DRACHEN_FIRE_FAN-BOY Posted May 7, 2011 Share Posted May 7, 2011 Sorry people it is a little rough and some spots. Dude,! It's an arrow looper! so No Limits really is a real life simulator! LOL! Link to comment Share on other sites More sharing options...
coasterkyle Posted May 7, 2011 Share Posted May 7, 2011 Introducing Drac =D i hope you enjoy http://www.themeparkreview.com/game_exchange/track.php?id=1941 yummy*supports done by Patrick McGarvey* Link to comment Share on other sites More sharing options...
lankanboy101 Posted May 7, 2011 Share Posted May 7, 2011 An Arrow Looper with a Canadian Twist, THE GREAT CANADIAN TWIST http://www.themeparkreview.com/game_exchange/track.php?id=1944 Great_Canadian_Twist-110507125631005.bmp Very unique, with odd supports, eh? Link to comment Share on other sites More sharing options...
hyyyper Posted May 7, 2011 Share Posted May 7, 2011 Allow me to introduce: "Countach" http://www.themeparkreview.com/game_exchange/track.php?id=1945 Link to comment Share on other sites More sharing options...
robbalvey Posted May 8, 2011 Share Posted May 8, 2011 (edited) I would also like to announce that not only will we feature ALL of the contest entries tracks on the DVD of the next issue of the Club TPR Magazine, but we will also dedicate a page to our contest winners and pictures of their creations! Edited May 8, 2011 by robbalvey Link to comment Share on other sites More sharing options...
matteocrepaldi Posted May 8, 2011 Share Posted May 8, 2011 (edited) I've uploaded my awesome entry. It's called Phalenopsys. I hope I did everything right. PHALENOPSYS-110508173231000.bmp Insane Arrow multilooper!!! Download my track HERE in the Games Exchange! Edited May 8, 2011 by QueerRudie Link to comment Share on other sites More sharing options...
CrazyParkManager Posted May 8, 2011 Share Posted May 8, 2011 I've been slowly reviewing the entries in this TPR Challenge- one by one, really. I can say so far: Some of you have hit the nail on the head- and have done splendidly at building my park a perfect interpretation of what I'm looking for in an Arrow Looping Coaster. Some of you have given me flawless interpretations of what Anton Schwarzkopf would have done with the same challenge... Some of you have given me a B&M clone in Arrow Track And... Some of you have given me a Vekoma clone. Keep up the good work- as every entry is impressive in it's own way. C.P.M. Link to comment Share on other sites More sharing options...
DRACHEN_FIRE_FAN-BOY Posted May 9, 2011 Share Posted May 9, 2011 just uploaded mine, hope you like it. I kinda went Happy Valley on the name, lol. Valley of Dragons. http://www.themeparkreview.com/game_exchange/track.php?id=1952 (hope that works) I know my stairs are ramps, sorry, just not enough time to put super great details into steps. I also know my supports are funky, but look at X. Link to comment Share on other sites More sharing options...
jarmor Posted May 9, 2011 Share Posted May 9, 2011 Im finally done! http://themeparkreview.com/game_exchange/track.php?id=1959 With my submission I want everyone to understand the who, what, where, and how of this phenomal coaster. When I was approached by said park owner I was a little stumped. I was thinking, "with all these new innoventions in coaster technology why would he want a style that dated!". Alas, my team and I sat down and start brainstorming. Our first hurdle was the land layout. Man-o-man what a "piece of work" plot this was. Since crazy park owner stated that his park would be reminiscences of Asian hill side parks with various means of getting to and from areas of the park, we decided not to start low to the ground to really bring out the aspect of a terrain coaster. Our next order of business was to compile elements and the order. Said park owner made it clear he wanted for sure 6 inversions (2 vertical loops, 2 corkscrews and a batwing), a killer drop (atleast 133ft long) and a speed reaching 55mph. So, with our creative genius' we presented crazy park owner with these suggestions; A traditional vertical loop (like the ones on his beloved vortex), Arrows modern take of the vertical loop (a la Tenn. Tornado), a traditional corkscrew, A homage to Drachen fire with a cutback and a diving corkscrew but in reverse and a very unique twist on the batwing, something we like to call a "slip knot". Throw in a few wild turns and some airtime (afterall he loved that drop on diamondback) and the rest is history! And here is a front and back POV for you guys who want to still vote but dont have Nolimits! [coastertube]http://www.themeparkreview.com/coastertube/play.php?vid=katamount_0cgh[/coastertube] Link to comment Share on other sites More sharing options...
DRACHEN_FIRE_FAN-BOY Posted May 10, 2011 Share Posted May 10, 2011 so nobody helped me with my grid problem, and i got a complaint about it. my spacing is at 3, i know it's supposed to be at 3.(something) but my computer got messed with.... so sorry, but thats what happened. Link to comment Share on other sites More sharing options...
jarmor Posted May 10, 2011 Share Posted May 10, 2011 go look in the nolimits help thread...I gave you the answer. Its basically one meter...which comes to like 3.28 something Link to comment Share on other sites More sharing options...
hyyyper Posted May 10, 2011 Share Posted May 10, 2011 so nobody helped me with my grid problem, and i got a complaint about it. my spacing is at 3, i know it's supposed to be at 3.(something) but my computer got messed with.... so sorry, but thats what happened. I'm guessing you needed this to check the height of your coaster? Well, there are other ways to do it. You could point the mouse somewhere and read the coordinates to see how high something is, You could also look up how much the height you want is in meters and then look at the grid. Link to comment Share on other sites More sharing options...
DRACHEN_FIRE_FAN-BOY Posted May 10, 2011 Share Posted May 10, 2011 I was just worried that it would not show up properly. That and i've been slightly irritated since that setting got messed with... Link to comment Share on other sites More sharing options...
DRACHEN_FIRE_FAN-BOY Posted May 11, 2011 Share Posted May 11, 2011 I think Im gonna stick with the three setting. the 3.28..... is kinda messing me up..... Link to comment Share on other sites More sharing options...
mightbeawannabe Posted May 11, 2011 Share Posted May 11, 2011 ^It can be set to anything you want-I personally prefer the metric system even though it's not the standard I was initially taught. It's so much more streamlined because so many NL applications use meters, m/s, etc. and it makes many much much more usable. I'd just change the preferences from imperial to metric to get rid of the decimals-so it only makes sense (to me) to use what is so much cleaner looking. my 2 cents. Link to comment Share on other sites More sharing options...
jarmor Posted May 11, 2011 Share Posted May 11, 2011 Yeah, Katamount... Link to comment Share on other sites More sharing options...
DRACHEN_FIRE_FAN-BOY Posted May 11, 2011 Share Posted May 11, 2011 ^wow.... and I think I'll go with meters, i like measurements going by tens (makes life a little easier), thanks for your "two cents" ^_^. on that note, is there anything special you do to your grid when it's in meters? (i know, i sound like a newbie.... but at least I'm asking) Link to comment Share on other sites More sharing options...
jarmor Posted May 11, 2011 Share Posted May 11, 2011 Nothing special. No matter what the grid is set to your coaster will still be the same height. Basically the grid is there to help guide you if you want to put something exactly at a particular place, but now the vertex panel does that so technically you dont even need a grid. Link to comment Share on other sites More sharing options...
DRACHEN_FIRE_FAN-BOY Posted May 11, 2011 Share Posted May 11, 2011 hopefully NoLimits 2 will be relatively the same to use. Im also curious to see who will win, there were some very cool coasters on here... Link to comment Share on other sites More sharing options...
hyyyper Posted May 12, 2011 Share Posted May 12, 2011 So....when do we starting voting? Link to comment Share on other sites More sharing options...
robbalvey Posted May 17, 2011 Share Posted May 17, 2011 ^ We all got a little busy with Texas Giant Bash this past weekend. It will go up tomorrow... Link to comment Share on other sites More sharing options...
A.J. Posted May 17, 2011 Author Share Posted May 17, 2011 (edited) GO VOTE NOW! ^ Clicky on the linky! Edited May 18, 2011 by mcjaco Link to comment Share on other sites More sharing options...
matteocrepaldi Posted May 18, 2011 Share Posted May 18, 2011 I knew the drop wasn't big enough but I realized it when it was too late to fix it. I tried. Link to comment Share on other sites More sharing options...
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