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Six Flags Over Georgia (SFOG) Discussion Thread


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2/3? Correct me if I am wrong but In videos that I have seen it only looks like the first and second hills were topper tracked. Maybe a few other smaller sections. But RMC put topper track on both Rattler and Cyclone before they were Iron Horse'd so I would think it is a pretty good possibility. If there are any weird markers or anything going on there next year, it is a giveaway.

 

The layout doesn't look that impressive for an RMC, but it could be like Cyclone at SFNE. I thought the design wouldn't be that cool but it is totally different and looks awesome.

 

And with 3 RMCs coming in 2016 (one announced), my guess is either 2 new Iron Horse coasters or 1 and 1 free spin.

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Did SF release the video to TPR? I've noticed two coasters that don't belong at SFOG in the background.

 

It was recorded at SFMM, and you saw Green Lantern and Superman: Escape from Krypton. They did it because SFOG never recorded a POV themselves, so they used SFMM's.

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I really really really hope they don't Iron Horse GA Cyclone. It went from being one of my least favorite coasters ever to one I thoroughly enjoy, especially in the 2nd to last row. All they need to do is maintain it and continue to topper track bits here and there as needed.

 

I would much rather the park did something to GASM. It has to be one of the least interesting wooden coasters ever built. It has no significant positive or negative G's in any seat, doesn't have good pacing, and isn't rickety in that good 'out-of-control' kind of way that some older woodies are. And then the obnoxious abrupt stop at the end is just brutal.

 

Iron Horsing it wouldn't really be all that interesting unless they added a bunch to it, but then it wouldn't really be anything remotely resembling the original anymore. If they just tore it down and built a new RMC woodie back there, there would be plenty of room to make it epic.

 

Heck, have you seen the plot of land that GASM takes up?? If there were no height restrictions, they could fit a whole giga coaster back there, no problem!

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Did SF release the video to TPR? I've noticed two coasters that don't belong at SFOG in the background.

 

It was recorded at SFMM, and you saw Green Lantern and Superman: Escape from Krypton. They did it because SFOG never recorded a POV themselves, so they used SFMM's.

 

Oh I thought MM shipped Riddler's Revenge, Green Lantern, and Superman out to Georgia.

 

-

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Although that sounds cool, haven't they already RMC Topper Tracked about 2/3 of it. If so, I don't see it being converted - which is fine. When it isn't trying to shake the teeth out of your body, Georgia Cyclone is a pretty fantastic ride with some great airtime.

I think it was the first hill and the turnaround that got topper track.

 

That is correct. The first two drops have been topper tracked for, I believe, the last two seasons now. Drops 3 and 4 simply got new wood for the 2014 season. The net result was a very improved GA Cyclone in 2014 that was actually pretty enjoyable, especially during the first half of the ride.

 

Personally, I would prefer to see SFOG maintain GA Cyclone, rather than giving it the Iron Horse treatment, and to their credit, they’ve done a pretty good job of that the last couple of seasons. That said, SF hasn’t shown any signs of slowing down with the conversions and currently the southeast is still lacking an RMC. So it wouldn’t surprise me at all to see them go that route. As added evidence for something big like an RMC Cyclone conversion, 2016 nicely coincides with five years since our last coaster addition and the year before the park’s 50th anniversary in 2017.

 

I would much rather the park did something to GASM. It has to be one of the least interesting wooden coasters ever built. It has no significant positive or negative G's in any seat, doesn't have good pacing, and isn't rickety in that good 'out-of-control' kind of way that some older woodies are. And then the obnoxious abrupt stop at the end is just brutal.

 

Iron Horsing it wouldn't really be all that interesting unless they added a bunch to it, but then it wouldn't really be anything remotely resembling the original anymore. If they just tore it down and built a new RMC woodie back there, there would be plenty of room to make it epic.

I understand your sentiment that GASM is rather uninteresting by modern standards, but it was designed in a completely different era with completely different expectations. As it stands, I don’t think the layout affords enough variety to make an interesting RMC conversion either. Consequently, I would assume that it will continue serving the park best as a classic ride and perhaps a first “big” ride for the kids.

 

As an aside though, I did have the thought that with the addition of HH last year, I’m sure there were also necessary infrastructure upgrades to the back of the park. Perhaps those presumed upgrades to things like water and electrical systems could play into the addition of a launched coaster in the future. Sort of like how Holiday World quietly added a power substation for Thunderbird across the street well before we were aware of what was coming. Just a thought.

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Although that sounds cool, haven't they already RMC Topper Tracked about 2/3 of it. If so, I don't see it being converted - which is fine. When it isn't trying to shake the teeth out of your body, Georgia Cyclone is a pretty fantastic ride with some great airtime.

I think it was the first hill and the turnaround that got topper track.

 

That is correct. The first two drops have been topper tracked for, I believe, the last two seasons now. Drops 3 and 4 simply got new wood for the 2014 season. The net result was a very improved GA Cyclone in 2014 that was actually pretty enjoyable, especially during the first half of the ride.

 

Personally, I would prefer to see SFOG maintain GA Cyclone, rather than giving it the Iron Horse treatment, and to their credit, they’ve done a pretty good job of that the last couple of seasons. That said, SF hasn’t shown any signs of slowing down with the conversions and currently the southeast is still lacking an RMC. So it wouldn’t surprise me at all to see them go that route. As added evidence for something big like an RMC Cyclone conversion, 2016 nicely coincides with five years since our last coaster addition and the year before the park’s 50th anniversary in 2017.

 

I would much rather the park did something to GASM. It has to be one of the least interesting wooden coasters ever built. It has no significant positive or negative G's in any seat, doesn't have good pacing, and isn't rickety in that good 'out-of-control' kind of way that some older woodies are. And then the obnoxious abrupt stop at the end is just brutal.

 

Iron Horsing it wouldn't really be all that interesting unless they added a bunch to it, but then it wouldn't really be anything remotely resembling the original anymore. If they just tore it down and built a new RMC woodie back there, there would be plenty of room to make it epic.

I understand your sentiment that GASM is rather uninteresting by modern standards, but it was designed in a completely different era with completely different expectations. As it stands, I don’t think the layout affords enough variety to make an interesting RMC conversion either. Consequently, I would assume that it will continue serving the park best as a classic ride and perhaps a first “big” ride for the kids.

 

As an aside though, I did have the thought that with the addition of HH last year, I’m sure there were also necessary infrastructure upgrades to the back of the park. Perhaps those presumed upgrades to things like water and electrical systems could play into the addition of a launched coaster in the future. Sort of like how Holiday World quietly added a power substation for Thunderbird across the street well before we were aware of what was coming. Just a thought.

I think a launch coaster would round out the park's coaster selection nicely. I know we had Viper where Superman is now, but I think a large launched coaster by Premier somewhere would be nice. Either that or remove Ninja for a 4D Free Spin over the lake.

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I'm hoping that they revive the theming with the opening of namtaB The Ride lol. I wanna see a new police car and the mist in the station.

 

And GASM isn't going anywhere nor being retracked but it would be nice if they modified that brake run. Personally, I never understood the point behind it being so..... Strong? Idk.

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  • 2 weeks later...

It's been a while since I've logged on, so a recap of the last few pages: I'm super psyched about backwards Batman, personally. I know they've already done it on other Batman clones, but I'm going to pretend they're doing it to make up for removing Deja Vu, which is still to this day my second favorite coaster SFOG ever had (but only because nothing can beat Mind Bender, haha). Also, I wasn't able to go at all last season, so I can't comment on the Cyclone's smoothness or lack thereof, but I'm for sure going this season and I'm looking forward to trying it again. Last time I went on it was right after they added the first of the topper track, and it felt great, so I'd be totally fine with more topper track and not much else.

 

ALSO! Check out this video I found on YouTube earlier this evening! It's from a Fisher Price series called Terrific Trips, and it was filmed a decade before the USA section was split into USA/Gotham City. If the music wasn't a dead giveaway of its age, the fact that Mind Bender is brown will be. Unfortunately, there's some visual tearing during the Great Gasp part, and whoever recorded it skipped the Air Racers, most of the food montage, and the Western photo booth, but hey, this is at least most of it.

 

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It's funny I was literally thinking about SFOG iron horsing one of their woodies and my thoughts were that it probably wouldn't happen. My thoughts were that the space by Cyclone was pretty tight and like a previous poster stated earlier GASM is a classic from a different time. Who knows what SF wants to do though. It would be nice if they just built a brand new hybrid.

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GASM is one of the most beautiful roller coasters to come out of the renaissance era. It's not the smoothest woodie in the world by any means (far from it in fact), but I still really enjoy it in the right seats (middle row of any car). SFOG seems to make it a point to keep it looking great. It's red white and blue paint job hasn't gone bad in the past 10 or so years. SFOG really needs to preserve it the way it is!

 

I'm really biased though, because I have a huge soft spot for GASM. It was one of my first big roller coasters I rode as a kid.

P1010557.thumb.jpg.b3081a61d5d9dc517fd14131cc891c4a.jpg

Just look at it. It's gorgeous! =)

Edited by SFOGdude25
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I really enjoyed GASM when I rode it a few years ago. In my eyes, Mind Bender and GASM are the "defining" coasters at SFOG. I wasn't a fan of Georgia Cyclone, but I rode it before it was retracked. Hopefully, I'll get a chance to come back this year for Namtab, and give it another go.

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I am also a GASM purist. I absolutely love it and have always thought it was so beautiful sitting on the lake. I would hate to see them screw that up.

 

For those that don't think it's all that interesting, I can attest that when it is running well, it has some wonderful airtime (some of it can be quite scary ) I think it just needs to get regular maintenance to keep it amazing. Some years they do a great job of this, others....not so much. But I figure, it is almost as old as I am and has given plenty of amazing rides- so I'm happy with it - even if it has a less than stellar season.

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I remember riding GASM the year after the big flood, when they had to replace the track between just about every single hill. The entire ride was smooth as glass; it was glorious. Now it's back to its former self, but I still think it's a lot of fun.

 

Also, is it strange that I actually really like the sudden stop at the end? It makes me laugh every time because of the reactions of everyone else on the train.

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Hey everyone,

 

I haven't posted in a while, I suppose in years, and since then forgot my original username/password. Just a little insight from someone who used to be within the park, I was the summer Lead at Cyclone last season so I definitely spent my share of time at the ride. Cyclone has been retracked to a certain extent, not near as much as is desirable though, the first drop and second drop have been, after that, its back to pre-RMC track, which isn't getting any smoother anytime soon. That being said though, according to supervisors, managerial and sectional, Cyclone wont be going anywhere. Whether or not it will continue to be retracked is another story, we never talked about that. Just about the possibility of its removal. I feel like if they were going to continue retracking it though, they would have done so though. Since then, they have added Hurricane Harbor, and now they are adding Joker's Coaster and Harley Quinn Spinsanity....you would think if they were going to continue the retracking they would have done so before initiating those projects.

 

In all reality, Cyclone needs a large refurb, it has the potential to be a great coaster, but let's face it, right now it just plain hurts to ride it. Complete retrack, new paint, refurbed trains would be fantastic (ones that don't require some seats use a manual unlock "stinger" every time it comes into the station), new landscaping around the base of the ride (you wouldn't believe how disgusting it is down there), a louder PA system would work wonders, and from an operators perspective, somewhat remodeling the station to expose the main control panel and do away with the annoying auxiliary panel. I was never informed, nor did I ever understand why we couldn't use the main panel, so if someone is aware, please enlighten me. It works just fine because I operated the coaster from it a few times and in addition, that's where I started the ride and the lift at the beginning of the day, or after weather, or after a breakdown. Also, with the aux panel, I was never able to see if the trouble light had come on if the ride stopped. It was pretty much operating the coaster from two different panels, which got a bit tedious at times, and lets face it, everyone likes a main panel better!

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Hey everyone,

 

I haven't posted in a while, I suppose in years, and since then forgot my original username/password. Just a little insight from someone who used to be within the park, I was the summer Lead at Cyclone last season so I definitely spent my share of time at the ride. Cyclone has been retracked to a certain extent, not near as much as is desirable though, the first drop and second drop have been, after that, its back to pre-RMC track, which isn't getting any smoother anytime soon. That being said though, according to supervisors, managerial and sectional, Cyclone wont be going anywhere. Whether or not it will continue to be retracked is another story, we never talked about that. Just about the possibility of its removal. I feel like if they were going to continue retracking it though, they would have done so though. Since then, they have added Hurricane Harbor, and now they are adding Joker's Coaster and Harley Quinn Spinsanity....you would think if they were going to continue the retracking they would have done so before initiating those projects.

 

In all reality, Cyclone needs a large refurb, it has the potential to be a great coaster, but let's face it, right now it just plain hurts to ride it. Complete retrack, new paint, refurbed trains would be fantastic (ones that don't require some seats use a manual unlock "stinger" every time it comes into the station), new landscaping around the base of the ride (you wouldn't believe how disgusting it is down there), a louder PA system would work wonders, and from an operators perspective, somewhat remodeling the station to expose the main control panel and do away with the annoying auxiliary panel. I was never informed, nor did I ever understand why we couldn't use the main panel, so if someone is aware, please enlighten me. It works just fine because I operated the coaster from it a few times and in addition, that's where I started the ride and the lift at the beginning of the day, or after weather, or after a breakdown. Also, with the aux panel, I was never able to see if the trouble light had come on if the ride stopped. It was pretty much operating the coaster from two different panels, which got a bit tedious at times, and lets face it, everyone likes a main panel better!

For some reason Six Flags corporate does not allow the main panel to be unattended for an operator to check restraints. If there is a remote panel, like on most batman clones and many wooden coasters throughout the chain, then the operator can leave the panel and check restraints. I'm sure in your SOP it says that with a certain amount of team members on platform then the main panel is used and not left unattended. It's basically so they don't have to staff one additional person.

 

I guess their thinking is that if the ride needed to be stopped, if there wasn't a remote panel the operator would have to travel a longer distance and potentially climb stairs to reach the panel.

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^The thing is, the main panel never has an operator at it, even if I did have a full staff. It was maintenance that used it or me to start/restart the coaster. It just never made sense. My minimum was 3 (me as the op, a verifier, and a downstairs attendant) and during peak days and hours we had at least 4 (same as previous plus an unloader). While it was 3 I checked one side of restraints and the verifier the other side, so with only 3 attendants I understand having the operator use the auxiliary, it wasn't in the booth (three stairs up and enclosed) and it was more convenient and safely located (right beside the track at the back side of the station. If we were staffed above 3, I never had to leave my aux panel yet was still never allowed to use the main panel. I mean it, as well as the booth looks a little rough, but its an older coaster, its expected. It also probably wouldn't have been fair for me to have an enclosed booth with a seriously awesome A/C unit inside of it while my attendants were burning up . Regardless, it wasn't my favorite coaster to operate anyways. I absolutely loved operating Scorcher though! So many buttons!!

CycloneLight.jpg.4b159b941d33a179c9296bd62bfc86dd.jpg

Georgia Cyclone Main Panel

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^The thing is, the main panel never has an operator at it, even if I did have a full staff. It was maintenance that used it or me to start/restart the coaster. It just never made sense. My minimum was 3 (me as the op, a verifier, and a downstairs attendant) and during peak days and hours we had at least 4 (same as previous plus an unloader). While it was 3 I checked one side of restraints and the verifier the other side, so with only 3 attendants I understand having the operator use the auxiliary, it wasn't in the booth (three stairs up and enclosed) and it was more convenient and safely located (right beside the track at the back side of the station. If we were staffed above 3, I never had to leave my aux panel yet was still never allowed to use the main panel. I mean it, as well as the booth looks a little rough, but its an older coaster, its expected. It also probably wouldn't have been fair for me to have an enclosed booth with a seriously awesome A/C unit inside of it while my attendants were burning up . Regardless, it wasn't my favorite coaster to operate anyways. I absolutely loved operating Scorcher though! So many buttons!!

You probably handled exit traffic while you were at maximum staffing and stayed at the panel, right? You wouldn't be able to do that from the main panel. I'm sure a few years ago there was a configuration of staffing where it was used but it was probably removed in the past few years. Just a question, did the panel require a key (Ride start enable) to restart the ride or did you only have yo hold the ride start?

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At maximum staffing, the unloader handled exit traffic. At maximum my normal responsibilities were operating, paperwork, guest comments/concerns/questions, spieling, managing crew, etc. Who knows, I understand no main panel because of the booth with minimum, but minimum plus or max staffing, it remains a mystery. Y'all do give me some thoughtful insights though. All of the rides at SFOG require a key, but only maintenance has access to them, nothing out of the ordinary. Just to turn on/off the panel/power. On cyclones panel (main and auxiliary, there were ride stop and lift stop, which respectively, turned off the lift as well as closed the brakes, or just turned off the lift. As far as starting the ride. The main panel has lift start and ride start, as well as a lift start button on the lift panel. To start the ride, you don't have to do a ride start and lift start, they are simultaneous. The ride start and lift start buttons are depressed together and then the lift start button on the lift, and the horn sounds. After the horn stops, the brakes release and the lift chain starts. Same process generally on all of the coasters at the park (a few exceptions....Goliath, due to the grade of the lift and height, it requires a supervisor being tethered to scale the lift therefore only requires the main panel to restart the lift). Some of the flats have different processes, for example Acrophobia, I had access to ride start and ride stop, but ride start only worked in the event that maintenance had put the ride in automatic and didn't "start" automatic mode. Then I would just depress ride start and it would be ready to dispatch. In contrast though, if I were to depress ride stop on Acrophobia, I didn't have the power to restart the ride, it required maintenance coming to clear the ride stop and place the operation mode back into automatic. So it was somewhat similar to e-stop, just less abrupt. Sorry for going on a tangent on a simple question I have a few pics of different panels around the park I'm going to post in the control panel thread and then detail what the buttons and switches do! So check that soon if you're interested!

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  • 2 weeks later...

I know it's alittle early but with sfog getting skyscreamer in 2013 and the waterpark in '14 and this year the super looper, is there a pretty good chance sfog will get a quality coaster ex: winged coaster, or launched

 

 

And is there any chance to build a 240 foot rmc maybe down near Ninja and gasm

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I know it's alittle early but with sfog getting skyscreamer in 2013 and the waterpark in '14 and this year the super looper, is there a pretty good chance sfog will get a quality coaster ex: winged coaster, or launched

 

 

And is there any chance to build a 240 foot rmc maybe down near Ninja and gasm

 

I would have to say it's unlikely. Space in the park is extremely limited due to the interstate and the river bordering two sides of the park. As well, there is little room for expansion. Also, Hurricane Harbor is said to have more phases to be built with the first being the one that opened in 2014. Ninja would be the first to go if anything, so if a said coaster were to happen it would be in that area. As for greater than 200 feet, it would have to be in that section of the park. The only way they were able to construct a 242 foot SkyScreamer was because of the lower elevation in the back of the park. There is a regional airport just down the interstate that restricts height at SFOG to 200 feet or less at the equivalent of their highest elevation. They can build greater than 200, but it had to be placed at a lower elevation and not be greater than 200 feet would be at the parks highest point. I hope that makes sense.

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