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Bell Gardens [RCT3]


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I was half hoping to see a rapids ride, but what you decided to go with is just as good.

 

I see you noticed the hint in the background....can you guess what this waterfall is part of as well?

 

A rapids ride wouldn't have taken up the black void of a plot of land in the back of the park, and the two RCT3 designs weren't too appealing to me. This addition fits much better.

 

Here's an album of nightscape photos from the park, and contains some of the best pictures I've ever taken in the game!

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Kitanzi

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Schwazwald

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Thunder Racer

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That mysterious waterfall again? ;)

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Skywheel = Most Photogenic Ride in RCT3

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Hands down, my favorite picture of the park I've ever taken.

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Ominous Log Flume

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Can't get enough of Thunder Racer!

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One last shot....

 

 

 

 

 

 

 

 

A sneak preview...

 

 

 

 

 

 

 

 

 

 

 

 

Of Bell Garden's final major expansion...

 

 

 

 

 

Of Western proportions...

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Plunging into Bell Gardens Soon

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Hey everybody! I think it's finally time I gave you all a good long look at the final major addition to Bell Gardens!

 

Western Waters Adventure Park

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The childern's play structure features a water tower and hotel with two small slides and lot of water spewing from everywhere.

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The big slide tower

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Overview of one side of the park

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Three racing mat slides

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A closer look at the play structure

 

More soon to come!

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  • 3 weeks later...

In addition to the waterpark, Western Waters, I will also be adding Gold Dust Ranch, a hotel propertey that will be directly attatched to the park. A monorail will allow Resort guests to enter into the park next to the train bridge across from Kitanzi starting 15 minutes before the park opens to the public.

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A picture of the new Stylized monorail.

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It parallels the train track for much of its run.

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Evil has been....

 

Industrialized

 

 

The Factory now has been turned into a large themed area with a flatride package. The area is now being called:

 

INDUSTRIAL EVIL

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Haywire, the Top Star in the foreground, The Factory in the Mmidground, and Smoke Stacker, the Parachute tower int he background.

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Gearworks

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Mechanism

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Haywire

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Smoke Stacker

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Smoke Stacker

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Smoke Stacker

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Here's a more in depth look at some of the new areas and features around the park.

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I updated Mechanism a bit, made it partially indoors.

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Gearworks

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new overview

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the Factory

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Smoke Stacker

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Gearworks

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Looking Up

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I added this new Rovatator Attraction to the back of the park calledThe Devil's Mine

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Mechanism

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Western Waters staff doing night drills before the Grand Opening

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Western Waters

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Western Waters

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Aces High, my 777th picture :)

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  • 3 weeks later...

Here's a few more general park pictures.

 

I've been working on this project for almost a year and a half now...that's probably the longest I've ever spent on something in my life. It's a great park, and I've been refining and updating it as I've been able to gain design skills. Needless to say, I am ineed trying to make this the best realistic, NCS, no cheat, no option txt. change park there ever has been. In my mind, I think I've accomplished a very good park with what the game gave us. It's a park like this that I think really shows what can be done with RCT3, or with any creative medium as long as you put your mind to it. I hope you've enjoyed the amount of time and effort I've put in to crafting this park.

 

-Alexander

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Overview of the park. I still have to add peep friendliness to the back of the park (trash bins, lamps, benches etc. and I have to finish the hotel.

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  • 2 months later...

Hey guys. This park has been under a major amount of lag lately, and until I get a new computer, this park is officially on hold/finished.

 

If there's any interest in the park I might finish it up once I get a new computer, but currently I don't have the drive nor the time...

 

Thanks for understanding/Does anyone even care?

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