nice day.

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  • 2 weeks later...

PLEASE COMMENT

 

Welcome back to Six Flags Florida Escape!

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Time for another great day.

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This is a great place to get ice cream and cotton candy.

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I remember coming here as a kid when it was a green park but this is better.

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I love the tree through the tower look.

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I think this shot should be on a postcard.

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Say hi to Big Bend. A new electric sign which has been dark for a week is finally on. I knew that extra path there was for something.

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The quene line from the train.

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I remember when I could see the ride from here.

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We can't forget about the other coaster, Runaway Mine Train.

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It was a nice day and remember, Big Bend opens next week and MORE COMMENTS.

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Re: Big Bend:

 

You might want to re-think some of that design, and bank it more; Speedracers used heavy banking as part of the 'thrill' factor, as well as having very little unbanked track along the course.

 

A good example are the Whizzer twins. RCDB, as well as many other sites, have some excellent pictures of how a Speedracer was built. Also, look at the Jumbo Jet II model, which is closest to what you are trying to duplicate.

 

R.D.

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Welcome back to Six Flags Florida Escape!

 

August 17th started out as a day sleeping but then I realized that Big Bend opened today so I got up and went to Florida Escape.

 

Here is a P.O.V. of Big Bend.

 

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The fence's went down, say hi to Big Bend.

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One last test run.

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All ready.

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There they go, into the wild red yonder.

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Down the drop.

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Around the turn.

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Into the helix.

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Into the break run.

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Big Bend is a great ride.

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Welcome back to Six Flags Florida Escape!

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Welcome back!

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For the first time, I ran to the carousel.

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Next, I went to the tea cups.

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Big Bend is still doing great.

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It started to rain so I ran to the Corner Cafe.

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Those who were on Florida Splasher, got an extra serving of rain.

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Here we go!

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High five!

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I went to the Scrambler next.

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Into the tunnel.

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Welcome back to Six Flags Florida Escape!

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I love the midway, it has all these cool buildings. It's sad to realize the park closes in a month. I hope November never comes.

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Parachute Tower is really fun.

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I love the view from the top of the ride.

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In 1974, I award Everglade Autos as the longest line in the park.

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Out of the tunnel.

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Ready for the cliffhanger drop I call it.

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I wonder what the 1975 ride is. Do they consider Big Bend the 1975 ride or are we going to get something. Comment on what you think it is below.

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Florida parks, from as early as I can remember, have been year round. BGT (early 60s) and Disney (1971) have been round, as was Cypress Gardens (1943)- not to mention some of the other smaller attractions therein.

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Florida parks, from as early as I can remember, have been year round. BGT (early 60s) and Disney (1971) have been round, as was Cypress Gardens (1943)- not to mention some of the other smaller attractions therein.

Exactly.

Also, what are the excitement/intensity stats on the rides? I would love to see that.

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Voxelmatic, remind me to do the Six Flags Florida Escape Ratings fourm tomorrow.

 

Welcome back to Six Flags Florida Escape!

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Finally back, the park decided due to work on the area by the Runaway Mine Train that the park would be closed from November to Janurary.

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A new ride?

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It is kind of hidden from the Parachute Tower.

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Big Bend is still a great ride, I wish the park was staying open this season but only two months, that is good.

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Florida Splasher is done for the season.

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The totem pole on the Runaway Mine Train.

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I got the last train ride, see you tomorrow for the announcement for the 1975 ride.

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Ride Ratings

 

Runaway Mine Train

Excitement: 5.79

Intensity: 3.52

Nausea: 1.79

 

Big Bend

Excitement: 6.35

Intensity: 2.97

Nausea: 1.55

 

For 1975, Six Flags Florida Escape will be adding a new transportation ride called the sky ride which will take guests from the Thunder Bobs to Everglade Autos. Also a new restaurant across from the Runaway Mine Train and a draping in Runaway Mine Train's line will be new for 1975.

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Sky Ride!

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The cars, they are sort of like Parachute Falls cars.

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The draping.

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The park is finally open again.

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Sky Ride's line by Everglade Auto's started to fill quickly.

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The employee said that the Sky Ride was supposed to strech by Everglade Auto's but they might have a future expansion.

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This view isn't the same.

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"Hi over there."

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I love the view of the park from up there.

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Those are two happy riders.

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Since I was at the other side of the park, I went to Big Bend.

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Runaway Mine Train next.

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Last, I stopped at the new restaurant and it was great.

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Welcome back to Six Flags Florida Escape.

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I would like to start the update with an overview of the whole park.

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Big Bend was first.

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Florida Splasher was closed due to a problem with the lift system.

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The park wasn't that crowded, maybe it's the fact that we didn't get a new roller coaster.

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Parachute Tower was fun.

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Everglade Auto's had a short line today.

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Runaway Mine Train had a longer line today but I managed to get a few rides on it.

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Sky Ride was pretty popular except for the fact that you have to wait for the empty cars to swipe around the turn.

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On my way out, I grabbed some food at Corner Cafe.

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OK: Daily updates are not needed, especially since we are seeing essentially the same rides, layouts, etc. on every update. Translation: You're being very repetitive on a park that is, to be polite, not very developed, either plot-wise or grounds wise.

 

Instead of showing us six of the same rides each day, improve one ride per day: Put up scenery, work on the stations, add more buildings/shops/shows/attractions, and make sure they fit into the park. You need not go over the top, mind you, but something other than the six rides you're featuring with some added detail and such.

 

You will find people (particularly the people reading the forums) will enjoy your park more with some attention to details along the way.

 

R.D.

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Terraform your park. Right now it's very flat, which almost every real life park is not. Go look at CD5's SFSC park for inspiration. Your park right now looks like a fair ground with roller coasters. Also try some ground coloring and try your hand at custom trees, like Old Spice's and N7's . Your park is very un-realistic, and that is what is people don't like on the forums. Put time into your park, instead of rushing it.

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I've started to make changes in these next couple updates concerning scenery, trees, and terrain. It will start in the next update.

 

Welocme back!

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From the speaker, an announcement said that this was Scrambler's last week of operation.

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Scrambler was my fourth favorite ride in the park.

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I can see what the manager means, there is hardly a line most of the time.

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There is no need for multiple updates in one day. That really tells me that you're rushing the park. The scenery, terrain, ride, etc. changes should have happened in this update not the next one.

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