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[RCT2] RCT2 Showdown Round 3 Voting!


Which park? First 2 options are for Ghost vs. SFGAM, last 2 are Folf vs. Dj  

31 members have voted

  1. 1. Which park? First 2 options are for Ghost vs. SFGAM, last 2 are Folf vs. Dj

    • GHOST
      10
    • SFGAM
      4
    • FOLF
      7
    • DJ
      10


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Like always, the poll will run for 5 days, enjoy the parks!

 

coupon_s_park.png

Team Ghost's park.

http://themeparkreview.com/game_exchange/track.php?id=1863

 

pedro_s_cheap-o_adventures__0.png

Team DJ's team park.

http://www.themeparkreview.com/forum/files/pedro_s_cheap-o_adventures.sv6

 

folf.png

Team Folf's park.

http://www.themeparkreview.com/game_exchange/track.php?id=1862

 

sfgaguy.png

SFGAM's team park.

http://www.themeparkreview.com/game_exchange/track.php?id=1864

Edited by djbrcace1234
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All of them are very nice. I'll provide a detailed explanation of each pros and cons of every park!

 

First. Ghost's team. I see very much coupon in the park. Such as a blandness (not neccesarily a bad thing) that just screams a simplifed and more plain version of CP6 or Prodigy. Leaning more towards CP6.

 

Pros-

Lots of diagonals. Very realistic.

The construction, very creative

Nice foliage and details.

Very bold Colors(Except for the entrance)

 

Cons-

The Red and yellow rarely works on buildings and it doesn't work here.

Peeps were all shoveled in to a concentrated place. There wasn't a lot and they could've been easily spread.

It looked very simple in some places. Too Simple. Such as the entrance.

 

 

Overall I liked it but it wasn't enough to grab top prize. (3rd)

 

Second. Dj's park!

 

It was a very nice technical park. But there wasn't just enough theming and the atmosphere was very brown and there wasn't anything very.. Refreshing or vibrant. But it was pulled off very nicely. This park grabs a second place from me.

 

Pros-

Very nice roads and parking lot.

Great and awesome coasters and rides! (main reason why it was great!)

The lake and underground plants.

Awesome supporting and flat rides.

 

Cons-

Very noticable peep jams and lines.

Foliage. It's still very.. Odd.

Some buildings were way too simple such as the squares and rectangles next to the enterprise and frisbee.

No entrance?

 

Ah Team Folf. This is the 1st place park! And the one that got my boat.

It was really awesome and refreshing. The architectural form of the buildings was although there was almost no input of diagonals in to buildings.

 

Pros-

Landscaping really good nature park.

Awesome coasters. good flow and very fitted to the nature of the park.

All the effort such as the paths and the details on the buildings.

The nature-ness of this park it was really good and had a good vibe.

 

Cons-

Unfinishidness on the supporting of the coaster.

Foliage. (too sparse and patchy unnatrual grass)

Carousel was too grey!

Overall park was too grey and brown. A nice splash of yellow, white could've stood as an eye pleasing sore thumb.

 

 

 

Team sfgam.

 

I'll just sum this up in an overall.

It was very nice but too small to grab my attention. It was too small as well as too bare. What was there was nice but was comparable to the other parks and due to the small amount of what was in the park. It lost my attention in a few minutes. The bridge was definetely was nice. So was the planter although its placing was very very off. Supporting was also a nice attempt so kudos on that.

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Second. Dj's park!

 

It was a very nice technical park. But there wasn't just enough theming and the atmosphere was very brown and there wasn't anything very.. Refreshing or vibrant. But it was pulled off very nicely. This park grabs a second place from me.

 

Pros-

Very nice roads and parking lot.

Great and awesome coasters and rides! (main reason why it was great!)

The lake and underground plants.

Awesome supporting and flat rides.

 

Cons-

Very noticable peep jams and lines.

Foliage. It's still very.. Odd.

Some buildings were way too simple such as the squares and rectangles next to the enterprise and frisbee.

No entrance?

 

 

To address the no entrance comment: It's a pay for the ride park, much like a tourist trap that inspired somewhat of the idea--South of the border located on the border of south and north Carolina. The mascot is named Pedro.

 

Anyways, I feel the same about the cons. I just like building coasters and supporting them while I hate building in general.

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No. I meant the brighter colors actually make the buildings look bigger and it gave away the plainness of the walls.

 

Not as in like simply planned. I meant simply executed. Which isn't bad but it's not I've come to expect from you. And waterparks neccesarily don't have to have simple entrances

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