djbrcace1234 Posted September 16, 2010 Author Share Posted September 16, 2010 ^ The supports are covered up now by the Infamous Togo "cage." Fixing Diablo to make it look more like an actual Drachen fire type coaster: Fixed up the Water park agian, so Work is progressing agian. Now off to study! Link to comment Share on other sites More sharing options...
dmaxsba2408 Posted September 16, 2010 Share Posted September 16, 2010 Good job with those supports, just how much like Drachen Fire supports wise are you going for? It never used any lattice type supports. They were all steel tube. Just wondering, looks good regardless. Link to comment Share on other sites More sharing options...
djbrcace1234 Posted September 16, 2010 Author Share Posted September 16, 2010 The issue with that is I have buildings/flats that parallel the coaster's lift hill. I looked on the Roller coaster data base and the lift hill is made up with indeed steel tubular supports, but they are tripods in structure. I could still do that, but I do not wish to clutter the walkways with a major amount of supports. I'll still at least try it out and see how it looks anyways. Link to comment Share on other sites More sharing options...
djbrcace1234 Posted September 17, 2010 Author Share Posted September 17, 2010 Finished Togo: Dmaxsba, Any better? Sometime next week I'll show the layout of the new Diablo coaster. Link to comment Share on other sites More sharing options...
dmaxsba2408 Posted September 17, 2010 Share Posted September 17, 2010 Viper looks about perfect and as for the Arrow (Drachen Fire-ish) supports they look to be about perfect also! What an improvement over the lattice, makes one wonder why they (Arrow) ever went back to it? Link to comment Share on other sites More sharing options...
CoasterCreator9 Posted September 17, 2010 Share Posted September 17, 2010 Looking awesome as always! Link to comment Share on other sites More sharing options...
braztaz Posted September 17, 2010 Share Posted September 17, 2010 The TOGO is great! Link to comment Share on other sites More sharing options...
djbrcace1234 Posted September 19, 2010 Author Share Posted September 19, 2010 Game has been buggy today, so not much down today besides replacing Raging Bull agian: Link to comment Share on other sites More sharing options...
Mastersax68 Posted September 19, 2010 Share Posted September 19, 2010 Where have I seen this before? Great screen. The only thing I would change is the foliage, I think it needs more variety. Link to comment Share on other sites More sharing options...
funkeymon Posted September 19, 2010 Share Posted September 19, 2010 Thats the best themed Johnny Rockets I've ever seen!!! Great job Link to comment Share on other sites More sharing options...
djbrcace1234 Posted September 25, 2010 Author Share Posted September 25, 2010 Mainstreet has, in my mind, been completed now. After a thrid tweaking of this area, I think I finnaly got something I like: This is where the clock tower use to be: The back of the buildings and the new line for the theater: And the updated Theater: A note about the theater: It is that bulky because I actually put stadium seats inside of there, as well as an underground 3-D cinema to play as the "show" for the peeps. Next week, or so I hope to agian put time into the water park. I've really been neglecting it. Link to comment Share on other sites More sharing options...
Mastersax68 Posted September 25, 2010 Share Posted September 25, 2010 It looks much better! Eager to see what's happening over at the waterpark! Link to comment Share on other sites More sharing options...
braztaz Posted September 25, 2010 Share Posted September 25, 2010 Love it. Although I'll miss that clock tower, it was first thing I ever saw in this park Link to comment Share on other sites More sharing options...
Dotrobot Posted September 26, 2010 Share Posted September 26, 2010 Ahh.. It looks really awesome now! But you should label these buildings so the peeps don't have to use their "superior" smarts to find the rides. And the celing on that theater looks bare.. Maybe put a little wall or fence around it so a mechanic doesn't fall off? Maybe a a/c vent here and there too. I don't mind the bulkiness. Because your buildings are really fun and not off putting to the eye in anyway. But awesome update. And i love the fact that you're not afraid to use more textures. And i think the windows on the gray building aren't the same height. Link to comment Share on other sites More sharing options...
djbrcace1234 Posted September 26, 2010 Author Share Posted September 26, 2010 (edited) Dotrobot: Yeah, My last bit of updating will be signs. I'm trying to conserve them till the end. Yes, it's only bare for now. I have already been working on it. I always seem to post to early before I realize I miss so many of the little things. They are indeed two types of windows, so that is why they seem "off." Thank you for the advice as I greatly appreciate it! Braztaz: I'm going to miss the Clocktower too, but it does not fit with this updated building style I have been working on in this park. Mastersax: Thanks, it means a lot coming from you. Edited September 26, 2010 by djbrcace1234 Link to comment Share on other sites More sharing options...
braztaz Posted September 26, 2010 Share Posted September 26, 2010 I don't recall you ever showing us any of the water park, not even a progress screen. May I ask for one, or is it too early? Link to comment Share on other sites More sharing options...
djbrcace1234 Posted September 26, 2010 Author Share Posted September 26, 2010 ^ Since the file courruption, I have lost the wave pool, lazy river, and a few slides in the making, so I need to place those agian before I can post any decent screen. Link to comment Share on other sites More sharing options...
djbrcace1234 Posted September 26, 2010 Author Share Posted September 26, 2010 (edited) Uh oh... I finnaly decided to take out the Anton Schwarzkopf because it just wasn't going to fit the way I wanted it to. It may find its way somewhere else, but for now, it's just sitting in the back of the park. Edited September 26, 2010 by djbrcace1234 Link to comment Share on other sites More sharing options...
braztaz Posted September 26, 2010 Share Posted September 26, 2010 Wow, your really revamping the place! I'm sure all he changes are for the better, though! Link to comment Share on other sites More sharing options...
djbrcace1234 Posted October 2, 2010 Author Share Posted October 2, 2010 Some more progress on the park side it seems: The whole Project is a little over half way done so far, so a release by late December will be my hope. Link to comment Share on other sites More sharing options...
braztaz Posted October 2, 2010 Share Posted October 2, 2010 Although I'm not sure what you just added and what you added over the past few months, I have to say the screen is really nice and I'm looking forward to the release when you get to it! Link to comment Share on other sites More sharing options...
charles506 Posted October 2, 2010 Share Posted October 2, 2010 looks good, I love those buildings and lakes! Link to comment Share on other sites More sharing options...
djbrcace1234 Posted October 31, 2010 Author Share Posted October 31, 2010 Just wanted to give an update, but no pictures for awhile. I have to admit, this park has given me troubles, and a 256* 256 map was not going to be finished. So, with that being said I just went back into the scenario editor to reduce the size back down to 200* 200. There will still be a water park, but the planned looney toons area is being ommited due to lack of space now. As soon as I finish my Riddler Revenge design, I will be back to finishing this park. Link to comment Share on other sites More sharing options...
Thelegendarymatthew Posted October 31, 2010 Share Posted October 31, 2010 ^Well good luck getting those rides back in place Link to comment Share on other sites More sharing options...
braztaz Posted October 31, 2010 Share Posted October 31, 2010 You know, all you really needed to do was go to ParkDat and get the colorable tiles so you could just omit the empty land like that. No need to go back to the scenario editor and start all over again! Link to comment Share on other sites More sharing options...
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