Dotrobot Posted August 20, 2011 Share Posted August 20, 2011 I was without internet for the past few weeks due to being busy with moving. I started a park in that time as I don't have much to do with a computer w/ internet. I always wanted to build a park that was NCSO. Looking at mastersax(fizzix's) work I knew I wanted to attempt a six flags scenario like him. When I opened up the scenarios they were cluttered with pathways and scenery that I just didn't want to bother getting rid of so I started a Build your own Six Flags scenario that's displayed in the tutorial. The point I'm trying to reach with this park is that NCSO screens that I see these days are very cluttered. They are skilled and do satisfy most people including myself yes, but I've always preferred simple building with ncso. So with this park I am using zero clearance only where it's absolutely necessary. I am not as satisfied as with my CSO work but I'm having fun and with internet back I still want to continue on the park. Please comment and advise as usual. Park is only in initial stages right now. SCR153.BMP SCR154.BMP SCR155.BMP SCR156.BMP SCR157.BMP Link to comment Share on other sites More sharing options...
Insanity Posted August 20, 2011 Share Posted August 20, 2011 You're off to a nice star, but try to add landscaping anda different path texture.. too much brown, and the schwartzkoph layout is a bit too short, maybe deleting the MCBR and adding another hill? Link to comment Share on other sites More sharing options...
QueerRudie Posted August 20, 2011 Share Posted August 20, 2011 Dot- your park looks very nice so far; spread out, which is good for future expansion. As far as the Schwarzkopf looper goes, I'd rethink most of it- it's OK, but lacks the flowing qualities a good Schwarzkopf coaster has in it- the transitions are a bit too rough, and the arrangement of hills/drops/curves is a bit out of whack. Lower it down a bit (2 units above ground for platform start, for example) and refine the layout a bit- smooth it out a bit. My best guess is it's based upon ShockWave at SFOT, so I'd go with that theme idea- and perhaps mix in a little Revolution/Mindbender (SFOG) into the mix to refine it a bit. Link to comment Share on other sites More sharing options...
griffonj2022 Posted August 20, 2011 Share Posted August 20, 2011 You're buildings are great! Far better than anything I've ever done in RCT2. Link to comment Share on other sites More sharing options...
Dotrobot Posted August 20, 2011 Author Share Posted August 20, 2011 Insanity. I will soon I was just experimenting different type textures to see what went best. Had no idea I left it at that combo. RD: you are correct it is based off of Shockwave at SFOT. I wasn't sure about the layout so I posted a close-up. As the only Schwarzkopf i've rode was the shockwave. I will try and mix in some of Mindbender elements and refine it as it is a bit rough and kind of cluttered. The pacing is also a mess so I had to add a little chain lift before the MCBR as a temporary fix. The whole layout is a big problem right now. Thanks for the advice/comments can't promise when the next update will be but I'll try and get it up as soon as I've made some more progress to the park. Link to comment Share on other sites More sharing options...
QueerRudie Posted August 20, 2011 Share Posted August 20, 2011 Dot: I've got several Schwarzkopf clone coasters you might want to take a look at; they're loosely based up on Revolution/Mindbender/ShockWave, etc. in the Exchange- I've tried to 'mold' them to Schwarzkopf's design theories, but I find them to be pretty close to how He would have designed them- at least in RCT II. The other thing I can advise: Always try to think from the end of the ride towards the lift hill with a Schwarzkopf coaster, as it allows you to 'see' the right speeds for the layout to work with- it really works better with the Schwarzkopf design systems. Link to comment Share on other sites More sharing options...
tdub96 Posted August 20, 2011 Share Posted August 20, 2011 Dot, the wooden suport structures you used on the boomerang......well let's just say the auto-supports would look much better, especially on the cobra roll. The Gio looks pretty good from here though, and your archy is not bad at all. Link to comment Share on other sites More sharing options...
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