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Six Flags Over Georgia (SFOG) Discussion Thread


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Sorry for the double post, but I thought I'd give a quick little report on my first ever visit on Sunday and Monday.

 

We arrived around mid-day on Sunday and, to be quite honest, my opinion of the park was quite low when we first arrived. Twisted Cyclone was stuck on the lift hill with no people anywhere near the ride, the line to get into the parking lot was quite long considering we arrived around 4:00 on a Sunday, food lines throughout the park were absolutely horrendous, and ride operations were terrible. We stayed for a few hours and left a little before closing, hoping the next day would be better.

 

It definitely was. We spent a full day at the park on Monday and SFOG definitely redeemed itself. Twisted Cyclone was operating with two trains and decent dispatches (something we did NOT expect considering the state it was in the previous night). Goliath was pumping out trains left and right, and all the coasters were operating very well. The park was also considerably less crowded.

 

I ended up riding my 200th coaster at the park, Batman. I wanted to make TC my 200th, but I didn't want to risk it closing later in the day for the sake of saving it for my 200th, so Batman it was. I really didn't care. I count my credits, but stuff like this doesn't matter much to me. Batman clones are AWESOME anyway!

 

Overall, I don't think this park has a single bad coaster. GASM is a bit rough, and Blue Hawk has some jarring moments even with the vest restraints, but no coaster in the park made me scream in pain or want it to end. SFOG has a SOLID collection. Here is a brief rundown:

 

1. Goliath is an excellent B&M Hyper. It does run a bit rougher than Intimidator, Nitro, or Diamondback, but I think I prefer it to all of those. The mid-course helix is forceful, and the returning airtime hills over the park entrance are stellar. Usually I prefer the back row on hyper coasters, but the front seat (with a slightly loose lap bar too) is the place to be on this ride.

 

2. Twisted Cyclone pretty much met my expectations exactly. I rode Twisted Timbers a few days prior and knew that TC wouldn't top it, but I still very much enjoyed the ride. I also preferred the front seat on this ride and it warmed up throughout the day too. In terms of RMCs, I think the only one I prefer this to is Joker. I personally think Twisted Timbers, Twisted Colossus, Wicked Cyclone, and Railblazer are all better rides, but as we all know, even the worst RMC is still VERY good. And even though I never rode the original Cyclone, I can't imagine somebody not preferring this awesome RMC.

 

3. Dare Devil Dive and Mind Bender are two "underdogs" in the park IMO. I hear people rave about Mind Bender and I agree with all of it. The loops are forceful, the layout is unique, and there are even a few airtime pops to boot. With that being said, I think DDD surprised me the most. It is by far one of the smoothest roller coasters I have ever ridden, and the lap bars are extremely open and free. And despite the terrible capacity, they were running 4 cars and dispatch quickly, so I ended up riding it three times in total.

 

4. Georgia Scorcher is widely regarded as one of the best Stand-Ups and I definitely agree. I think, overall, I still prefer Riddler's Revenge due to its sheer size and wonderfully unique layout, but I would say Scorcher is the most "comfortable" Stand-Up. I am an advocate for the center two seats on B&M Stand-Ups (see my list of tips a few pages back), but I rode on an edge seat both times and still find this coaster incredibly smooth. Also love the color scheme. I hope they don't convert this to a Floorless. I think it is excellent as is.

 

5. Batman is, well, a Batman clone. It felt exactly the same as the other two I've ridden. That being said, I do LOVE these rides. They are very high up on my "Invert list."

 

6. Superman felt like the other Superman I've ridden (SFGAdv), however this one is... messy. To start, the ride never ran more than one train. It was open, then closed, then open, then closed all throughout my time here. Many of the seats on the train were closed off, and the operators had to MANUALLY lock and unlock several of the restraints (which, on a flying coaster, was a little unsettling). Overall I enjoyed the ride and its terrain interaction, but I really hope it becomes more reliable and efficient in the future. I only rode this once because trying to get on it (even with Flash Pass) was a royal pain in the a$$.

 

7. Blue Hawk was much better than I was expecting, thanks to those great restraints. The color scheme is wonderful and it ran quite smoothly, however there were a few moments on the ride where it threw you around quite a bit. I can see why Ninja was so hated. It's also very foreful, and those head choppers are CRAZY in the front row!

 

8. Scream Machine was fine. I didn't ride in a wheel seat and it wasn't smooth by any means, but I think I was also expecting it to be much rougher. It ran one train all day, so I rode once with my Flash Pass and didn't bother again.

 

9. Dahlonega Mine Train was cool. I wasn't expecting three lift hills. Felt like most other mine trains, although that final drop in the back seat was surpising!

 

I guess that turned out longer than I was expecting, but I just thought I'd share. Sorry for no photos. I didn't take too many worth sharing since I was busy riding all day. To those who made it this far, thanks for reading! I overall love this park's coaster collection quite a bit. Throw in a Free Spin and maybe a launched coaster in the future and you have a top Six Flags park.

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tho I HATED DDD (only rode it once during my 2 day trip there last summer), but glad you had such a great visit.

 

isn't that "Wave" element on TC fantastic?

 

no mention of Monster Mansion? hope you rode the hell out of that WTF ride. . .

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^OMG I totally forgot to mention Monster Mansion. YES! We rode it and loved it. Totally bizarre in every way. It didn't feel like we were in a Six Flags park. I can't believe I forgot to mention that. That was definitely a hidden gem of the trip!

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Nice to hear from someone else that didn't find GASM terrible and that likes Schorcher.

 

Sadly I don't think Superman will get any live anytime soon. The trains need a serious overhaul and it feels like they are limping it along until they decide s replacement.

 

That said I did find the manual operation unsettling, just sad. Seriously cuts down the throughput as loading takes 2-3x as long as it should. I wonder if the other bay is even operational. It'd sure help when the lIne is 90+ minutes.

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Interestingly enough, they were doing the same with Superman the day I was there over Spring Break (April 2nd). They had the one train with at least 6 seats that were locked/closed off for riding. This on top of one train operation made a wait from the bottom of the steps about 30 minutes (and it opened literally 5 minutes before I got in line that day at about noon). It was messing up groups of 3 or 4 for sure (one row had 2 seats blocked). I was informed recently in a Facebook group that they were running 2 trains and the one I rode was either fixed or taken out of operation for maintenance. I guess this was not the case those days (Sunday & Monday).

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So interesting enough I will probably be moving to Georgia in the next couple of months so my new park will be SFOG. I just want opinions how it feels to Carowinds. I went to SFOG long ago and just looking for some honest thoughts about the park. I appreciate it. I have been reading the post for this for a long time so I get the gist of it all. But just want some more feedback

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So interesting enough I will probably be moving to Georgia in the next couple of months so my new park will be SFOG. I just want opinions how it feels to Carowinds. I went to SFOG long ago and just looking for some honest thoughts about the park. I appreciate it. I have been reading the post for this for a long time so I get the gist of it all. But just want some more feedback

 

I recently visited both parks literally back to back. Went to Carowinds on Friday and Saturday, then SFOG on Sunday and Monday. You said you wanted honest thoughts...

 

SFOG is nice and definitely better than other SF parks, but I still think Carowinds is a vastly better park. It's more than just rides: Cedar Fair parks are just more well-run. The food lines are actually manageable, food service is always good and efficient, the food itself is better (ya'll have Harmony Hall!). Operations are better at Carowinds. You can pretty much expect all coasters to be running at Carowinds any day throughout the summer. I greatly prefer Carowinds and honestly almost every other Cedar Fair park to SFOG, expect maybe Dorney or CGA.

 

However, I do think SFOG's ride line-up is more well-rounded. At Carowinds, there is a pretty large drop off after the "big 4." There are several bad coasters at Carowinds: Hurler, Vortex, Nighthawk, Cyclone... they're all mediocre-to-bad coasters. At SFOG, I don't think there is a bad coaster in the park. I enjoyed all of them and they have some excellent "underdogs" like Mind Bender, DDD, and Blue Hawk (I'm sure you read my post above). There are some slight advantages to SFOG, but overall I would much rather visit Carowinds again. It's just a less frustrating experience. Six Flags does some things well, but a lot of their operations and services just make you roll your eyes and say "I wish I were at Carowinds" lol.

 

Sorry if that seemed negative. You asked for honest. I really do like both parks, but Carowinds is just so much less stressful to visit. And, well, Fury. Yeah. Fury...

 

Luckily the parks aren't *that* far from each other! (at least from the perspective of us west-coast people)

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So interesting enough I will probably be moving to Georgia in the next couple of months so my new park will be SFOG. I just want opinions how it feels to Carowinds. I went to SFOG long ago and just looking for some honest thoughts about the park. I appreciate it. I have been reading the post for this for a long time so I get the gist of it all. But just want some more feedback

 

I recently visited both parks literally back to back. Went to Carowinds on Friday and Saturday, then SFOG on Sunday and Monday. You said you wanted honest thoughts...

 

SFOG is nice and definitely better than other SF parks, but I still think Carowinds is a vastly better park. It's more than just rides: Cedar Fair parks are just more well-run. The food lines are actually manageable, food service is always good and efficient, the food itself is better (ya'll have Harmony Hall!). Operations are better at Carowinds. You can pretty much expect all coasters to be running at Carowinds any day throughout the summer. I greatly prefer Carowinds and honestly almost every other Cedar Fair park to SFOG, expect maybe Dorney or CGA.

 

However, I do think SFOG's ride line-up is more well-rounded. At Carowinds, there is a pretty large drop off after the "big 4." There are several bad coasters at Carowinds: Hurler, Vortex, Nighthawk, Cyclone... they're all mediocre-to-bad coasters. At SFOG, I don't think there is a bad coaster in the park. I enjoyed all of them and they have some excellent "underdogs" like Mind Bender, DDD, and Blue Hawk (I'm sure you read my post above). There are some slight advantages to SFOG, but overall I would much rather visit Carowinds again. It's just a less frustrating experience. Six Flags does some things well, but a lot of their operations and services just make you roll your eyes and say "I wish I were at Carowinds" lol.

 

Sorry if that seemed negative. You asked for honest. I really do like both parks, but Carowinds is just so much less stressful to visit. And, well, Fury. Yeah. Fury...

 

Luckily the parks aren't *that* far from each other! (at least from the perspective of us west-coast people)

 

No i appreciate it, It does help

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^ Welcome (soon) to Georgia. We're glad you are here. SFoG is really a damned good home park. It definitely has some of the "Six Flags" problems, but is (in my opinion) one of the better parks in the chain.

 

Went yesterday with my 3 year old great nephew again. It is cool to see the experience from his eyes, even if I can only look longingly at Twisted Cyclone, Mindbender, Goliath, etc... He loves the Monster Mansion and the Joker Funhouse Coaster, but the Log Flume is by far his new favorite ride. Rode it 8 times in a row yesterday, and luckily it was slow enough that the staff kept letting us stay on

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So interesting enough I will probably be moving to Georgia in the next couple of months so my new park will be SFOG. I just want opinions how it feels to Carowinds. I went to SFOG long ago and just looking for some honest thoughts about the park. I appreciate it. I have been reading the post for this for a long time so I get the gist of it all. But just want some more feedback

 

I recently visited both parks literally back to back. Went to Carowinds on Friday and Saturday, then SFOG on Sunday and Monday. You said you wanted honest thoughts...

 

SFOG is nice and definitely better than other SF parks, but I still think Carowinds is a vastly better park. It's more than just rides: Cedar Fair parks are just more well-run. The food lines are actually manageable, food service is always good and efficient, the food itself is better (ya'll have Harmony Hall!). Operations are better at Carowinds. You can pretty much expect all coasters to be running at Carowinds any day throughout the summer. I greatly prefer Carowinds and honestly almost every other Cedar Fair park to SFOG, expect maybe Dorney or CGA.

 

However, I do think SFOG's ride line-up is more well-rounded. At Carowinds, there is a pretty large drop off after the "big 4." There are several bad coasters at Carowinds: Hurler, Vortex, Nighthawk, Cyclone... they're all mediocre-to-bad coasters. At SFOG, I don't think there is a bad coaster in the park. I enjoyed all of them and they have some excellent "underdogs" like Mind Bender, DDD, and Blue Hawk (I'm sure you read my post above). There are some slight advantages to SFOG, but overall I would much rather visit Carowinds again. It's just a less frustrating experience. Six Flags does some things well, but a lot of their operations and services just make you roll your eyes and say "I wish I were at Carowinds" lol.

 

Sorry if that seemed negative. You asked for honest. I really do like both parks, but Carowinds is just so much less stressful to visit. And, well, Fury. Yeah. Fury...

 

Luckily the parks aren't *that* far from each other! (at least from the perspective of us west-coast people)

 

No i appreciate it, It does help

 

And you could also argue that as coaster enthusiasts, all that really matters is the top 3-4 anyway. It would be awesome if there were parks out there that had 8-9 top tier coasters outside of CP and SFMM, but for the most part, if you're lucky, its a few awesome coasters, with a bunch of kiddie coasters, aging older generation coasters, and coasters that missed the mark. And as an enthusiast, you can still make a great day out of it by collecting all the credits, and focusing on getting re-rides on the top tier coasters (and checking out the quality flats, flume, drop towers, shows, and other stuff if you wish). If you do all that, you probably don't have a lot o f time to get re-rides in on a park full top tier coasters. And once you go back to parks, at least I usually focus on the top 3-4, and maybe occasionally ride the lower tier stuff again.

 

So its fair to give Carowinds the edge if its top 4 stacks up with SFOG and the experience is obviously superior.

 

Its been years since I've been to Carowinds, but I just finished up with a trip to SFOG this weekend. The ride list itself is actually pretty good and under the radar. Pretty well balanced and tons to do. But it does have that Six Flags ickiness feel to it.

 

If you don't buy the Flash and you go on a Saturday or otherwise crowded day, you're looking at some pretty long lines to get on anything as the Flash takes up a lot of the capacity. But if you do buy the Flash and nobody goes, its worthless, as it only gets you up to the station, and the row lines get out of control. The employees just lack urgency and professionalism overall. The rides were constantly breaking down (one day I think every ride broke down at least once) and many of the issues were probably due to the employees not knowing how to operate the control panel. The food lines were out of control, and the one employee who would dish out food would just disappear unexpectedly. And they have that absurd bottle policy, where to get the free soda that you paid for with your pass, you need to lug around that comically oversized bottle the whole day, and climb over people to put it to the side every ride. I gave up and preferred being able to hawk empty seats to the soda. So to get ice water, you have to wait in line for a tiny cup.

 

All in all, I do enjoy the coasters there a lot. I just feel like when you go you're putting up with a cheap, Spirit Airlines type of experience for it. I completely agree that while CF doesn't necessarily have better rides than SF, it just feels more luxurious and you get a Delta or Jet Blue experience.

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Has any demolition been done yet on Splashwater Falls? I ask because, here at Over Texas, they've already begun tearing ours down. Supposedly, either OG or OT may receive a Mack Power Splash as a replacement, but it's still speculation at this point. Apparently, SF only has one MPS in it's possession, which was originally headed to Dubai, but will now go to either of these two parks.

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And you could also argue that as coaster enthusiasts, all that really matters is the top 3-4 anyway. It would be awesome if there were parks out there that had 8-9 top tier coasters outside of CP and SFMM, but for the most part, if you're lucky, its a few awesome coasters, with a bunch of kiddie coasters, aging older generation coasters, and coasters that missed the mark.

 

What you describe is the epitome of some former Paramount parks like Carowinds. They have "just OK" wooden coasters, large kids' areas, and were early adopters of innovative coasters that didn't age well like the Vekoma Dutchman, S&S thrust air prototype, B&M stand-ups, a Zamperla Volare, and originals like Son of Beast and Volcano (whew). Can't say that they didn't swing for the fences back in the day! Those lineup needed work, and Cedar Fair then added big B&Ms and other new attractions, leading to a quality gap like you described.

 

Those parks are doing a nice job of updating and rounding out their attractions now. It's always nice to call RMC and turn a clunker into a headliner. I still like Kennywood or Hershey's quality distribution, where I'm smiling on more than a dozen rides and look forward to zany fun on the undercard. I'm a coaster enthusiast first, but give me a Monster Mansion. When it's just top coasters without quality depth, that's when I see "we grabbed the credits and left" trip reports, and those always feel like missed opportunities for parks.

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Has any demolition been done yet on Splashwater Falls? I ask because, here at Over Texas, they've already begun tearing ours down. Supposedly, either OG or OT may receive a Mack Power Splash as a replacement, but it's still speculation at this point. Apparently, SF only has one MPS in it's possession, which was originally headed to Dubai, but will now go to either of these two parks.

 

Other than some of the hardware and boats removed earlier in the season it's been a Ghost Town down there.

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I was at SFOG over the 4th weekend a couple times. Oddly enough, walking over to Superman we passed by a maint. guy driving in the Splashwater Falls area. He parked next to the station, got out of his truck and went over to the lift hill. Started looking at the electronics. Seemed a bit weird. Probably pulling parts for something else?

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^ I was thinking the same thing when I read that St. Louis is re-opening theirs. Plenty of spare parts available now

 

Went yesterday with my little guy. I didn't realize that he was allowed to drive the Antique Cars (Hanson Cars.) After the log flume I think this is is favorite ride and I "got" do do it 5 times in a row. This is after three times on the kiddie coaster, twice on the log flume and a ride on the Sky Buckets.

 

David

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According to the website listed below, Six Flags Over Texas will be receiving a Mack Power Splash.

 

This is found in shipping archives, and is known to be accurate. It has been confirmed by industry insiders.

 

Should be a fun edition! I believe SFOG could receive the same.

 

https://panjiva.com/Six-Flags-Over-Texas/2136796

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^ SF only has one MPS in their possession, that one is headed to SFOT. It is not known if they plan to purchase any more of these since they cost close to 10 million dollars a piece. The one headed to SFOT was originally intended for Dubai, but that didn't work out, so now it's headed to OT. SFOG is rumored to be receiving an S&S 4D in place of Splash Water Falls.

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^I really hope that isn’t gonna be what we get next year. I feel like SFOG (being one of the first Six Flags parks) should get something out of the ordinary to replace such a classic ride in the park. We have all the other ‘cloned’ attractions at this point - even one other parks dont have (Superman). With the removal of Splash, we are missing another major water ride. BUT a good, compact launched coaster would round out our coaster lineup. I guess we’ll find out in a couple of months.

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Yeah, how dare they add a cloned water ride to replace such a "classic"... uh... cloned water ride.
Pretty sure Seddy directed that at the S&S 4D not the MPS.

 

But anything is better than a defunct, non-operational ride.

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Either way, the ride that you’re replacing is a cloned ride... and it’s a cloned ride that sucks.

(Not that it ever matters if something is a clone anyway because 99% of park guests don’t care)

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