jarmor Posted November 30, 2009 Share Posted November 30, 2009 (edited) I figured it would be better to have one particular place to showcase my designs than to have several threads scattered throughout the board so here it goes... My first showcase is dubbed "Diving coaster number 001". Its a 160ft tall floorless dive coaster that features a vertical loop and an immelman. it sits on 2.58 acres of space and would be an instant hit for any park! When designing this coaster I was thinking how can I make this coaster different from other dive coasters yet still hold the dive coaster charm. I tried to be as true to the design as possible with the reverse chain holding section and the water splash. The ride boast the ability to run 4 trains simutanously with little to no stacking throughout its 2732ft of track. All supports are custom with the exception of 23 pre-fabs. As far as clearence...it passes with the 4 across seating lol thats all I can say lol... Well here are some pictures... And here is some video which I would consider "b-roll" Its just the layout at several angles so you can get an idea of the ride. [coastertube]http://www.themeparkreview.com/coastertube/play.php?vid=diving_coaster_no_001_rtrn[/coastertube] Edited December 27, 2013 by jarmor Link to comment Share on other sites More sharing options...
themeparkman25 Posted November 30, 2009 Share Posted November 30, 2009 I think this coaster looks great! From what I cant tell, the track is very smooth and the supports look fantastic. What do the forces look like though, specifically through the turn after the immelmann? I like how you incorporated the loop too, makes the ride more original. Keep up the great work! Ill be following this thread. Edit- Does the holding break actually hold the train? It just seems to slow down but not actually stop it. Link to comment Share on other sites More sharing options...
jarmor Posted November 30, 2009 Author Share Posted November 30, 2009 Thanks for being interested... Thru the turn around...the vertical g's are +3.0 and the lat's are -.4 to +.2. That information was gathered at a 25% simulation speed. Unfortunetly the holding chain doesnt work the way it does in real life, but come to think about it in real life it doesnt really stop you either just slows you down to a very slow crawl... Again thanks for the feedback Link to comment Share on other sites More sharing options...
themeparkman25 Posted November 30, 2009 Share Posted November 30, 2009 ^Are you sure it doesn't stop you? I guess I have never paid that much attention on SheiKra or Griffon, but it definitely seems like you stop. I know you would lose a little accuracy, but what if you converted the holding brake from a lift segment into a brake segment? That way you could have it get to a complete stop before releasing. You could also have the brakes hidden, and then just add a chain as a 3D object! Link to comment Share on other sites More sharing options...
Sasquatch Posted November 30, 2009 Share Posted November 30, 2009 Or, with regards to the chain on the drop apex, set it as slow as possible with the accel. Gs at around 2. Just make sure the brakes before it slow the train enough so there isnt a jolt when the train engages the holding chain! I used the chain-lift-brake idea thing on a few diving coaster ideas, and it works very well if you can get the settings right! Link to comment Share on other sites More sharing options...
4rturo Posted November 30, 2009 Share Posted November 30, 2009 That is great!! Are you putting it up for download?? Link to comment Share on other sites More sharing options...
haux Posted November 30, 2009 Share Posted November 30, 2009 What he said above. Has this been up for download? I'd love to check it out. Link to comment Share on other sites More sharing options...
hyyyper Posted November 30, 2009 Share Posted November 30, 2009 ^Are you sure it doesn't stop you? I guess I have never paid that much attention on SheiKra or Griffon, but it definitely seems like you stop. It doesnt make a full stop, it just goes reaaal slow. Link to comment Share on other sites More sharing options...
jarmor Posted November 30, 2009 Author Share Posted November 30, 2009 What he said above. Has this been up for download? I'd love to check it out. Yeah the download will come when I attempt to finish the station and que. I dont know the first thing about 3DS so im just using the supports and things. But the download will be coming soon! Again, thanks for the feedback and im looking foward to post the next coaster! Link to comment Share on other sites More sharing options...
jarmor Posted December 20, 2009 Author Share Posted December 20, 2009 Well here is the coaster. I would post a non-3ds version but the water splash would be...well...gone. I didnt finish the station. If you want to please be my guest! Next design... Dive Coaster.nlpack Let me know what you think... overview of station and que area...yeah its a tight fit! Link to comment Share on other sites More sharing options...
4rturo Posted December 21, 2009 Share Posted December 21, 2009 Wow, Great ride, can't wait for the next one! Link to comment Share on other sites More sharing options...
jarmor Posted December 28, 2009 Author Share Posted December 28, 2009 the next installment is what I would consider a conception design. I will post more like this in the future. this was an idea I had but didnt have the skills with 3DS nor did I want to publish it without the consent of the 3DS creators since some sites are no longer around. I made this coaster when Hard Rock Park debut. I figured the "lost in the 70's" themed section needed more to do and I came up with this coaster. The coaster is like a club and the cars are "dancing" in the many themed rooms clubs use to have in the hay day. I was thinking about having each room feature a different song playing or an option of song picking like Hollywood dreams and HRRRRRRR. Well, here is a video presentation showing off the ride! [coastertube]http://www.themeparkreview.com/coastertube/play.php?vid=disco_om4z[/coastertube] Teaser sign... Link to comment Share on other sites More sharing options...
ericmichaellucas Posted December 28, 2009 Share Posted December 28, 2009 Fantastic IMO Rock'n'RollerCoaster next????? Link to comment Share on other sites More sharing options...
thrillrideseeker Posted December 29, 2009 Share Posted December 29, 2009 WOW! Looks great! I really like the theme! Its nice to see a well made nolimits coaster! Keep up the good work! ~Matthew Link to comment Share on other sites More sharing options...
jarmor Posted December 31, 2009 Author Share Posted December 31, 2009 First I wanna say thanks to the hundreds of views, and the less than 10 comments lol. But im my heart those less than 10 comments feel like a million. Thanks guys for the feedback. To the others, please...let me know what you think. I want to improve. Tell me what you like, what you wanna see different, your tips. Moving right along...Here is coaster number 3. It, like the other 2, doesnt have a name but more a product and number. This is "wooden coaster no. 001". I have to say, I felt like I was posessed when designing this coaster. to me, it is one wild ride and never lets up! The task I had with this was to make a successful vertical drop on a wooden coaster while mantaining suitable forces. Here are a few shots. The problem im running into is supports. Does anyone know an easy way to make custom supports for the turns without taking forever and a day? As always, comments are appreciated and desired in order to make my skill better. Or does it not require improvement lol Link to comment Share on other sites More sharing options...
4rturo Posted December 31, 2009 Share Posted December 31, 2009 Looking good as always I would like to ride it though Why don't jus stick with the prefab supports?? I think they look decent, plus they are quick :] Link to comment Share on other sites More sharing options...
DBru Posted December 31, 2009 Share Posted December 31, 2009 ^I believe they are auto-generated. My only suggestion is to add lateral supports to the high-banked turns...especially those low ones. Other than that, I like the looks of the layout and I'm interested to experience that vertical drop. Link to comment Share on other sites More sharing options...
jarmor Posted January 8, 2010 Author Share Posted January 8, 2010 Before we experience the vertical drop I decided to break the mundane-ness and design this coaster that was insipired by one of the craziest looking coasters out there... Wanna know more info, you gotta download and experience it! helpnotheme.nltrack download and let me know what you think please... Link to comment Share on other sites More sharing options...
Sasquatch Posted January 8, 2010 Share Posted January 8, 2010 Oo this thing is cool, would I be able to fiddle with some things and send you back the track? Link to comment Share on other sites More sharing options...
4rturo Posted January 8, 2010 Share Posted January 8, 2010 Wow, great, fun coaster!! Smooth, and great support work!! Keep them coming Link to comment Share on other sites More sharing options...
jarmor Posted January 8, 2010 Author Share Posted January 8, 2010 ^ Thanks man...comment appreciated! And they will come as soon as I finish them... Oo this thing is cool, would I be able to fiddle with some things and send you back the track? Oh yeah man! I dont object to that... Link to comment Share on other sites More sharing options...
themeparkologist Posted January 9, 2010 Share Posted January 9, 2010 Did I miss something? Where's the download for the spinning coaster that was themed? Link to comment Share on other sites More sharing options...
jarmor Posted January 9, 2010 Author Share Posted January 9, 2010 oh that, that was considered one of the "lost concepts". I never finished everything and it just had too much individual 3DS. But I can always send it to you...or anyone else that wants it Link to comment Share on other sites More sharing options...
themeparkologist Posted January 9, 2010 Share Posted January 9, 2010 Could you post or PM it to me, please? As a .nlpack to get all the .3ds Link to comment Share on other sites More sharing options...
BkkMan13 Posted January 9, 2010 Share Posted January 9, 2010 I love the Dive coaster. Smooth and a preety original/ creative design. I have to figure out how to do this type of stuff on NL, nice job! Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now